en:gaming_theory:assault
Assault
This is a game type offered by Unreal Tournament and Unreal Tournament 2004. It is similar to a campaign coop mode. Two teams start out with opposing goals: The attacking team has to fulfill certain mission goals, e.g. destroying objects, using switches or bringing an item to a certain position. The mission is usually sectioned into sub tasks and varies from map to map. The defender's goal is to keep them from reaching any of the tasks.
en/gaming_theory/assault.txt · Last modified: 2022-04-02-19-21 by 7saturn