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en:game_tech:mesh [2024-01-07-21-41] 7saturnen:game_tech:mesh [2024-01-07-21-47] (current) 7saturn
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 ====== Mesh ====== ====== Mesh ======
 A mesh is a collection of [[vertex|vertizes]] that define [[face|faces]] and connect those faces with one another forming a three-dimensional object. Pretty much all elements in 3D games are described as a mesh. Without any kind of filling (e.g. a [[texture]]) these objects consist only of elements, that have no surfaces that could be visible to the player (like being 100% transparent). As edges and vertizes by themselves are not visible either, for practicability reasons the meshes are still depicted as a collection of inter-connected lines. But in an actual games usually the faces of a mesh are filled with textures or colors. A mesh is a collection of [[vertex|vertizes]] that define [[face|faces]] and connect those faces with one another forming a three-dimensional object. Pretty much all elements in 3D games are described as a mesh. Without any kind of filling (e.g. a [[texture]]) these objects consist only of elements, that have no surfaces that could be visible to the player (like being 100% transparent). As edges and vertizes by themselves are not visible either, for practicability reasons the meshes are still depicted as a collection of inter-connected lines. But in an actual games usually the faces of a mesh are filled with textures or colors.
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 +{{ :en:game_tech:mesh.png?nolink | A mesh of a 3D model without any textures. }}
  
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en/game_tech/mesh.1704660119.txt.gz · Last modified: 2024-01-07-21-41 by 7saturn

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