User Tools

Site Tools


en:games:phoenix_point:skills

Phoenix Point Skills

Each soldier in Phoenix Point has one or two classes from which it can learn skills. Here is a list of skill cheat codes to be used in conjunction with the teach <skill> command. Note: issuing the teach command can be done using abbreviated skill names, e.g. the effect of teach AdrenalineRush_AbilityDef can also be achieved by entering teach adrenalinerush.

Sorted Skills

Code Skill
AdrenalineRush_AbilityDef Adrenaline Rush
AreaStun_AbilityDef Stomp
ArmourBreak_AbilityDef Armour Break
Assault_ClassProficiency_AbilityDef Assault proficiency
AssaultRiflesTalent_AbilityDef Trooper, +10% accuracy
Berserker_ClassProficiency_AbilityDef Berserker proficiency
BigBooms_AbilityDef Boom Blast
BioChemist_AbilityDef Biochemist
BloodLust_AbilityDef Bloodlust
Brawler_AbilityDef Brawler
Brainiac_AbilityDef Far Sight
Cautious_AbilityDef Cautious
CloseQuartersSpecialist_AbilityDef Close Combat Specialist
Crafty_AbilityDef Bombardier
Dash_AbilityDef Dash
Decoy_AbilityDef Deploy Decoy
Devoted_AbilityDef +2 WP
DoublePerception_AbilityDef Perception increased 100%
EagleEye_AbilityDef Perception range x2
ElectricReinforcement_AbilityDef Electric Reinforcement
EnhancedVision_AbilityDef Night Vision
ExpertHealer_AbilityDef Healer
ExpertHeavyWeapons_AbilityDef +20% heavy weapon damage
ExpertLightWeapons_AbilityDef +20% damage when using rifles and handguns
ExpertMelee_AbilityDef +25% melee damage
ExpertMountedWeapons_AbilityDef +20% mounted weapon range
ExpertPacker_AbilityDef +25% max weight
ExpertRunner_AbilityDef +2 Speed
ExpertShooter_AbilityDef +20% accuracy when shooting
ExpertThrower_AbilityDef +50% throw range
ExtraMove_AbilityDef Dash Copy
ExtremeFocus_AbilityDef Extreme Focus
FastUse_AbilityDef Fast Use
FieldMedic_AbilityDef Field medic
FieldRepairKit_AbilityDef Field Repair Kit
FireImmunity_DamageMultiplierAbilityDef Immunity to fire
Focused_AbilityDef Sniperist
GoodShot_AbilityDef ?
GooImmunity_AbilityDef Immunity to goo
GrenadesTalent_AbilityDef +10 Grenade Range
Gunslinger_AbilityDef Gunslinger: Using a proficient weapon does not cost any action points, costs 2 will points.
GymRat_AbilityDef +2 strength
HandgunsTalent_AbilityDef +10% accuracy for handguns
Heavy_ClassProficiency_AbilityDef Heavy proficiency
HeavyWeaponsTalent_AbilityDef +10% accuracy for heavy weapons
Helpful_AbilityDef Healer
Humanoid_HighJump_AbilityDef jump 1 story up/down
IgnorePain_AbilityDef Ignore Pain
InducePanic_AbilityDef Induce Panic
Infiltrator_ClassProficiency_AbilityDef Infiltrator proficiency
Inspire_AbilityDef Inspire
JetJump_AbilityDef Jetpack
LaunchGrenade_ShootAbilityDef Grenade Launcher
MachineEntity_ClassProficiencyAbilityDef Makes the unit a machine entity, unaffected by bio effects but 0 will points
ManualControl_AbilityDef Manual Control
MarkedForDeath_AbilityDef Marked for Death
MartialArtist_AbilityDef Using a melee weapons only costs 1 action point.
MasterMarksman_AbilityDef Master Marksman
Medkit_AbilityDef Medkit
MeleeProficiency_AbilityDef Melee proficiency
MindCrush_AbilityDef Mind Crush
Priest_MindControl_AbilityDef Mind Control
MindSense_AbilityDef Mind Sense
MistBreather_AbilityDef Breathe Mist Perk
MotionDetection_AbilityDef Motion detector
MountedWeaponTalent_AbilityDef +10 Mount Accuracy
Overwatch_AbilityDef Overwatch, breaks existing Overwatch on characters if added to character
PDWTalent_AbilityDef +10% PDW Accuracy
Pitcher_AbilityDef Quarterback
PoisonImmunity_DamageMultiplierAbilityDef Immunity to poison
Priest_ClassProficiency_AbilityDef Priest proficiency
PsychicImmunity_DamageMultiplierAbilityDef Immunity to psychic attacks
PsychicWard_AbilityDef Psychic Ward
QuickAim_AbilityDef Quick Aim
Rally_AbilityDef Rally the Troops, each ally within 10 tiles regains 1 action point. You need to direct it at a unit within 10 tiles. Otherwise the closest person to be directed target will use 2 action points to give to target.
RapidClearance_AbilityDef Rapid Clearance
ReadyForAction_AbilityDef Ready for Action
Reckless_AbilityDef Reckless
RemoteDeployment_AbilityDef Remote Deployment
Resourceful_AbilityDef Resourceful
ReturnFire_AbilityDef Return Fire
SelfDefenseSpecialist_AbilityDef Self Defense Specialist
ShotgunTalent_AbilityDef +10% Shotgun Accuracy
SilencedWeaponTalent_AbilityDef +10% accuracy for silenced weapons
SneakAttack_AbilityDef Sneak Attack
Sniper_ClassProficiency_AbilityDef Sniper proficiency
SpitPoison_ShootAbilityDef spit poison
Stealth_AbilityDef Thief, +25% stealth
Stimpack_AbilityDef Stimpack
Strike_ShootAbilityDef presumably the fire button for melee only characters
Strongman_AbilityDef Strongman
StunStatusImmunity_AbilityDef Immunity to daze
SurpriseAttack_AbilityDef Surprise Attack
Technician_ClassProficiency_AbilityDef Technician proficiency
ThrowGrenade_ShootAbilityDef Throw Grenade
Vanish_AbilityDef Vanish
VirusImmunity_DamageMultiplierAbilityDef Immunity to virus
WarCry_AbilityDef War Cry
WeakSpot_AbilityDef Weak Spot

