en:game_related_terms
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en:game_related_terms [2022-04-01-21-41] – ↷ Page moved from en:games:game_related_terms to en:game_related_terms 7saturn | en:game_related_terms [2022-05-22-07-12] (current) – 7saturn | ||
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There are many game related abbreviations and terms, that have a special meaning for gamers or are used often in context of computer games. Here is a selection of some of them: | There are many game related abbreviations and terms, that have a special meaning for gamers or are used often in context of computer games. Here is a selection of some of them: | ||
===== Game Related Terms ===== | ===== Game Related Terms ===== | ||
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[Buffing]] | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[Cast]] | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[Counter-Strike#Maps/Game Goals|Bomb Defusal]] | + | * [[.games: |
- | * [[Counter-Strike#Maps/Game Goals|Demolition]] | + | * [[.games: |
- | * [[Counter-Strike#Maps/Game Goals|Hostage Scenario]] | + | * [[.games: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
* [[Development Studios|Development Studio]] | * [[Development Studios|Development Studio]] | ||
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[Harassment]] | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:network_terms: | + | * [[.network_terms: |
- | * [[Laddering]] | + | * [[.gaming_theory: |
- | * [[..:network_terms: | + | * [[.network_terms: |
- | * [[Macro Management]] | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[Micro Management]] | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:network_terms: | + | * [[.network_terms: |
* [[Publishers|Publisher]] | * [[Publishers|Publisher]] | ||
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[Six Pool]] | + | * [[.games:Six Pool]] |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[Texture]] | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[Tier]] | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
- | * [[..:gaming_theory: | + | * [[.gaming_theory: |
+ | * [[.gaming_theory: | ||
===== Abbreviations ===== | ===== Abbreviations ===== | ||
Here is a list of abbreviations, | Here is a list of abbreviations, | ||
^ Abbreviation ^ Meaning ^ | ^ Abbreviation ^ Meaning ^ | ||
| 1on1 | One player against one other player, usually used in context of games which allow for more than one participant in a match. | | | 1on1 | One player against one other player, usually used in context of games which allow for more than one participant in a match. | | ||
- | | BA | [[Balanced Annihilation]] | | + | | AoE | [[.games: |
- | | BAR | [[Beyond All Reason]] | | + | | BA | [[.mods:Balanced Annihilation]] | |
- | | BOTF | [[Birth of the Federation]] | | + | | BAR | [[.games:Beyond All Reason]] | |
- | | CS | [[Counter-Strike]] and also one of it's map/game types, the hostage scenario | | + | | BOTF | [[.games:Birth of the Federation]] | |
- | | CS:GO | [[Counter-Strike Global Offensive]] | | + | | CoD | [[.games: |
- | | CSS | [[Counter-Strike Source]], sometimes also the Cascaded Style Sheet | | + | | CS | [[.games:Counter-Strike]] and also one of it's map/game types, the hostage scenario | |
- | | CTF | [[..:gaming_theory: | + | | CS:GO | [[.games:Counter-Strike Global Offensive]] | |
