en:games:star_trek_armada_1:single-player_campaign
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en:games:star_trek_armada_1:single-player_campaign [2022-04-23-18-40] – [Story Line] 7saturn | en:games:star_trek_armada_1:single-player_campaign [2023-04-16-09-20] (current) – [Bugs] 7saturn | ||
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* Destroy the [[Factions# | * Destroy the [[Factions# | ||
- | In order to gather all the ships gathered, implement kind of a snow-ball system: Collect the ships near your starting base by beaming in one(!) boarding party of five crew onto each ship. Re-crew and repair them and then send the Defiants and Ventures (they are the fastest) on their way to get the other ships, too. The Enterprise should help with that, too. In the beginning there is very little threat from the Borg, so you should be fine, as long as you act quickly. | + | In order to gather all the ships spread out on the map, implement kind of a snow-ball system: Collect the ships near your starting base by beaming in one(!) boarding party of five crew onto each ship. Re-crew and repair them and then send the Defiants and Ventures (they are the fastest) on their way to get the other ships, too. The Enterprise should help with that, too. In the beginning there is very little threat from the Borg, so you should be fine, as long as you act quickly. |
- | Once having all the ships gathered, make sure to protect the Mining Station with them. In the beginning it is particularly vulnerable, as it has no defenses surrounding it. You may also want to change that. Also it might help to add a third [[Federation Dilithium Freighter|Dilithium Freighter]] for maximum efficiency. It is debatable if repairing the two freighters present at the beginning | + | Once having all the ships gathered, make sure to protect the Mining Station with them. In the beginning it is particularly vulnerable, as it has no defenses surrounding it. You may also want to change that. Also it will help to add a third [[Federation Dilithium Freighter|Dilithium Freighter]] for maximum efficiency. Once done your income will be just enough to sustain continuous production on your yard. It is debatable if repairing the two freighters present at the beginning |
The gathered [[Defiant]] class ships are useful in the beginning, but later on they are not powerful enough to resist the on-going waves of Borg attacks. You may want to deconstruct them during mid-game for their resources. | The gathered [[Defiant]] class ships are useful in the beginning, but later on they are not powerful enough to resist the on-going waves of Borg attacks. You may want to deconstruct them during mid-game for their resources. | ||
- | It is very much recommended to decommission the retrieved [[Nebula]] class ships, as their actual potential, their [[special weapons]], are not available for the entire mission. This makes them basically only slow moving, weak ships. As crew is also at a premium in this mission, re-crewing makes little sense. | + | It is very much recommended to decommission the retrieved [[Nebula]] class ships, as their actual potential, their [[special weapons]], are not available for the entire mission. This makes them basically only slow moving, weak ships. As crew is also at a premium in this mission, re-crewing makes little sense. |
Do not approach the Borg base (located at the southern border of the map) too early. Two [[game_interface# | Do not approach the Borg base (located at the southern border of the map) too early. Two [[game_interface# | ||
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=== Bugs === | === Bugs === | ||
The mission narrative states during the cinematics and later, that the mission is placed around the starbase 612. In fact the [[Federation Starbase|starbase]] placed on the map is named //Starbase 312//. | The mission narrative states during the cinematics and later, that the mission is placed around the starbase 612. In fact the [[Federation Starbase|starbase]] placed on the map is named //Starbase 312//. | ||
+ | |||
+ | Also the game states, that you may not get the Starbase or the Enterprise-E destroyed. That's to be taken literally. Nobody will keep you from deconstructing both for their resources and starting off somewhere else... This will have two effects: The initial wave, the cinematics will warn you about, will not head to the Starbase, as the objective for that mission script step is no longer existing. The ships will stand still at their spawning location. | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | And also will it prevent you from losing the game by losing station or ship. They are no longer present, so cannot be destroyed. Also: If the Starbase or the Enterprise-E lose all their crew, the mission is //not// yet over. You can even deconstruct everything, and the mission is still on-going. | ||
