User Tools

Site Tools


en:games:star_trek_armada_1:shield_disruptor

This is an old revision of the document!


Armada 1 Shield Disruptor

The Shield Disruptor is a special weapon of the game Star Trek: Armada that temporatily deactivates the shield generators of up to four randomly chosen opposing units or buildings in the vicinity. During the effect the shields of the affected targets are down, making them very vulnerable. But once the effect wears off, the shields are restored to their former strength. It is researched at the Science Station. The Shield Disruptor being used looks like this:

Property Value
Range 400
Build Time 140 s
Supply Cost 10 (4.3/min)
Dilithium Cost 550 (3.9/s)
Special Energy Cost 800
Duration 16 s

The Shield Disruptor also targets cloaked ships, decloaking them on impact.

An active Corbomite Reflector has no effect on this special weapon. The Shield Remodulation does not protect from the effect if it lasts shorter than the Shield Disruptor. So if the Shield Disruptor is used late after Shield Remodulation has been cast, there will be a time frame, where the ship is protected. Once the protection wears out, the Shield Disruptor takes full effect. As the Shield Disruptor lasts shorter (16 seconds) than the Remodulation (20 seconds), the latter can cancel the former out. A ship using a Phase Cloak will not be targeted by the Shield Disruptor.

This website uses cookies. By using the website, you agree with storing cookies on your computer. Also you acknowledge that you have read and understand our Privacy Policy. If you do not agree leave the website.More information about cookies
en/games/star_trek_armada_1/shield_disruptor.1648757772.txt.gz · Last modified: 2022-03-31-22-16 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki