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en:games:star_trek_-_armada_1 [2023-04-04-10-44] 7saturnen:games:star_trek_-_armada_1 [2024-01-30-17-49] (current) – [Gameranger] 7saturn
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 The storyline starts after the Dominion War and covers the four [[.star_trek_armada_1:factions]] [[.star_trek_armada_1:factions#Borg]], [[.star_trek_armada_1:factions#Federation]], [[.star_trek_armada_1:factions#Klingon|Klingons]] and [[.star_trek_armada_1:factions#Romulans]]. While the first tries to assimilate the Alpha Quadrant (and take possession of the Omega particle), the Federation fights against those very attempts. The Romulans also have an interest in the Omega particle. The Klingons, on the other hand, are driven by Toral, who tries to install himself as ruler of the Klingon Empire with the help of a fake Sword of Kahless. The storyline starts after the Dominion War and covers the four [[.star_trek_armada_1:factions]] [[.star_trek_armada_1:factions#Borg]], [[.star_trek_armada_1:factions#Federation]], [[.star_trek_armada_1:factions#Klingon|Klingons]] and [[.star_trek_armada_1:factions#Romulans]]. While the first tries to assimilate the Alpha Quadrant (and take possession of the Omega particle), the Federation fights against those very attempts. The Romulans also have an interest in the Omega particle. The Klingons, on the other hand, are driven by Toral, who tries to install himself as ruler of the Klingon Empire with the help of a fake Sword of Kahless.
 +
 +{{:en:games:star_trek_armada_1:campaign_example.png?direct&250 | Image of a campaign mission}} {{ :en:games:star_trek_armada_1:super_weapon_fired.png?direct&250|Super weapons rig havoc}} {{ :en:games:star_trek_armada_1:multi-player_example.png?direct&250 |Multi-player gives additional game-player experiences}}
 +
 +----
 +
 +[\_**Star Trek: Armada**\_] [\_[[.star_trek_armada_1:Game Play]]\_] [\_[[.star_trek_armada_1:Technical Support]]\_]
 +
 +[\_[[.star_trek_armada_1:Units]]\_] [\_[[.star_trek_armada_1:Hero Ships]]\_] [\_[[.star_trek_armada_1:Ship Types]]\_] [\_[[.star_trek_armada_1:Stations]]\_] [\_[[.star_trek_armada_1:Station Types]]\_] [\_[[.star_trek_armada_1:Special Weapons]]\_] [\_[[.star_trek_armada_1:Factions]]\_] [\_[[.star_trek_armada_1:Modding]]\_]
 +
 +----
 +
 ==== System Requirements ==== ==== System Requirements ====
 The installer mentions the following minimum system requirements: The installer mentions the following minimum system requirements:
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 This section focuses on the GOG version of the game (as this is probably the prefered version today) on modern Windows. If you want to know how to get the CD version to run or wanna use the GOG version on older Windows versions, have a look at [[.star_trek_armada_1:installation|the installation article]]. This section focuses on the GOG version of the game (as this is probably the prefered version today) on modern Windows. If you want to know how to get the CD version to run or wanna use the GOG version on older Windows versions, have a look at [[.star_trek_armada_1:installation|the installation article]].
 ==== The GOG Installer ==== ==== The GOG Installer ====
-The game is installable comfortably with the GOG installer on any Windows from XP on. You should not encounter any problems with the actual installation.+The game is installable comfortably with the GOG installer on any Windows from XP on. You should not encounter any problems with the actual installation. Once the installation is completed, you will not need a CD or any other kind of system to prove you have the original game. So once installed, you are always already good to go.
  
