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en:games:star_trek_armada_1:setting_up_matches [2024-01-31-18-54] – [IPX Server] 7saturn | en:games:star_trek_armada_1:setting_up_matches [2024-01-31-20-51] – [IPX Server] 7saturn |
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These make up the older version of the wrapper. | These make up the older version of the wrapper. |
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After extracting the files from the zip file (replacing the existing files), it may depend on how you installed the game. If it is the CD version or a copied GOG version, then you may have to run //directplay-win32.reg// or //directplay-win64.reg//, depending on which variation of Windows you use. For 32 bit versions the first file is required. For 64 bit the second one. It registers the //dpwsockx.dll// as to be used for IPX connections. (This also implies, that if you have different Armada installations parallel, you should keep the versions of the IPX Wrapper synchronous (use the same version in all installations). You can now go ahead and start the //ipxconfig.exe//. | After extracting the files from the zip file (replacing the existing files), it may depend on how you installed the game. If it is the CD version or a copied GOG version, then you may have to run //directplay-win32.reg// or //directplay-win64.reg//, depending on which variation of Windows you use. For 32 bit versions the first file is required. For 64 bit the second one. It registers the //dpwsockx.dll// as to be used for IPX connections. (This also implies, that if you have different Armada installations parallel, you should keep the versions of the IPX Wrapper synchronous (use the same version in all installations). You may need administration privileges in order to do that step. When done you can go ahead and start the //ipxconfig.exe//. |
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{{ :en:game_tech:ipx_server_mobile_infanterie.png?nolink | IPX wrapper settings for use with the mobile Infanterie}} | {{ :en:game_tech:ipx_server_mobile_infanterie.png?nolink | IPX wrapper settings for use with the mobile Infanterie}} |
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It will look a bit different to the GOG stock files. You can just as well use the before mentioned [[#IPX Peer to Peer]] approach (selecting //IPXWrapper UDP encapsulation//). But you can now also select the //DOSBox UDP encapsulation// option. If you do, you need to provide the hostname or IP of the IPX server, as well as the UDP port it listens on. As mentioned above, for testing host name ''<nowiki>www.mobile-infanterie.de</nowiki>'' and port ''213'' should work. | It will look a bit different to the GOG stock files. You can still use the before mentioned [[#IPX Peer to Peer]] approach (selecting //IPXWrapper UDP encapsulation//). But you can now also select the //DOSBox UDP encapsulation// option. If you do, you need to provide the hostname or IP of the IPX server, as well as the UDP port it listens on. As mentioned above, for testing host name ''<nowiki>www.mobile-infanterie.de</nowiki>'' and port ''213'' should work. |
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You will not have to keep that window open, to play via IPX. Due to the registration above, all IPX traffic is routed via the given IPX server. | You will not have to keep that window open, to play via IPX. Due to the registration above, all IPX traffic is routed via the given IPX server. |