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en:games:nexuiz:cvars_g_part_2

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en:games:nexuiz:cvars_g_part_2 [2022-03-31-21-14] – ↷ Seitename wurde von en:games:nexuiz:nexuiz_cvars_g_part_2 auf en:games:nexuiz:cvars_g_part_2 geändert 7saturnen:games:nexuiz:cvars_g_part_2 [2022-04-01-21-42] (current) – ↷ Links adapted because of a move operation 7saturn
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 |gl_vbo|make use of GL_ARB_vertex_buffer_object extension to store static geometry in video memory for faster rendering, 0 disables VBO allocation or use, 1 enables VBOs for vertex and triangle data, 2 only for vertex data, 3 for vertex data and triangle data of simple meshes (ones with only one surface)|3| |gl_vbo|make use of GL_ARB_vertex_buffer_object extension to store static geometry in video memory for faster rendering, 0 disables VBO allocation or use, 1 enables VBOs for vertex and triangle data, 2 only for vertex data, 3 for vertex data and triangle data of simple meshes (ones with only one surface)|3|
  
-[ [[en:games:nexuiz:nexuiz_cvars_g_part_1|Back to g Part 1]] ] [ [[en:games:nexuiz:nexuiz_cvars|Back to Nexuiz cvars Overview]] ] [ [[en:games:nexuiz:cvars_h_to_r|Continue to h to r]] ] [ [[..:games_database|Back to the games database]] ]+[ [[en:games:nexuiz:cvars_g_part_1|Back to g Part 1]] ] [ [[en:games:nexuiz:cvars|Back to Nexuiz cvars Overview]] ] [ [[en:games:nexuiz:cvars_h_to_r|Continue to h to r]] ] [ [[en:games_database|Back to the games database]] ]
en/games/nexuiz/cvars_g_part_2.1648761257.txt.gz · Last modified: 2022-03-31-21-14 by 7saturn

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