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en:games:star_trek_armada_1:tweaking_the_game

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en:games:star_trek_armada_1:tweaking_the_game [2022-04-30-21-14] 7saturnen:games:star_trek_armada_1:tweaking_the_game [2022-04-30-21-15] (current) 7saturn
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 | CINEMATIC_FAR_CLIPPING_PLANE | Maximum distance after which objects are no longer rendered in cinematic sequences (in single-player). Do not confuse this with the cinematics window, that is always available. |  300 | | CINEMATIC_FAR_CLIPPING_PLANE | Maximum distance after which objects are no longer rendered in cinematic sequences (in single-player). Do not confuse this with the cinematics window, that is always available. |  300 |
 | FAR_CLIPPING_PLANE | Maximum distance after which objects are not rendered any more. |  1000 | | FAR_CLIPPING_PLANE | Maximum distance after which objects are not rendered any more. |  1000 |
-| GRID_FAR_CLIP_PLANE | Maximum distance after which the grid is no longer rendered. |  10'000 +| GRID_FAR_CLIP_PLANE | Maximum distance after which the grid is no longer rendered. |  10000 
-| STAR_FAR_CLIP_PLANE | Maximum distance after which also the background stars are no longer rendered. |  80'000 |+| STAR_FAR_CLIP_PLANE | Maximum distance after which also the background stars are no longer rendered. |  80000 |
  
 ==== RTS_CFG.h ==== ==== RTS_CFG.h ====
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 | OVERVIEW_PARABOLA_FOCUS | Reference point on the parabola, controlling the perspective angle of the camera. |  200 | | OVERVIEW_PARABOLA_FOCUS | Reference point on the parabola, controlling the perspective angle of the camera. |  200 |
 | SCROLL_BORDER_WIDTH | Distance of the mouse pointer to the screen border from which on scrolling begins, measured from the pointer tip. |  2 | | SCROLL_BORDER_WIDTH | Distance of the mouse pointer to the screen border from which on scrolling begins, measured from the pointer tip. |  2 |
-| SCROLL_COEFFICIENT | Multiplier for the scroll speed. Controls the overall scrolling speed. Goes for keyboard and mouse scroll. |  90'000 |+| SCROLL_COEFFICIENT | Multiplier for the scroll speed. Controls the overall scrolling speed. Goes for keyboard and mouse scroll. |  90000 |
 | STATION_PLACEMENT_GRID_SIZE | Grid distance of build blocking depiction. The bigger the value, the more rough the grid gets. Default is 50, representing half of the size of the general map grid. 25 is the same granularity as the Fog of War uses. **Do not set this to very low values (e.g. 1).** It will impact performance massively, when setting a new building. |  50 | | STATION_PLACEMENT_GRID_SIZE | Grid distance of build blocking depiction. The bigger the value, the more rough the grid gets. Default is 50, representing half of the size of the general map grid. 25 is the same granularity as the Fog of War uses. **Do not set this to very low values (e.g. 1).** It will impact performance massively, when setting a new building. |  50 |
 | TRANSPORTER_MAX | Maximum size of the beam-in boarding party. |  5 | | TRANSPORTER_MAX | Maximum size of the beam-in boarding party. |  5 |
en/games/star_trek_armada_1/tweaking_the_game.1651346084.txt.gz · Last modified: 2022-04-30-21-14 by 7saturn

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