en:games:star_trek_-_voyager_elite_force:single-player_campaign
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en:games:star_trek_-_voyager_elite_force:single-player_campaign [2023-05-07-11-53] – 7saturn | en:games:star_trek_-_voyager_elite_force:single-player_campaign [2023-06-11-22-23] (current) – 7saturn | ||
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- | In this mission you will initially only have the Phaser, the Phaser Compression Rifle and the Scavenger Rifle. Later on you will also be given the Stasis Weapon. As the latter two are powered by Dilithium crystals, make sure you use them not to wasteful. While the Weapons Energy Terminals will reload your weapons energy without any waste, the 75 units of energy taken by the crystals can lead to offcuts, that may limit your resources unnecessary. | + | In this mission you will initially only have the Phaser, the Phaser Compression Rifle and the Scavenger Rifle. Later on you will also be given the Stasis Weapon. As the latter two are powered by Dilithium crystals, make sure you use them not too wasteful. While the Weapons Energy Terminals will reload your weapons energy without any waste (same goes for the health terminals), the 75 units of energy taken by the crystals |
- | The Etherians are mostly beamed in by devices placed throughout the ship. In the fist mission | + | The Etherians are mostly beamed in by devices placed throughout the ship. At the starting location |
+ | |||
+ | Only the Etherians are rather sturdy and require multiple shots to go away. The others are less robust. The approaching bomb type attackers are weak in particular. Grazing them with the Phaser is enough to dispose of them and the cheapest and fastest way of getting rid a lot of them in a very short time. | ||
==== Data Retrieval ==== | ==== Data Retrieval ==== | ||
Munro starts out with two additional team members, Chell and Telsia. A second team commanded by Foster is beamed in somewhere else, but they are in contact with the player' | Munro starts out with two additional team members, Chell and Telsia. A second team commanded by Foster is beamed in somewhere else, but they are in contact with the player' | ||
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===== Intermission at Voyager 2 ===== | ===== Intermission at Voyager 2 ===== | ||
==== Renewal ==== | ==== Renewal ==== | ||
+ | The team is back at sickbay, where Foster unstructs Munro to get checked out by the Doctor and report to Hazard Ops for debriefing. After getting a clean bill of health, Munro proceeds. | ||
+ | |||
Mission map: //voy6// | Mission map: //voy6// | ||
==== Union ==== | ==== Union ==== | ||
+ | Munro arrives at Hazard Ops on deck 4. His Team members are discussion the unsatisfactory progression of their last mission and the results it has brought. Foster and Chakotay brief them on the situation. A structure named >>The Forge<< | ||
+ | |||
+ | Munro is handed the [[weapons_and_items# | ||
+ | |||
Mission map: //voy7// | Mission map: //voy7// | ||
+ | |||
+ | Holodeck map: // | ||
==== Departure ==== | ==== Departure ==== | ||
+ | Munro arrives at Deck 10. The Delta Flyer is stuck due to jammed docking clamps. The technician cannot reach the proper spot. Munro is ordered to solve the problem. After that, the group leaves for the scavenger base. | ||
+ | |||
Mission map: //voy8// | Mission map: //voy8// | ||
===== Scavenger Mission ===== | ===== Scavenger Mission ===== |
en/games/star_trek_-_voyager_elite_force/single-player_campaign.1683453215.txt.gz · Last modified: 2023-05-07-11-53 by 7saturn