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en:games:star_trek_armada_1:shield_remodulation [2022-03-31-21-43] – ↷ Page moved and renamed from en:games:armada_1_shield_remodulation to en:games:star_trek_armada_1:shield_remodulation 7saturnen:games:star_trek_armada_1:shield_remodulation [2022-04-01-19-57] (current) – ↷ Links angepasst, weil Seiten im Wiki verschoben wurden 7saturn
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 ====== Armada 1 Shield Remodulation ====== ====== Armada 1 Shield Remodulation ======
 ===== Basic Concept ===== ===== Basic Concept =====
-Shield Remodulation is a special weapon of the game [[Star Trek Armada 1|Star Trek: Armada]] that basically makes the targeted invincible against damage dealt (for a short period of time). It is researched at the [[Armada 1 Technology Node|Technology Node]]. It looks like this:+Shield Remodulation is a special weapon of the game [[..:star_trek_-_armada_1|Star Trek: Armada]] that basically makes the targeted invincible against damage dealt (for a short period of time). It is researched at the [[technology_node|Technology Node]]. It looks like this:
  
-{{ :en:games:armada_1_shield_remodulation.gif?nolink |}}+{{ en:games:star_trek_armada_1:shield_remodulation.gif?nolink |}}
  
 This weapon can only be used on friendly units or stations. This weapon can only be used on friendly units or stations.
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 ===== Special Weapons that are not Affected by Shield Remodulation ===== ===== Special Weapons that are not Affected by Shield Remodulation =====
 The Shield Remodulation does not protect from the following special weapons: The Shield Remodulation does not protect from the following special weapons:
-  * [[Armada 1 Auto-Assimilator|Auto-Assimilator]] +  * [[auto-assimilator|Auto-Assimilator]] 
-  * [[Armada 1 Computer Override|Computer Override]] +  * [[computer_override|Computer Override]] 
-  * [[Armada 1 Energy Dissipator|Energy Dissipator]] +  * [[energy_dissipator|Energy Dissipator]] 
-  * [[Armada 1 Gravity Mines|Gravity Mines]] +  * [[gravity_mines|Gravity Mines]] 
-  * [[Armada 1 Holding Beam|Holding Beam]] +  * [[holding_beam|Holding Beam]] 
-  * [[Armada 1 Holo-Emitter|Holo-Emitter]] +  * [[holo-emitter|Holo-Emitter]] 
-  * [[Armada 1 Myotronic Inhibitor|Myotronic Inhibitor]] +  * [[myotronic_inhibitor|Myotronic Inhibitor]] 
-  * [[Armada 1 Nanites|Nanites]] +  * [[nanites|Nanites]] 
-  * [[armada_1_polaron_torpedo|Polaron Torpedo]] +  * [[polaron_torpedo|Polaron Torpedo]] 
-  * [[Armada 1 Psychonic Blast|Psychonic Blast]] +  * [[psychonic_blast|Psychonic Blast]] 
-  * [[Armada 1 Repulsion Wave|Repulsion Wave]] +  * [[repulsion_wave|Repulsion Wave]] 
-  * [[Armada 1 Romulan Spy|Romulan Spy]] +  * [[romulan_spy|Romulan Spy]] 
-  * [[Armada 1 Sensor Jammer|Sensor Jammer]] +  * [[sensor_jammer|Sensor Jammer]] 
-  * [[Armada 1 Temporal Stasis Field|Temporal Stasis Field]] +  * [[temporal_stasis_field|Temporal Stasis Field]] 
-  * [[Armada 1 Warp Core Overload|Warp Core Overload]]+  * [[warp_core_overload|Warp Core Overload]]
  