Other Skills

These here need clarification but are part of the game.

  • AcidImmunity_DamageMultiplierAbilityDef
  • AcidResistant_DamageMultiplierAbilityDef
  • AcidwormExplode_AbilityDef
  • AIEvaluation_AbilityDef
  • Armadillo_Die_AbilityDef
  • Armadillo_EvacuateMountedActorsAbilityDef
  • ArmadilloHulk_DieAbilityDef
  • Aura_LivingCrystal_AbilityDef
  • Aura_OrichalcumStack_AbilityDef
  • Aura_ProteanMutaneFire_AbilityDef
  • Bash_WithWhateverYouCan_AbilityDef
  • BashStrike_AbilityDef
  • Basic_Die_AbilityDef
  • BionicDamageMultipliers_AbilityDef
  • BlastResistant_DamageMultiplierAbilityDef
  • BodypartDamageMultiplier_AbilityDef
  • BodySlam_AbilityDef
  • CanBeRecruited_1x1_AbilityDef
  • CanBeRecruited_1x1_Tutorial_AbilityDef
  • CanBeRecruited_3x3_Disabled_AbilityDef
  • CanBeRecruitedOmar_1x1_Tutorial_AbilityDef
  • CanBeRecruitedTakeshi_1x1_Tutorial_AbilityDef
  • Chiron_BashStrike_AbilityDef
  • Chiron_Die_AbilityDef
  • Chiron_EnterPlay_AbilityDef
  • Chiron_EnterStabilityStance_AbilityDef
  • Chiron_ExitStabilityStance_AbilityDef
  • Chiron_Strike_AbilityDef
  • ChironJumpOneFloor_AbilityDef
  • CloseQuarters_AbilityDef
  • Crabman_Die_AbilityDef
  • Crabman_EnterPlayAbilityDef
  • CrystalStacks_DamageAmplification_AbilityDef
  • DeadlyDuo_FollowUp_ShootAbilityDef
  • DeadlyDuo_ShootAbilityDef
  • Decoy_Die_AbilityDef
  • DefaultDieAbilityDef
  • DemolitionMan_AbilityDef
  • DeployDrone_ShootAbilityDef
  • DeployDronePack_ShootAbilityDef
  • DeployInjectorBomb1_AbilityDef
  • DeployInjectorBomb2_AbilityDef
  • DeployInjectorBomb3_AbilityDef
  • DeployInjectorBomb4_AbilityDef
  • DeployLaserTurret_AbilityDef
  • DeployPRCRTurret_AbilityDef
  • DeployRiotShield_AbilityDef
  • DeployShield_AbilityDef
  • DeployShield_Bionic_AbilityDef
  • DeployShield_BionicAi_AbilityDef
  • DeployShield_Guardian_AbilityDef
  • DeployShield_Guardian_Dual_AbilityDef
  • DeployTurret_AbilityDef
  • DeployTurret_PlayAnimation_AbilityDef
  • DeterminedAdvance_AbilityDef
  • DropItem_AbilityDef
  • EagleEyed_AbilityDef
  • Egg_HatchAcidWorm_MorphIntoActorAbilityDef
  • Egg_HatchFireWorm_MorphIntoActorAbilityDef
  • Egg_HatchPoisonWorm_MorphIntoActorAbilityDef
  • EggFacehugger_Die_AbilityDef
  • EggFacehugger_HatchFacehugger_MorphIntoActorAbilityDef
  • EggFacehugger_HulkDieAbilityDef
  • EggFacehugger_StartPreparing_AbilityDef
  • EggFacehugger_Surveillance_AbilityDef
  • ElectricKick_AbilityDef
  • ElectricTentacleAttack_AbilityDef
  • EMPResistant_DamageMultiplierAbilityDef
  • EndTurn_AbilityDef
  • EnterVehicle_AbilityDef
  • EnterVehicle_Instant_AbilityDef
  • Exalted_Die_AbilityDef
  • Exalted_InducePanic_AbilityDef
  • Exalted_MindControl_AbilityDef
  • Exalted_MindCrush_AbilityDef
  • Exalted_MistBreather_AbilityDef
  • Exalted_PsychicScream_AbilityDef
