User Tools

Site Tools


en:gaming_theory:master_server

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
en:gaming_theory:master_server [2022-04-01-23-41] – ↷ Links adapted because of a move operation 7saturnen:gaming_theory:master_server [2022-04-02-12-53] (current) – [DRM Mechanics Via Master Servers] 7saturn
Line 6: Line 6:
  
 ===== DRM Mechanics Via Master Servers ===== ===== DRM Mechanics Via Master Servers =====
-Depending on the game, the access to the master server can be free, e.g. for [[..:games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]]. Some games, however impose a kind of access control of the clients to the server. E.g. [[..:games:unreal_tournament_2004]] requires the game to prove it is run with a not black-listed [[CD key]]. If the client fails to pass this test, no servers are sent back to the client.+Depending on the game, the access to the master server can be free, e.g. for [[..:games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]]. Some games, however impose a kind of access control of the clients to the server. E.g. [[..:games:Unreal Tournament 2004]] requires the game to prove it is run with a not black-listed [[CD key]]. If the client fails to pass this test, no servers are sent back to the client.
  
 ===== Replacement Servers ===== ===== Replacement Servers =====
en/gaming_theory/master_server.1648849315.txt.gz · Last modified: 2022-04-01-23-41 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki