Conflict: Denied Ops is the only part of the Conflict Series where you only control a two-man team. The team consists of Graves, an ex-Delta Force soldier, and Lang, a CIA agent recruit. Together, they have various missions to complete in the service of the CIA. While Lang likes to shoot up his opponents with the machinegun, Graves prefers to use a sniper rifle. So, as in previous Conflict games, you need to use the skills of the team members wisely. The game has both a classic multiplayer and a co-op mode.
Multiplayer Information
Install and copy crack over if necessary. Eidos hasn't released a patch yet, but the corporation is not know to provide any, once they released a game.
As with so many games, DO also shows tons of useless videos before the actual start of the game. These are located in the directory \Data\FMV
of the DO installation. The really useless ones are:
DELL_p6.wmv
Eidos_p6.wmv
LEGAL_p6.wmv
LEGAL_PC_N6.wmv
LEGAL_PC_P6.wmv
NVIDIA_p6.wmv
Pivotal_logo_p6.wmv
You can still delete the video Game_logo_p6.wmv
if you don't want to have any videos at startup. The rest are actually all cinematics. The nice thing is that you can simply delete the useless ones or move them to a backup folder without the game crashing and without them being displayed in the future. Good for the nerves and saves RAM.
The game used to work with crack over the Internet. What you have to pay attention to during the co-op is that you first decide which of the two types (campaign or co-op) you want to play, because otherwise you won't find the open server. As Gamespy has been shut down for quite some time, the game cannot be played via lobby servers any more. Also on LAN the game has a relatively strong tendency to not find other games.
More for the sake of completeness: To play over the internet, you need to open the following ports in a NAT router: 4658, 6500, 10010, 13139, 27900 (UDP) and 4658, 6667, 28910, 29900, 29901, 29920 (TCP). The internet game ran via a GameSpy client integrated into the game. But GS is dead and so is the internet multiplayer of DO.
A LAN test is still pending.