  • Exalted_ReleaseControl_AbilityDef
  • ExaltedInteractWithYuggothian_AbilityDef
  • ExitMission_AbilityDef
  • ExitVehicle_AbilityDef
  • ExitVehicle_Instant_AbilityDef
  • Exo_Leap_AbilityDef
  • ExplodingBarrel_StructuralTargetDieAbilityDef
  • Facehugger_Die_AbilityDef
  • Facehugger_MindControl_AbilityDef
  • FallNoSupport_AbilityDef
  • FireResistant_DamageMultiplierAbilityDef
  • FireStatusImmunity_AbilityDef
  • FireVulnerability_DamageMultiplierAbilityDef
  • FirewormEgg_Die_AbilityDef
  • FirewormEgg_HulkDieAbilityDef
  • FirewormEgg_StartPreparing_AbilityDef
  • FirewormEgg_Surveillance_AbilityDef
  • FirewormEnterPlay_AbilityDef
  • FirewormExplode_AbilityDef
  • FirewormFallNoSupport_AbilityDef
  • Fishman_ClassProficiency_AbilityDef
  • Fishman_Die_AbilityDef
  • Fishman_EnterPlay_AbilityDef
  • Fishman_HumanWeaponsProficiency_AbilityDef
  • Fishman_Regeneration_Passive_AbilityDef
  • Fishman_SpawnMist_AbilityDef
  • Fishman_UpperArms_Strike_AbilityDef
  • Fishman_UpperArms_Strike_ShootAbilityDef
  • FlameThrower_ShootAbilityDef
  • FrenzySelfDamageAbilityDef
  • GrenadeSpam_ShootAbilityDef
  • GrenadeSpam_ShootAbilityFollowUpDef
  • Guardian_Beam_ShootAbilityDef
  • Guardian_Drill_AbilityDef
  • Guardian_Drill_ShootAbilityDef
  • Guardian_ShieldSlice_AbilityDef
  • Guardian_ShieldSlice_ShootAbilityDef
  • Guardian_Stomp_AbilityDef
  • Handgun_ShootAbilityDef
  • HeavyLifter_AbilityDef
  • HumanoidGuardian_AwakeAnimAbilityDef
  • HumanoidGuardian_Die_AbilityDef
  • HumanoidGuardian_EnterPlayAbilityDef
  • Idle_AbilityDef
  • InjectorBomb_Die_AbilityDef
  • InteractWithObject_AbilityDef
  • InteractWithYuggothian_AbilityDef
  • Inventory_AbilityDef
  • InventoryVehicle_AbilityDef
  • LaserArray_ShootAbilityDef
  • LaunchAcidWorm_ShootAbilityDef
  • LaunchFireWorm_ShootAbilityDef
  • LaunchGoo_ShootAbilityDef
  • LaunchMissiles_ShootAbilityDef
  • LaunchMortar_ShootAbilityDef
  • LaunchPoisonWorm_ShootAbilityDef
  • LaunchRocket_ShootAbilityDef
  • MachineEntityDazeImmunity_AbilityDef
  • Madman_AbilityDef
  • MadmanTutorial_AbilityDef
  • MediumGuardian_AwakeAnimAbilityDef
  • MediumGuardian_Die_AbilityDef
  • MediumGuardian_EnterPlayAbilityDef
  • MeleeReturnFire_WithBashAbility_AbilityDef
  • MeleeReturnFire_WithShootAbility_AbilityDef
  • MeleeWeaponTalent_AbilityDef
  • MindControlImmunity_AbilityDef
  • MistLaunch_ShootAbilityDef
  • MistRepeller_AbilityDef
  • Move_AbilityDef
  • Move3x3_AbilityDef
  • Move5x5_AbilityDef
  • Mutog_CanLeap_AbilityDef
  • Mutog_ControlledByPriest_AbilityDef
  • Mutog_Devour_AbilityDef
  • Mutog_Die_AbilityDef
  • Mutog_EnterPlay_AbilityDef
  • Mutog_HeadAttack_AbilityDef
  • Mutog_HeadBash_AbilityDef
  • Mutog_HeadBash_BashAbilityDef
  • Mutog_Leap_AbilityDef
  • Mutog_LeftPawBash_AbilityDef
