en:games:star_trek_armada_1:factions
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en:games:star_trek_armada_1:factions [2023-05-12-18-08] – [Federation] 7saturn | en:games:star_trek_armada_1:factions [2024-01-07-19-48] – [Main Factions] 7saturn | ||
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====== Star Trek: Armada Factions ====== | ====== Star Trek: Armada Factions ====== | ||
===== Main Factions ===== | ===== Main Factions ===== | ||
- | The game //Star Trek: Armada// features four main factions which also are the main protagonists of the four first [[en: | + | The game //Star Trek: Armada// features four main factions which also are the main protagonists of the four first [[en: |
==== Unit Concepts ==== | ==== Unit Concepts ==== | ||
All factions have two ships they can build right away in the [[tier_1_yard|tier one ship yard]], a [[scout|scout ship]] and a weak attack ship ([[destroyer|destroyer]]). Depending on the selected tech tree, also two other ships may be available right away ([[cruiser|cruisers]]). If limited by the tech tree the [[tier_1_research|first research station]] might be necessary to unlock the second pair of ships. The two stronger ships consist of one only featuring phaser weapons, the other only featuring torpedoes. Torpedoes cause more damage when hitting but have a certain chance to miss smaller targets. Pulse weapons will also mostly hit but do less damage. Phasers never miss but may be reflected by [[corbomite_reflector|Corbomite Reflector]]. An active [[shield_remodulation|Shield Remodulation]] will negate all those weapons. | All factions have two ships they can build right away in the [[tier_1_yard|tier one ship yard]], a [[scout|scout ship]] and a weak attack ship ([[destroyer|destroyer]]). Depending on the selected tech tree, also two other ships may be available right away ([[cruiser|cruisers]]). If limited by the tech tree the [[tier_1_research|first research station]] might be necessary to unlock the second pair of ships. The two stronger ships consist of one only featuring phaser weapons, the other only featuring torpedoes. Torpedoes cause more damage when hitting but have a certain chance to miss smaller targets. Pulse weapons will also mostly hit but do less damage. Phasers never miss but may be reflected by [[corbomite_reflector|Corbomite Reflector]]. An active [[shield_remodulation|Shield Remodulation]] will negate all those weapons. |
en/games/star_trek_armada_1/factions.txt · Last modified: 2024-02-07-19-29 by 7saturn