+ | |||
+ | {{ : | ||
+ | |||
+ | It's debatable whether this is intentional or not, but it looks like it actually is a bug/ | ||
===== Klingon Missions ===== | ===== Klingon Missions ===== | ||
==== To the Gates of Sto' | ==== To the Gates of Sto' | ||
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* Once the Avenger arrives, it must be brought to Martok' | * Once the Avenger arrives, it must be brought to Martok' | ||
* The Avenger must be brought to the Wormhole to escape. | * The Avenger must be brought to the Wormhole to escape. | ||
- | Start by sending one Construction Ship to the lower left grey patch. Hidden by it is a second [[map objects# | + | Start by sending one Construction Ship to the lower left grey patch. Hidden by it is a second [[map objects# |
In order to get the Avenger to Martok' | In order to get the Avenger to Martok' | ||
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Toral confronts Martok at his base, intend on killing him. He sends his allied ships to finish the job. Martok is forced to hold out until Worf arrives with the Avenger, to continue to the High Council to defend his rightful position against Toral. They leave the sector through a wormhole, after repelling the onslaught or Toral' | Toral confronts Martok at his base, intend on killing him. He sends his allied ships to finish the job. Martok is forced to hold out until Worf arrives with the Avenger, to continue to the High Council to defend his rightful position against Toral. They leave the sector through a wormhole, after repelling the onslaught or Toral' | ||
=== Bugs === | === Bugs === | ||
- | Not actually a bug, but a peculiarity that is a consequence of the limitations of the game's engine: Whenever only one wormhole is placed, instead of a pair, trying to enter it //will// crash the game. For that reason there //must// be a second wormhole, besides the destination wormhole for the Avenger. The wormhole is not present right from the beginning but after reaching Martok' | + | Not actually a bug, but a peculiarity that is a consequence of the limitations of the game's engine: Whenever only one wormhole is placed, instead of a pair, trying to enter it //will// crash the game. For that reason there //must// be a second wormhole, besides the destination wormhole for the Avenger. The wormhole is not present right from the beginning but after reaching Martok' |
+ | |||
+ | Some oversight in mission design is the player' | ||
==== A Good Day to Die ==== | ==== A Good Day to Die ==== | ||
{{: | {{: | ||
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* Destroy Toral' | * Destroy Toral' | ||
* Do not let Martok' | * Do not let Martok' | ||
- | You start with a mining station way to far from the next [[map objects# | + | You start with a mining station way too far from the next [[map objects# |
In this mission you can build your own defense stations close enough to the Dilithium Moon next to Toral' | In this mission you can build your own defense stations close enough to the Dilithium Moon next to Toral' | ||
- | You may notice one [[Negh' | + | You may notice one [[Negh' |
=== Story Line === | === Story Line === | ||
This mission clearly refers to the episode // | This mission clearly refers to the episode // | ||
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Depending on the difficulty, the AI may use [[cloak|cloaks]] itself or not. On easy it won't. So research and use Tachyon Detection Grid accordingly. There are two [[map objects# | Depending on the difficulty, the AI may use [[cloak|cloaks]] itself or not. On easy it won't. So research and use Tachyon Detection Grid accordingly. There are two [[map objects# | ||
- | Place the first [[Dilithium Refinery]] station immediately, | + | Place the first [[Dilithium Refinery]] station immediately, |
Clear out any Romulan presence. Two groups of [[Negh' | Clear out any Romulan presence. Two groups of [[Negh' | ||
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* New mission goal: Destroy every Klingon unit and station. | * New mission goal: Destroy every Klingon unit and station. | ||
