en:games:nexuiz:cvars_g_part_2
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en:games:nexuiz:cvars_g_part_2 [2022-03-31-21-14] – ↷ Seitename wurde von en:games:nexuiz:nexuiz_cvars_g_part_2 auf en:games:nexuiz:cvars_g_part_2 geändert 7saturn | en:games:nexuiz:cvars_g_part_2 [2022-04-01-21-42] (current) – ↷ Links adapted because of a move operation 7saturn | ||
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|gl_vbo|make use of GL_ARB_vertex_buffer_object extension to store static geometry in video memory for faster rendering, 0 disables VBO allocation or use, 1 enables VBOs for vertex and triangle data, 2 only for vertex data, 3 for vertex data and triangle data of simple meshes (ones with only one surface)|3| | |gl_vbo|make use of GL_ARB_vertex_buffer_object extension to store static geometry in video memory for faster rendering, 0 disables VBO allocation or use, 1 enables VBOs for vertex and triangle data, 2 only for vertex data, 3 for vertex data and triangle data of simple meshes (ones with only one surface)|3| | ||
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en/games/nexuiz/cvars_g_part_2.1648761257.txt.gz · Last modified: 2022-03-31-21-14 by 7saturn