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en:gaming_theory:tournament [2024-01-05-03-02] 7saturnen:gaming_theory:tournament [2024-01-05-03-03] (current) 7saturn
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 As an example: First player A wins, then player B wins, then player A wins again. Then the score is 2:1 for player A, regardless of the details of the single matches frag counts. This style is used by [[..:games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]]. As an example: First player A wins, then player B wins, then player A wins again. Then the score is 2:1 for player A, regardless of the details of the single matches frag counts. This style is used by [[..:games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]].
  
-Another variation is when more players are allowed to be active on the same server, the duel combinations are rotated, so that each player will have to play against any other player but always 1 on 1. All other players not currently actively participating in combat are spectators. The one with the highest score wins. This style is used by [[..:games:Toxikk]].+Another variation is when more players are allowed to be active on the same server, the duel combinations are rotated. Whenever a player gets fraggedhe is moved to spectator and another takes his place. So each player will have to play against any other player at some point but always 1 on 1. All other players not currently actively participating in combat are spectators. The one with the highest frag count wins. This style is used by [[..:games:Toxikk]].
  
 [[..:games_database|Back to the games database]] [[..:games_database|Back to the games database]]
en/gaming_theory/tournament.1704420122.txt.gz · Last modified: 2024-01-05-03-02 by 7saturn

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