- | This mission starts as really sneaky. You are placed in the lower third of the map, in the middle. Start by building a [[Mining Facility]] and a [[Romulan Starbase|Starbase]]. Proceed with the [[Romulan Shipyard|Shipyard]] and the [[Covert-Ops Facility]]. After that, research the Romulan Spy and use it on the two patrols, that are roaming the middle third of the map. Retreat for recharging the special weapons energy. Meanwhile also build a [[Romulan Advanced Shipyard|Advanced Shipyard]] and build a group of [[D' | + | This mission starts as really sneaky. You are placed in the lower third of the map, in the middle. Start by building a [[Mining Facility]] and a [[Romulan Starbase|Starbase]]. Proceed with the [[Romulan Shipyard|Shipyard]] and the [[Covert-Ops Facility]]. After that, research the Romulan Spy and use it on the two patrols, that are roaming the middle third of the map. Retreat for recharging the special weapons energy. Meanwhile also build an [[Romulan Advanced Shipyard|Advanced Shipyard]] and build a group of [[D' |
During all this, try not to get caught by the Klingon patrols. Stay within the middle third of the lower part of the map when building stations or moving uncloaked units. If you build too far out (e.g. take the tempting offer of the third [[map objects# | During all this, try not to get caught by the Klingon patrols. Stay within the middle third of the lower part of the map when building stations or moving uncloaked units. If you build too far out (e.g. take the tempting offer of the third [[map objects# | ||
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In this mission you will have to learn to consider the specific traits of the [[Factions# | In this mission you will have to learn to consider the specific traits of the [[Factions# | ||
- | Destroy whatever comes your way, or capture and recycle it. There are a number of Dominion units scattered around the map and waves of newly build ships will attack every now and then. Borg are strong offensive-wise. But the [[Jem' | + | Destroy whatever comes your way, or capture and recycle it. There are a number of Dominion units scattered around the map and waves of newly build ships will attack every now and then. Borg are strong offensive-wise. But the [[Jem' |
Once you take over the Cloning Facility, new Jem' | Once you take over the Cloning Facility, new Jem' | ||
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There are a number of ships and stations on the map, that you can take. Despite the mission objectives implying something else, this is actually optional. Capturing the starbase and neutralizing all Romulan presence will suffice. In the upper right corner there is also a Dilithium Moon and a [[Dilithium Refinery]] plus the corresponding [[Klingon Dilithium Freighter]]. You might want to take those. In general you might want to first clear out >> | There are a number of ships and stations on the map, that you can take. Despite the mission objectives implying something else, this is actually optional. Capturing the starbase and neutralizing all Romulan presence will suffice. In the upper right corner there is also a Dilithium Moon and a [[Dilithium Refinery]] plus the corresponding [[Klingon Dilithium Freighter]]. You might want to take those. In general you might want to first clear out >> | ||
- | During the entire mission Romulan ships will come from the wormhole connecting you to your target. Assimilate whatever you can of them. All of them will eventually come for your base. Some of them will do that directly. Some of you might pass you at first. If you miss a bunch, they will go to the north but soon they will return for you base. In order to get some map control, place at least one [[Detection Array]] at a suitable location to oversee all ships coming from the wormhole. Just don't place it right in front of the nebula clearing, as it will get destroyed rather soon otherwise. | + | During the entire mission Romulan ships will come from the wormhole connecting you to your target. Assimilate whatever you can of them. All of them will eventually come for your base. Some of them will do that directly. Some of them might pass you at first. If you miss a bunch, they will go to the north but soon they will return for you base. In order to get some map control, place at least one [[Detection Array]] at a suitable location to oversee all ships coming from the wormhole. Just don't place it right in front of the nebula clearing, as it will get destroyed rather soon otherwise. |
Researching the [[Tachyon Detection Grid]] may also be useful. You will not, however need it when playing the mission on easy difficulty. Make sure you get an ahead warning before ships are approaching your base, as rebuilding facilities is rather expensive on this mission. You may also want to place a cloaked ship near the wormhole, once you have one. You may also want to fortify your Detection Arrays as the AI tends to kill them off. Same goes for your [[Modification Center]]. The Holding Beam is very important in this mission. So make sure you are not caught with your pants down, just because the AI kills your Holding Beam pod at your research station. | Researching the [[Tachyon Detection Grid]] may also be useful. You will not, however need it when playing the mission on easy difficulty. Make sure you get an ahead warning before ships are approaching your base, as rebuilding facilities is rather expensive on this mission. You may also want to place a cloaked ship near the wormhole, once you have one. You may also want to fortify your Detection Arrays as the AI tends to kill them off. Same goes for your [[Modification Center]]. The Holding Beam is very important in this mission. So make sure you are not caught with your pants down, just because the AI kills your Holding Beam pod at your research station. | ||
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=== Bugs === | === Bugs === | ||
Not exactly a bug tied to this mission, but one that happens particularly often on this mission: By definition the [[Temporal Stasis Field]] is meant to freeze all units not of your team. That means you are unable to give them any order, as long as they are frozen in time. But somehow the AI is capable of sending a fraction of its ships through the wormhole //after// you freeze the Romulan end of the wormhole. It should actually not be possible to do this, but the AI manages to do this anyways. Only drawback: The units themselves are still frozen, meaning they cannot use their weapons or maneuver. So you can still pick them up one by one. This is why it makes sense, to freeze the Romulan side of the wormhole, wait a moment (until the units pour through) and then destroy any ship that came through. | Not exactly a bug tied to this mission, but one that happens particularly often on this mission: By definition the [[Temporal Stasis Field]] is meant to freeze all units not of your team. That means you are unable to give them any order, as long as they are frozen in time. But somehow the AI is capable of sending a fraction of its ships through the wormhole //after// you freeze the Romulan end of the wormhole. It should actually not be possible to do this, but the AI manages to do this anyways. Only drawback: The units themselves are still frozen, meaning they cannot use their weapons or maneuver. So you can still pick them up one by one. This is why it makes sense, to freeze the Romulan side of the wormhole, wait a moment (until the units pour through) and then destroy any ship that came through. | ||
+ | |||
+ | A minor mission script bug allows for the mission still not to fail when Locutus' | ||
==== Extermination ==== | ==== Extermination ==== | ||
{{: | {{: | ||
=== Tasks === | === Tasks === | ||
- | This is an destroy-everything-mission. You have the entire techtree of the [[Factions# | + | This is a destroy-everything-mission. You have the entire techtree of the [[Factions# |
* Destroy the [[Factions# | * Destroy the [[Factions# | ||
* Build a [[Transwarp Gate]] | * Build a [[Transwarp Gate]] | ||
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In general, as was stated, this mission is rather annoying as you are constantly under attack. This is more a test of endurance than it is actually difficult. If you are easily stressed by constant attacks, this can be draining. But it is actually not that easy to lose this mission, even on hard difficulty. Don't get too scared of low crew. It will be common in the first two thirds of the mission. But seeing to enough crew income to recover is key. At least two, better three Nexus in combination with intelligent re-crewing of Nexus and building ships, that's what will bring you victory. | In general, as was stated, this mission is rather annoying as you are constantly under attack. This is more a test of endurance than it is actually difficult. If you are easily stressed by constant attacks, this can be draining. But it is actually not that easy to lose this mission, even on hard difficulty. Don't get too scared of low crew. It will be common in the first two thirds of the mission. But seeing to enough crew income to recover is key. At least two, better three Nexus in combination with intelligent re-crewing of Nexus and building ships, that's what will bring you victory. | ||
+ | |||
+ | And if you need an easy victory, simply don't build any [[Nexus]] (at first). This does make the AI //not// build any Entities and not attack you. You can then go about the mission one base at a time. Just make sure to attack Entities directed. If you let your units choose their targets themselves, it will take longer. You can also build a [[Processing Node]] without any fear of attacks. This way, if by any chance you run out of crew during your attacks (reduces firing rate considerably when you drop to condition red), you can replenish your ships with crew taken from the Processing Node. | ||