- | | CVAR | [[..:game_tech: | + | | CSS | [[.games:Counter-Strike Source]], sometimes also the Cascaded Style Sheet | |
- | | CoH | [[Company of Heroes]] | | + | | CTF | [[.gaming_theory: |
- | | Coop | Also known as Cooperative, | + | | CVAR | [[.game_tech: |
+ | | CoH | [[.games:Company of Heroes]] | | ||
+ | | Coop | Also known as Cooperative, | ||
| DE | Demolition, a Counter-Strike map/game type | | | DE | Demolition, a Counter-Strike map/game type | | ||
| Devs | Developers, usually referring to entire [[Development Studios]] and their employees. | | | Devs | Developers, usually referring to entire [[Development Studios]] and their employees. | | ||
- | | | + | | |
- | | DOM | Domination, a mode offered by [[Nexuiz]], [[Unreal Tournament 2004]] and [[Toxikk]] | | + | | DLC | [[.gaming_theory: |
- | | EF | Elite Force, usually used for [[star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]] but may also reference [[Star Trek - Elite Force 2|Star Trek: Elite Force II]] | | + | | DOM | Domination, a mode offered by [[.games:Nexuiz]], [[.games:Unreal Tournament 2004]] and [[.games:Toxikk]] | |
- | | EF1 | [[star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]] | | + | | EF | Elite Force, usually used for [[.games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]] but may also reference [[.games: |
- | | EF2 | [[Star Trek - Elite Force 2|Star Trek: Elite Force II]] | | + | | EF1 | [[.games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]] | |
- | | F2P | [[..:gaming_theory: | + | | EF2 | [[.games: |
- | | FA | [[Supreme Commander - Forged Alliance|Forged Alliance]], a stand-alone expansion for [[Supreme Commander]] | | + | | F2P | [[.gaming_theory: |
- | | FAF | Forged Alliance Forever, a replacement lobby system for [[Supreme Commander | + | | FA | [[.games:Supreme Commander - Forged Alliance|Forged Alliance]], a stand-alone expansion for [[.games:Supreme Commander]] | |
- | | FFA | Free for All, [[..:gaming_theory: | + | | FAF | Forged Alliance Forever, a replacement lobby system for [[.games: |
- | | FO | [[star_trek_-_armada_2# | + | | FFA | Free for All, [[.gaming_theory: |
- | | FoW | [[..:gaming_theory: | + | | FO | [[.games:star_trek_-_armada_2# |
- | | FPS | [[..:gaming_theory: | + | | FoW | [[.gaming_theory: |
+ | | FPS | [[.gaming_theory: | ||
| FW | Firewall | | | FW | Firewall | | ||
- | | GC | [[Ground Control]] | | + | | GC | [[.games:Ground Control]] | |
- | | HotS | [[Starcraft 2|Heart of the Swarm]] or [[Heroes of the Storm]] | | + | | HotS | [[.games: |
- | | IP | Shortform for Internet Protocol, but usually refers to the IP [[..:network_terms: | + | | IP | Shortform for Internet Protocol, but usually refers to the IP [[.network_terms: |
- | | IPX | [[..:network_terms: | + | | IPX | [[.network_terms: |
+ | | KA | [[.games: | ||
| LAN | Local Area Network, usually the network at home or work. In the gaming community it may also refer to a LAN party. | | | LAN | Local Area Network, usually the network at home or work. In the gaming community it may also refer to a LAN party. | | ||
- | | Mod | Short for [[..:gaming_theory: | + | | Mod | Short for [[.gaming_theory: |
- | | MOTD | [[Message of the day]] | | + | | MOHAA | [[.games: |
- | | NAT | [[..:network_terms: | + | | MOTD | [[.gaming_theory: |
- | | LMS | [[..:gaming_theory: | + | | NAT | [[.network_terms: |
- | | NPC | [[..:gaming_theory: | + | | LMS | [[.gaming_theory: |