 Be aware: The GOG version 1.2 is **not** compatible with the CD version 1.2. So just from comparing version strings you cannot see if all players have compatible versions. See section [[#Hashes of the Different Versions]] for a comparison of the binary hashes. Be aware: The GOG version 1.2 is **not** compatible with the CD version 1.2. So just from comparing version strings you cannot see if all players have compatible versions. See section [[#Hashes of the Different Versions]] for a comparison of the binary hashes.
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 If you want to limit the forwarding to only a handful of ports, then it might suffice to open ports 2300 and 47624 ([[..:network_terms:TCP]]) as well as 2350 ([[..:network_terms:UDP]]). Tests with Wireshark suggest, that these ports are the only three, that are actually required to be forwarded (unconfirmed). They are used by all involved players. If you want to limit the forwarding to only a handful of ports, then it might suffice to open ports 2300 and 47624 ([[..:network_terms:TCP]]) as well as 2350 ([[..:network_terms:UDP]]). Tests with Wireshark suggest, that these ports are the only three, that are actually required to be forwarded (unconfirmed). They are used by all involved players.
 +=== IPX ===
 +Similar to the already mentioned TCP/IP connection, via LAN/VPN IPX is also an option. And, when using an IPX server, not even a VPN is required. For more details on how to set up an IPX connection, see [[en:games:star_trek_armada_1:setting_up_matches#using_ipx|Using IPX]].
 === Gameranger === === Gameranger ===
 For GameRanger it is sufficient to forward port 16000 (UDP) only. For GameRanger it is sufficient to forward port 16000 (UDP) only.
 === Former WON Network (Obsolete) === === Former WON Network (Obsolete) ===
 The game offers only the [[..:gaming_platforms:world_opponent_network|WON]] servers for the Internet game (not available any longer) and in the LAN it searches automatically for open servers, using [[..:game_tech:directx#directplay|DirectPlay]]. Unfortunately it is not possible to enter an IP address. This requires LAN games, games via [[..:network_terms:VPN]], or via [[..:game_tech:Gameranger]]. The port forwarding for routers below makes little sense, apart from GameRanger. Known ports that the game used at some point: The game offers only the [[..:gaming_platforms:world_opponent_network|WON]] servers for the Internet game (not available any longer) and in the LAN it searches automatically for open servers, using [[..:game_tech:directx#directplay|DirectPlay]]. Unfortunately it is not possible to enter an IP address. This requires LAN games, games via [[..:network_terms:VPN]], or via [[..:game_tech:Gameranger]]. The port forwarding for routers below makes little sense, apart from GameRanger. Known ports that the game used at some point:
-  * 2300, 2936, 2937 (TCP) +  * 2300, 2936, 2937 ([[..:network_terms:TCP]]
-  * 2350, 2550, 2902, 2927, 13365, 16562, 62223 (UDP)+  * 2350, 2550, 2902, 2927, 13365, 16562, 62223 ([[..:network_terms:UDP]])
 So it doesn't seem to be just the DirectPlay area that is used, but something more. So it doesn't seem to be just the DirectPlay area that is used, but something more.
  
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 The game checks its own binary file (//Armada.exe//) before entering multiplayer menus. Only games with the same checksum will find each other on the network. That is the reason why the original CD version cannot find GOG matches and the other way around. Also cracks and other altering of the binary will require having the same alterations present at all players sides. The game checks its own binary file (//Armada.exe//) before entering multiplayer menus. Only games with the same checksum will find each other on the network. That is the reason why the original CD version cannot find GOG matches and the other way around. Also cracks and other altering of the binary will require having the same alterations present at all players sides.
  
-The CD version is known to be rather unstable on network play. Frequent desyncs are not unheard of. The GOG version also suffers from those problems, but apparently to a far lesser extend. Also the GOG version comes with an [[..:network_terms:IPX]] wrapper, that allows IPX network play via UDP. Both have a tendency for descyncs, so it does not really matter if you use IPX or UDP.+The CD version is known to be rather unstable on network play. Frequent desyncs are not unheard of. The GOG version also suffers from those problems, but apparently to a far lesser extend. Also the GOG version comes with an [[..:network_terms:IPX]] wrapper, that allows IPX network play via [[..:network_terms:UDP]]. Both have a tendency for descyncs, so it does not really matter if you use IPX or UDP.
 ===== Downloads ===== ===== Downloads =====
   * [[http://armadafiles.com/files/armada/official-releases/patches/star-trek-armada-12-patch/details|Star Trek - Armada 1 - Patch 1.2]]   * [[http://armadafiles.com/files/armada/official-releases/patches/star-trek-armada-12-patch/details|Star Trek - Armada 1 - Patch 1.2]]
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   * [[..:mods:star_trek_-_armada_3|Star Trek Armada 3]].   * [[..:mods:star_trek_-_armada_3|Star Trek Armada 3]].
  
----- 
-[\_**Star Trek: Armada**\_] [\_[[.star_trek_armada_1:Game Play]]\_] [\_[[.star_trek_armada_1:Technical Support]]\_] 
- 
-[\_[[.star_trek_armada_1:Units]]\_] [\_[[.star_trek_armada_1:Hero Ships]]\_] [\_[[.star_trek_armada_1:Ship Types]]\_] [\_[[.star_trek_armada_1:Stations]]\_] [\_[[.star_trek_armada_1:Station Types]]\_] [\_[[.star_trek_armada_1:Special Weapons]]\_] [\_[[.star_trek_armada_1:Factions]]\_] [\_[[.star_trek_armada_1:Modding]]\_] 
----- 
 [\_[[..:games_database|Back to the Games Database]]\_] [\_[[..:games_database|Back to the Games Database]]\_]
en/games/star_trek_-_armada_1.1680597890.txt.gz · Last modified: 2023-04-04-10-44 by 7saturn

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