User Tools

Site Tools


en:games:star_trek_-_voyager_elite_force:custom_content_and_settings

This is an old revision of the document!


EF 1 Custom Content and Settings

Location of Config Files/Mods/Maps

Standard Location

Even though it may be a bit confusing in the beginning, there is not only one place where the settings for the game are stored. With a standard installation from CD, without mods or newer versions than 1.2, the files are located under baseEF in the EF games folder or in the corresponding folders of the mods in the games directory. For the mod Pinball for example, instead of the subfolder baseEF this is the folder pinball. Inside those folders you might find the folders screenshots and saves, depending on whether you did create screeenshots or saved a single player game.

This however, might not be possible: The worst case scenario here is an NTFS file system which prevents the game from saving the settings at all. (See also Virtual Store on the matter.) With the binaries of ioEF or Lilium Voyager things look different again. Because here (as it should have been for the original version of Raven) the files are stored in the user directory. This has the advantage that every user can have his own configuration and installed mods, maps, models, etc. and no user needs write access to the game directory. The following list considers the main mod, baseEF to be the target of the savings. For other mod names change the baseEF part into the name of the folder the mod requires.

OS EF 1.2 and older Lilium Voyager cMod ioEF
Windows up to Win Vista Game folder %appdata%\Lilium Voyager\baseEF Game folder %appdata%\STVEF\baseEF
Windows from Win 7 on %UserProfile%\AppData\Local\VirtualStore\<name of your EF game folder>\ (only when stored in folders Program Files or Program files (x86) of your Windows drive) %appdata%\Lilium Voyager\baseEF Game folder %appdata%\STVEF\baseEF
Linux untested (requires Wine) ~/.local/share/lilium-voyager/baseEF Game folder or ~/.stvef/ (if no write access to game folder) ~/.stvef/baseEF
MacOS untested ~/Library/Application Support/Lilium Voyager/baseEF Game folder ~/Library/Application Support/STVEF/baseEF

Custom location

On ioQuake derived versions (Lilium Voyager, Tulip Voyager, cMod, ioEF) there is also the possibility to explicitly tell the game, where to look for and place player's data. This is done by setting the variable fs_homepath during server or client start. For example

./liliumvoyhm.x86_64 +set fs_homepath ~/my_ef_folder

makes the game look for data in the folder my_ef_folder in the current user's home folder (for Linux systems). This way it is possible, to kind of have multiple EF installations separately, e. g. with different (incompatible) mods active while actually having it installed just once. Files present inside the games installation folder, e. g. *.pk3 files, are always found as well. So for running different mods with the same installation it is advisable, to strictly separate the configurations and mod files in different folders, while having only the basic game with only its original files inside the installation folder.

Name of the Configuration Files

EF Variation Holomatch Config Singleplayer Config
Vanilla hmconfig.cfg efconfig.cfg
ioEF hmconfig.cfg -
Lilium Voyager hmconfig.cfg -
cMod cmod.cfg -

cMod Config File Renamed

cMod tries to behave in a similar fashion as original EF 1.2, meaning, it stores the config and downloaded files in the game folder. It does not store the config in the baseEF folder and the configuration file is called cmod.cfg. So depending on the circumstances, it might also be, that this file is saved in another location, as is described for Standard EF from Win 7 on.

Star Trek: Voyager Elite Force

This website uses cookies. By using the website, you agree with storing cookies on your computer. Also you acknowledge that you have read and understand our Privacy Policy. If you do not agree leave the website.More information about cookies
en/games/star_trek_-_voyager_elite_force/custom_content_and_settings.1666530123.txt.gz · Last modified: 2022-10-23-15-02 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki