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en:gaming_theory:assault

Assault

This is a game type offered by Unreal Tournament and Unreal Tournament 2004. It is similar to a campaign coop mode. Two teams start out with opposing goals: The attacking team has to fulfill certain mission goals, e.g. destroying objects, using switches or bringing an item to a certain position. The mission is usually sectioned into sub tasks and varies from map to map. The defender's goal is to keep them from reaching any of the tasks.

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en/gaming_theory/assault.txt · Last modified: 2022-04-02-19-21 by 7saturn

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