=== Story Line === | === Story Line === | ||
The Borg intend to transport the Omega particle to sector 001 (Earth). The Plejadus Cluster is chosen as a location for the required [[Transwarp Gate]]. As the area is inhabited by the hostile [[Factions# | The Borg intend to transport the Omega particle to sector 001 (Earth). The Plejadus Cluster is chosen as a location for the required [[Transwarp Gate]]. As the area is inhabited by the hostile [[Factions# | ||
=== Bugs === | === Bugs === | ||
The [[Mother Entity]] will never attack you in any way. But actually it does have its own defense capability in form of a derivative of the [[Ion Cannon]], named //Plasma Ball//. The only problem with that is: While this weapon requires 600 special weapon energy, the Mother has an upper limit of special weapon energy of only 500. So it can never fire this weapon and is therefore defenseless. This is also the reason why this mission is hard to fail, as it is very unlikely, that you lose Locutus to the crew drain. Nothing on this map can actually inflict direct damage to the Borg ships. | The [[Mother Entity]] will never attack you in any way. But actually it does have its own defense capability in form of a derivative of the [[Ion Cannon]], named //Plasma Ball//. The only problem with that is: While this weapon requires 600 special weapon energy, the Mother has an upper limit of special weapon energy of only 500. So it can never fire this weapon and is therefore defenseless. This is also the reason why this mission is hard to fail, as it is very unlikely, that you lose Locutus to the crew drain. Nothing on this map can actually inflict direct damage to the Borg ships. | ||
+ | |||
+ | Another peculiarity comes into play, if you consider the triggering system of the game. If you avoid building a [[Nexus]] in this mission, the Entities will not start producing units or heading out to attack you. So you can clear out base after base with little danger. | ||
==== The Twilight Hour ==== | ==== The Twilight Hour ==== | ||
{{: | {{: | ||
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Locutus has arrived in sector 001 to assimilate Earth and starts with destroying the shipyards at Utopia Planitia. Picard aboard the Enterprise-E confronts him. Locutus states, that Picards assumption, that the [[Factions# | Locutus has arrived in sector 001 to assimilate Earth and starts with destroying the shipyards at Utopia Planitia. Picard aboard the Enterprise-E confronts him. Locutus states, that Picards assumption, that the [[Factions# | ||
=== Bugs === | === Bugs === | ||
- | Less a bug, more of a peculiarity that comes from the game engines mechanics and the scripting technology used: As the [[Enterprise-E]] does have a special role in this mission (it has its own cinematic when leaving the battle field), you cannot actually assimilate it. When trying to use the [[Holding Beam]] on it, it will work up to the point, where the Enterprise has only 5 crew men left. After that, you beam over and over, but nothing happens. That's because the script requires the ship so be part of its original faction. Instead try and destroy it, once its [[Corbomite Reflector]] drops. It will not get destroyed but said cinematic is triggered. A very similar thing goes for the [[Avenger]]. It also has its own cinematic, but it does get destroyed. You cannot assimilate it. The [[Premonition]] on the other hand //can// be assimilated, | + | Less a bug, more of a peculiarity that comes from the game engines mechanics and the scripting technology used: As the [[Enterprise-E]] does have a special role in this mission (it has its own cinematic when leaving the battle field), you cannot actually assimilate it. When trying to use the [[Holding Beam]] on it, it will work up to the point, where the Enterprise has only 5 crew men left. After that, you beam over and over, but nothing happens. That's because the script requires the ship so be part of its original faction. Instead try and destroy it, once its [[Corbomite Reflector]] drops. It will not get destroyed but said cinematic is triggered. A very similar thing goes for the [[Avenger]]. It also has its own cinematic, but it does get destroyed. You cannot assimilate it. The [[Premonition]] on the other hand //can// be assimilated, |
===== Omega Missions ===== | ===== Omega Missions ===== | ||
==== Once and Again ==== | ==== Once and Again ==== |
en/games/star_trek_armada_1/single-player_campaign.1650739237.txt.gz · Last modified: 2022-04-23-18-40 by 7saturn