en:games:star_trek_-_voyager_elite_force:server_query_protocol
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en:games:star_trek_-_voyager_elite_force:server_query_protocol [2023-07-31-23-03] – [Announce Game Server to Masterserver (Heartbeat)] 7saturn | en:games:star_trek_-_voyager_elite_force:server_query_protocol [2023-08-14-11-07] (current) – [Announce Game Server to Masterserver (Heartbeat)] 7saturn | ||
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A game server may announce itself to the master server by simply sending the string '' | A game server may announce itself to the master server by simply sending the string '' | ||
- | After that, no more things happen. There will be no response to the game server. The master also checks if the game server is still running. For this purpose there is a simple replacement mechanism: When a server is stopped (command '' | + | After that, no more things happen. There will be no response to the game server. The master also checks if the game server is still running. For this purpose there is a simple replacement mechanism: When a server is stopped (command '' |
The game server, on the other hand, reports to the master server at regular intervals, like when the status changes from empty to not empty or when the map changes. This also has the effect that a message possibly not received by the master server will (hopefully) be received after some time, and the game server will then be listed. | The game server, on the other hand, reports to the master server at regular intervals, like when the status changes from empty to not empty or when the map changes. This also has the effect that a message possibly not received by the master server will (hopefully) be received after some time, and the game server will then be listed. |
en/games/star_trek_-_voyager_elite_force/server_query_protocol.1690837401.txt.gz · Last modified: 2023-07-31-23-03 by 7saturn