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en:gaming_theory:strategy_game [2022-04-01-23-39] – ↷ Page moved from en:games:gaming_theory:strategy_game to en:gaming_theory:strategy_game 7saturnen:gaming_theory:strategy_game [2022-04-02-12-58] (current) 7saturn
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 ===== Examples ===== ===== Examples =====
 ==== RTS ==== ==== RTS ====
-  * [[Starcraft Broodwar]] +  * [[..:games:Starcraft Broodwar]] 
-  * [[Starcraft 2]] +  * [[..:games:Starcraft 2]] 
-  * [[Rise of Nations]] +  * [[..:games:Rise of Nations]] 
-  * [[Ashes of the Singularity Escalation|Ashes of the Singularity: Escalation]] +  * [[..:games:ashes_of_the_singularity_-_escalation|Ashes of the Singularity: Escalation]] 
-  * [[Total Annihilation]] +  * [[..:games:Total Annihilation]] 
-  * [[Star Trek Armada 1]]+  * [[..:games:star_trek_-_armada_1|Star TrekArmada]]
 ==== TBS ==== ==== TBS ====
-  * [[X-COM UFO defense]] +  * [[..:games:X-Com UFO Defense]] 
-  * [[UFO2000]] +  * [[..:games:UFO2000]] 
-  * [[Warlords 1]]+  * [[..:games:Warlords 1]]
 ===== Critics on the Term ===== ===== Critics on the Term =====
 There is a very important difference between the meanings of the word strategy and the word tactic. Strategy aims more at a grand concept of defeating an opponent while tactics are more small-sized. A crude discrimination might be, that tactics describe more how you achieve something while strategy describes what is to be achieved. There is a very important difference between the meanings of the word strategy and the word tactic. Strategy aims more at a grand concept of defeating an opponent while tactics are more small-sized. A crude discrimination might be, that tactics describe more how you achieve something while strategy describes what is to be achieved.
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 For example the decision whether to go for a more economy-driven game instead of an early attack campaign can be considered strategy while the selection of proper units for the actual attacks and their deployment is tactics. For example the decision whether to go for a more economy-driven game instead of an early attack campaign can be considered strategy while the selection of proper units for the actual attacks and their deployment is tactics.
  
-The distinction also depends on the kind of game you play, respectively what game mechanics are involved. While in [[Starcraft Broodwar|Starcraft]] grand scale strategies are not really an issue (and on the other hand, very early skrimishs are very common), in games such as [[Supreme Commander]] or [[Company of Heroes]] it might very much make a big difference how you plan on progressing your campaign to take map points. Actually early attacks on a great Supreme Commander map might not even be feasible, as traversing the map simply takes too much time to use [[rush]] tactics or early reconnaissance.+The distinction also depends on the kind of game you play, respectively what game mechanics are involved. While in [[..:games:starcraft_broodwar|Starcraft]] grand scale strategies are not really an issue (and on the other hand, very early skrimishs are very common), in games such as [[..:games:Supreme Commander]] or [[..:games:Company of Heroes]] it might very much make a big difference how you plan on progressing your campaign to take map points. Actually early attacks on a great Supreme Commander map might not even be feasible, as traversing the map simply takes too much time to use [[rush]] tactics or early reconnaissance.
  
 This is why some people say, the term "strategy game" does not fit most of the games considered of that genre. They might more accurately be described as "tactic games". This is why some people say, the term "strategy game" does not fit most of the games considered of that genre. They might more accurately be described as "tactic games".
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   * [[Real Time Strategy]]   * [[Real Time Strategy]]
  
-[ [[Games Database]] ] [ [[Game Related Terms]] ]+[ [[..:Games Database]] ] [ [[..:Game Related Terms]] ]
en/gaming_theory/strategy_game.1648849147.txt.gz · Last modified: 2022-04-01-23-39 by 7saturn

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