 ===== Special Weapons Ineffective Against Shield Remodulation ===== ===== Special Weapons Ineffective Against Shield Remodulation =====
-  * [[Armada 1 Anti-Matter Mines|Anti-Matter Mines]] +  * [[anti-matter_mines|Anti-Matter Mines]] 
-  * [[Armada 1 Commando Team|Commando Team]] +  * [[commando_team|Commando Team]] 
-  * [[Armada 1 Ion Cannon|Ion Cannon]] +  * [[ion_cannon|Ion Cannon]] 
-  * [[Armada 1 Ion Storm|Ion Storm]] +  * [[ion_storm|Ion Storm]] 
-  * [[Armada 1 Rift Creator|Rift Creator]] +  * [[rift_creator|Rift Creator]] 
-  * [[Armada 1 Ultritium Burst|Ultritium Burst]]+  * [[ultritium_burst|Ultritium Burst]]
 ===== Special Weapons Partially Ineffective Against Shield Remodulation ===== ===== Special Weapons Partially Ineffective Against Shield Remodulation =====
 ^  Special Weapon  ^  Residual Effect  ^ ^  Special Weapon  ^  Residual Effect  ^
-| [[Armada 1 Chain Reaction Pulsar|Chain Reaction Pulsar]] | The projectiles does not deal any damage to the protected ship or station, but it will continue to bounce to other targets, if not already the last one. | +| [[chain_reaction_pulsar|Chain Reaction Pulsar]] | The projectiles does not deal any damage to the protected ship or station, but it will continue to bounce to other targets, if not already the last one. | 
-| [[Armada 1 Corbomite Reflector|Corbomite Reflector]] | The weapons fire of the Shield Remodulation protected ship will still bounce off of the Corbimite protected ship, but the damage reflected back is not dealt. | +| [[corbomite_reflector|Corbomite Reflector]] | The weapons fire of the Shield Remodulation protected ship will still bounce off of the Corbimite protected ship, but the damage reflected back is not dealt. | 
-| [[Armada 1 Shield Inversion Beam|Shield Inversion Beam]] | While the protected ship does not lose any shield energy, the attacking ship will still gain additional shield energy. | +| [[shield_inversion_beam|Shield Inversion Beam]] | While the protected ship does not lose any shield energy, the attacking ship will still gain additional shield energy. | 
-| [[Armada 1 Shield Disruptor|Shield Disruptor]] | In principle works, but as long as the Shield Remodulation is effective, no Damage can be dealt anyways. As the Shield Remodulation lasts 20 seconds and the Shield Disruptor only 16, casting the Remodulation after the Disruptor the latter will be cancelled out. | +| [[shield_disruptor|Shield Disruptor]] | In principle works, but as long as the Shield Remodulation is effective, no Damage can be dealt anyways. As the Shield Remodulation lasts 20 seconds and the Shield Disruptor only 16, casting the Remodulation after the Disruptor the latter will be cancelled out. | 
-| [[Armada 1 Shockwave|Shockwave]] | The main effect (massive damage) is averted by the Shield Remodulation but it will not protect from the disruption of the propulsion system. This makes the Shockwave effectively act like the [[Armada 1 Repulsion Wave|Repulsion Wave]]. |+| [[shockwave|Shockwave]] | The main effect (massive damage) is averted by the Shield Remodulation but it will not protect from the disruption of the propulsion system. This makes the Shockwave effectively act like the [[repulsion_wave|Repulsion Wave]]. |
  
 ===== Effect of Nebulae on Ships Protected by Shield Remodulation ===== ===== Effect of Nebulae on Ships Protected by Shield Remodulation =====
-Of all existing nebulae, the Shield Remodulation only protects against the effects of the [[Armada 1 Map Objects#Metreon Gas Nebula]]. All other Nebulae have their usual effect, even on a protected ship.+Of all existing nebulae, the Shield Remodulation only protects against the effects of the [[map_objects#Metreon Gas Nebula]]. All other Nebulae have their usual effect, even on a protected ship.
  
-{{page>.:armada_1_footer&nofooter}}+{{page>footer&nofooter}}
en/games/star_trek_armada_1/shield_remodulation.1648755816.txt.gz · Last modified: 2022-03-31-21-43 by 7saturn

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