  • Mutog_PlayBerserkAnimation_AbilityDef
  • Mutog_PlayDevourAnimation_AbilityDef
  • Mutog_PrimalInstinct_AbilityDef
  • Mutog_Ram_AbilityDef
  • Mutog_Regeneration_AbilityDef
  • Mutog_RightPawBash_AbilityDef
  • Mutog_TailBash_AbilityDef
  • Mutog_TailBash_BashAbilityDef
  • Mutog_TailSlice_AbilityDef
  • Mutog_TailSlice_BashAbilityDef
  • Mutog_TongueLash_AbilityDef
  • NeuralDisruption_AbilityDef
  • Neurazer_BashStrike_AbilityDef
  • Oilcrab_Die_DeathBelcher_AbilityDef
  • Oilcrab_PlayMorphAnimationAbilityDef
  • Oilfish_Die_DeathBelcher_AbilityDef
  • Oilfish_PlayMorphAnimationAbilityDef
  • OilMonster_Die_AbilityDef
  • OpenCrate_AbilityDef
  • OverwatchFocus_AbilityDef
  • PainChameleon_AbilityDef
  • Panic_AbilityDef
  • ParalysedStatusImmunity_AbilityDef
  • ParalysisImmunity_DamageMultiplierAbilityDef
  • PlayActionAnimation_AbilityDef
  • PlaySeedsAnimation_AbilityDef
  • PoisonResistant_DamageMultiplierAbilityDef
  • PoisonwormExplode_AbilityDef
  • Priest_InstilFrenzy_AbilityDef
  • Priest_PsychicScream_AbilityDef
  • PsychicResistant_DamageMultiplierAbilityDef
  • Queen_BashStrike_AbilityDef
  • Queen_CanLeap_AbilityDef
  • Queen_Die_AbilityDef
  • Queen_Die_Belcher_AbilityDef
  • Queen_EnterPlay_AbilityDef
  • Queen_GunsFire_ShootAbilityDef
  • Queen_IdleAbilityDef
  • Queen_InstilFrenzy_AbilityDef
  • Queen_Leap_AbilityDef
  • Queen_SpawnFacehugger_AbilityDef
  • Queen_SpawnMist_AbilityDef
  • Queen_StartPreparing_AbilityDef
  • Queen_Strike_AbilityDef
  • RadiantHope_AbilityDef
  • RageBurst_RageBurstInConeAbilityDef
  • RageBurst_ShootAbilityDef
  • RecoverWill_AbilityDef
  • RecruitIntoPhoenix_AbilityDef
  • RecruitIntoPhoenix_Tutorial_AbilityDef
  • Regeneration_Torso_Passive_AbilityDef
  • ReleaseControl_AbilityDef
  • Reload_AbilityDef
  • ReloadTurret_AbilityDef
  • ResourceCrate_DieAbilityDef
  • RestrictedMovement_AbilityDef
  • RetrieveShield_AbilityDef
  • RetrieveTurret_AbilityDef
  • ReturnFire_WithInactiveWeapon_AbilityDef
  • RevealToPhoenix_Tutorial_AbilityDef
  • SafeLanding_AbilityDef
  • Scarab_Die_AbilityDef
  • Scarab_EvacuateMountedActorsAbilityDef
  • ScarabHulk_DieAbilityDef
  • ScytherBashStrike_AbilityDef
  • ScytherStrike_ShootAbilityDef
  • SenseLocate_AbilityDef
  • Sentinel_Die_AbilityDef
  • Sentinel_StartPreparing_AbilityDef
  • SentinelHatching_MassHatch_AbilityDef
  • SentinelHatching_Surveillance_AbilityDef
  • SentinelMist_SpawnMist_AbilityDef
  • SentinelMist_Surveillance_AbilityDef
  • SentinelTerror_Surveillance_AbilityDef
  • SentinelTerror_TelepathicAttack_AbilityDef
  • SentryTurret_Die_AbilityDef
  • ShadowStep_AbilityDef
  • ShieldProficiency_AbilityDef
  • ShootPoisonSpike_ShootAbilityDef
  • SilentEcho_AbilityDef
  • Siren_EnterPlay_AbilityDef
  • Siren_Injecting_BashStrike_AbilityDef
  • Siren_Injecting_Strike_AbilityDef
  • Siren_InstilFrenzy_AbilityDef
  • Siren_PsychicScream_AbilityDef
  • Siren_Slashing_BashStrike_AbilityDef
  • Siren_SlashingStrike_AbilityDef
  • Siren_SpitAcid_AbilityDef
  • SniperTalent_AbilityDef
  • Soldier_Die_AbilityDef
  • SonicBlast_ShootAbilityDef
  • SonicImmunity_DamageMultiplierAbilityDef
  • SonicResistance_DamageMultiplierAbilityDef
  • Sow_AbilityDef
  • SpawningPoolCrabman_HulkDie_AbilityDef
  • SpiderDroneEnterPlay_AbilityDef
  • SpiderDroneExplode_AbilityDef
  • SpiderDroneFallNoSupport_AbilityDef
  • StandBy_AbilityDef
  • StealthSpecialist_AbilityDef
  • StomperLegs_EnterStabilityStance_AbilityDef
  • StomperLegs_ExitStabilityStance_AbilityDef
  • StomperLegs_Stomp_AbilityDef
  • Strength_PassiveModifierAbilityDef
  • StructuralTarget_StructuralTargetDieAbilityDef
  • StructuralTargetSlowAura_AbilityDef
  • StructuralTargetSwitch_AbilityDef
  • Structure_ClassProficiencyAbilityDef
  • SwarmerEgg_Die_AbilityDef
  • SwarmerEgg_HatchSwarmer_MorphIntoActorAbilityDef
  • SwarmerEgg_HulkDieAbilityDef
  • SwarmerEgg_StartPreparing_AbilityDef
  • SwarmerEgg_Surveillance_AbilityDef
  • SY_Aspida_Die_AbilityDef
  • SY_Aspida_EvacuateMountedActorsAbilityDef
  • SY_AspidaBashStrike_AbilityDef
  • SY_AspidaHulk_DieAbilityDef
  • SY_AspidaStrike_ShootAbilityDef
  • SY_FullRestoration_AbilityDef
  • TechnicianBashStrike_AbilityDef
  • TechnicianHeal_AbilityDef
  • TechnicianPowerSurge_ShootAbilityDef
  • TechnicianRemoveFacehugger_AbilityDef
  • TechnicianRepair_AbilityDef
  • TechnicianRestoreBodyPart_AbilityDef
  • TechnicianStrike_ShootAbilityDef
  • TechTurret_Die_AbilityDef
  • TestActionAnimation_AbilityDef
  • Thief_AbilityDef
  • ThrowLaserTurret_AbilityDef
  • ThrowPRCRTurret_AbilityDef
  • ThrowTurret_AbilityDef
  • TotalClearance_ShootAbilityDef
  • TotalClearance_ShootAbilityFollowUpDef
  • TurretCombo_ShootAbilityDef
  • UnusableLeftHand_AbilityDef
  • UnusableRightHand_AbilityDef
  • UseAttachedEquipment_AbilityDef
  • VehicleRam_AbilityDef
  • VirophageMedkit_AbilityDef
  • VirusResistant_DamageMultiplierAbilityDef
  • Weapon_ShootAbilityDef
  • Worm_Die_AbilityDef
  • Yuggothian_HulkDie_AbilityDef
  • Yuggothian_InducePanic_AbilityDef
  • Yuggothian_Shields_AbilityDef
  • Yuggothian_StatusAttack_AbilityDef
  • Yuggothian_StatusDefence_AbilityDef
  • Zombified_ClassProficiencyAbilityDef

Phoenix Point Main Article

This website uses cookies. By using the website, you agree with storing cookies on your computer. Also you acknowledge that you have read and understand our Privacy Policy. If you do not agree leave the website.More information about cookies
en/games/phoenix_point/skills.txt · Last modified: 2023-12-24-15-49 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki