en:games:x-com_ufo_defense
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en:games:x-com_ufo_defense [2020-05-01-12-43] – [Gameplay] 7saturn | en:games:x-com_ufo_defense [2022-04-02-09-02] (current) – 7saturn | ||
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====== X-COM UFO Defense ====== | ====== X-COM UFO Defense ====== | ||
===== Story ===== | ===== Story ===== | ||
- | X-COM UFO Defense, or as it is also known, X-COM Enemy Unknown is a turn based strategy game developed by [[Mythos Games]] and published by [[Microprose]] in 1994. The storyline is as follows: Earth faces more and more incursions and reconnaissance missions by alien creatures whose purposes are not quite clear (in the beginning). An international project is founded, the X-COM. X-COM' | + | X-COM UFO Defense, or as it is also known, X-COM Enemy Unknown is a turn based strategy game developed by [[..: |
===== History ===== | ===== History ===== | ||
The game is the first in a whole line of games, some not newer than a few months (now, in 2020). It is a well received game, that is however, notorious for putting players patience and tenacity to the test. Especially for beginners it sometimes feels just downright unfair, as under (literally) unfortunate circumstances, | The game is the first in a whole line of games, some not newer than a few months (now, in 2020). It is a well received game, that is however, notorious for putting players patience and tenacity to the test. Especially for beginners it sometimes feels just downright unfair, as under (literally) unfortunate circumstances, | ||
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* building or supplying one of their bases. | * building or supplying one of their bases. | ||
==== Tech Tree ==== | ==== Tech Tree ==== | ||
- | The tech tree of the game looks like this: | + | At this point a hint: For someone who doesn' |
- | < | + | ++++ Toggle tech tree | |
{{ : | {{ : | ||
- | </ | + | ++++ |
- | Do not use it, unless you have played the game at least once. It really spoils the game. | + | |
===== Only Singleplayer and only Mouse Inputs ===== | ===== Only Singleplayer and only Mouse Inputs ===== | ||
- | The game does not feature any multiplayer of any kind. It is strictly a Singleplayer campaign-like game. The original also did not feature keyboard inputs aside from entering text. All the rest of the controls were implemented to be done via the mouse. | + | The game does not feature any multiplayer of any kind. It is strictly a Singleplayer campaign-like game. The original also did not feature keyboard inputs aside from entering text. All the rest of the controls were implemented to be done via the mouse, incl. right clicks (gives you important options on the battlescape). |
===== Goal ====== | ===== Goal ====== | ||
You can only win the game in one way. | You can only win the game in one way. | ||
- | < | + | ++++ Toggle game's eventual goal | |
The end-game mission is a trip to mars, where you have to destroy the aliens controlling " | The end-game mission is a trip to mars, where you have to destroy the aliens controlling " | ||
- | </ | + | ++++ |
You can lose the game in either one of the following four ways: | You can lose the game in either one of the following four ways: | ||
- You lose all your funding nations. | - You lose all your funding nations. | ||
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- You lose all your bases. | - You lose all your bases. | ||
- See the spoiler above... | - See the spoiler above... | ||
+ | |||
+ | The first one was actually never possible, as due to a bug the game never let's you lose the funding of Russia. | ||
===== Research and Economy ===== | ===== Research and Economy ===== | ||
In the beginning you start only with human technology, meaning normal rifles, pistols, rocket launchers, grenades and tanks. Same goes for your interceptors and transport craft, as well as their armament. While conducting recovery missions of crash landed UFOs and other missions you encounter different aliens, dead and alive, as well as numerous alien items, such as weapons or materials. Yous scientists can do research on them, improving your situation by adding the alien military capabilities to your own, as well as improving base- and craft technology made by humans. Many researched items can then be produced by your engineers. | In the beginning you start only with human technology, meaning normal rifles, pistols, rocket launchers, grenades and tanks. Same goes for your interceptors and transport craft, as well as their armament. While conducting recovery missions of crash landed UFOs and other missions you encounter different aliens, dead and alive, as well as numerous alien items, such as weapons or materials. Yous scientists can do research on them, improving your situation by adding the alien military capabilities to your own, as well as improving base- and craft technology made by humans. Many researched items can then be produced by your engineers. | ||
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There are a number of different alien races the player may encounter. Those reign from " | There are a number of different alien races the player may encounter. Those reign from " | ||
===== Trivia ===== | ===== Trivia ===== | ||
- | The game makes many references to pop culture, like the grey Sectoid aliens, | + | The game makes many references to pop culture, like the grey Sectoid aliens, |
===== See also ===== | ===== See also ===== | ||
- | * [[Terror | + | * [[Terror |
- | [ [[Games Database|Back to the games database]] ] [ [[X-COM derived games]] ] | + | [ [[..: |
en/games/x-com_ufo_defense.1588336980.txt.gz · Last modified: 2020-05-01-12-43 by 7saturn