- | | ONS | Onslaught, a game mode offered by [[Nexuiz]] and [[Unreal Tournament 2004]] | | + | | NFS | Need for Speed (game series) |
- | | P2P | [[..:network_terms: | + | | NPC | [[.gaming_theory: |
- | | PA | [[Planetary Annihilation]] | | + | | ONS | Onslaught, a game mode offered by [[.games:Nexuiz]] and [[.games:Unreal Tournament 2004]] | |
- | | PvP | Player vs. Player, in [[Starcraft Broodwar|Starcraft]] context it may also mean Protoss vs. Protoss | | + | | P2P | [[.network_terms: |
+ | | PA | [[.games:Planetary Annihilation]] | | ||
+ | | PvP | Player vs. Player, in [[.games:Starcraft Broodwar|Starcraft]] context it may also mean Protoss vs. Protoss | | ||
| PvT | Protoss vs. Terran | | | PvT | Protoss vs. Terran | | ||
| PvZ | Protoss vs. Zerg | | | PvZ | Protoss vs. Zerg | | ||
- | | RTS | [[..:gaming_theory: | + | | RTS | [[.gaming_theory: |
- | | RoN | [[Rise of Nations]] | | + | | RoN | [[.games:Rise of Nations]] | |
- | | SC | [[Starcraft Broodwar|Starcraft]] | | + | | SC | [[.games: |
- | | SC2 | [[Starcraft 2]] | | + | | SC2 | [[.games:Starcraft 2]] | |
- | | SHC | [[Stronghold Crusader]] | | + | | SHC | [[.games:Stronghold Crusader]] | |
- | | SOF2 | [[Soldier of Fortune 2|Soldier of Fortune II: Double Helix]] | + | | SOF2 | [[.games: |
- | | SuCom | [[Supreme Commander]] | | + | | SuCom | [[.games:Supreme Commander]] | |
- | | SupCom | [[Supreme Commander]] | | + | | SupCom | [[.games:Supreme Commander]] | |
- | | TA | [[Total Annihilation]] | | + | | TA | [[.games:Total Annihilation]] | |
- | | TBS | [[..:gaming_theory: | + | | TBS | [[.gaming_theory: |
- | | TCP | [[..:network_terms: | + | | TCP | [[.network_terms: |
- | | TDM | [[..:gaming_theory: | + | | TDM | [[.gaming_theory: |
- | | TPS | [[..:gaming_theory: | + | | TPS | [[.gaming_theory: |
| TvP | Terran vs. Protoss | | | TvP | Terran vs. Protoss | | ||
| TvT | Terran vs. Terran | | | TvT | Terran vs. Terran | | ||
| TvZ | Terran vs. Zerg | | | TvZ | Terran vs. Zerg | | ||
- | | UDP | [[..:network_terms: | + | | UDP | [[.network_terms: |
- | | UT | [[Unreal Tournament]] | | + | | UT | [[.games:Unreal Tournament]] | |
- | | UT2003 | [[Unreal Tournament 2003]] | | + | | UT2003 | [[.games:Unreal Tournament 2003]] | |
- | | UT2K3 | [[Unreal Tournament 2003]] | | + | | UT2K3 | [[.games:Unreal Tournament 2003]] | |
- | | UT2004 | [[Unreal Tournament 2004]] | | + | | UT2004 | [[.games:Unreal Tournament 2004]] | |
- | | UT2K4 | [[Unreal Tournament 2004]] | | + | | UT2K4 | [[.games:Unreal Tournament 2004]] | |
- | | UT3 | [[Unreal Tournament 3]] | | + | | UT3 | [[.games:Unreal Tournament 3]] | |
- | | UT99 | [[Unreal Tournament]] | | + | | UT99 | [[.games:Unreal Tournament]] | |
- | | UT4 | [[Unreal Tournament 4]] | | + | | UT4 | [[.games:Unreal Tournament 4]] | |
+ | | V-Sync | Also known as Vsync, meaning [[.game_tech: | ||
| WAN | Wide Area Network, in difference to LAN sometimes used for Internet play. | | | WAN | Wide Area Network, in difference to LAN sometimes used for Internet play. | | ||
- | | XCOM | Also used as X-COM, refers to [[X-COM UFO Defense]] and [[X-COM derived | + | | XCOM | Also used as X-COM, refers to [[.games:X-Com UFO Defense]] and [[.games:X-Com Derived |
| ZvP | Zerg vs. Protoss | | | ZvP | Zerg vs. Protoss | | ||
| ZvT | Zerg vs. Terran | | | ZvT | Zerg vs. Terran | |
en/game_related_terms.1648849304.txt.gz · Last modified: 2022-04-01-21-41 by 7saturn