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en:games:star_trek_-_armada_1 [2020-03-09-22-37] – [Other Map objects] 7saturnen:games:star_trek_-_armada_1 [2020-03-09-22-38] – [Screenshots] 7saturn
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 |  {{ :en:games:armada_1_asteroids.png?nolink&200 |}}  | Asteroid field | Blocks the way, can only be overcome with worm holes, phase cloaks or transwarp gates. There are two variations of it, the stationary and the mobile version. The mobile version has asteroid belts moving on fix paths, often with small gaps to have a chance of getting through. | |  {{ :en:games:armada_1_asteroids.png?nolink&200 |}}  | Asteroid field | Blocks the way, can only be overcome with worm holes, phase cloaks or transwarp gates. There are two variations of it, the stationary and the mobile version. The mobile version has asteroid belts moving on fix paths, often with small gaps to have a chance of getting through. |
 |  {{ :en:games:armada_1_black_hole.png?nolink&200 |}}  | Black hole | Ships without active propulsion systems (damaged, deactivated by special weapon, empty ship) which are too close to their gravity wells are sucked in and destroyed. | |  {{ :en:games:armada_1_black_hole.png?nolink&200 |}}  | Black hole | Ships without active propulsion systems (damaged, deactivated by special weapon, empty ship) which are too close to their gravity wells are sucked in and destroyed. |
-|  {{ :en:games:armada_1_dilithium_moon.png?nolink&200 |}}  | Dilithium moon | Primary source of Dilithium, besides captured and own ships. Starting amount of dilithium is 20.000 units. |+|  {{ :en:games:armada_1_dilithium_moon.png?nolink&200 |}}  | Dilithium moon | Primary source of dilithium, besides captured and own ships. Starting amount of dilithium is 20.000 units. |
 |  {{ :en:games:armada_1_infinite_dilithium_moon.png?nolink&200 |}}  | Infinite dilithium moon | Same as dilithium moon but holding infinite resources. | |  {{ :en:games:armada_1_infinite_dilithium_moon.png?nolink&200 |}}  | Infinite dilithium moon | Same as dilithium moon but holding infinite resources. |
 |  {{ :en:games:armada_1_ferengi_approaching.png?nolink&200 |}}  | Ferengi | Not actually map objects, but not part of a real faction. When a ship is adrift (no crew, damaged/deactivated propulsion) the Ferengi will attempt to steal the ship (salvage). If they succeed in getting to the border of the map, the ship is lost. | |  {{ :en:games:armada_1_ferengi_approaching.png?nolink&200 |}}  | Ferengi | Not actually map objects, but not part of a real faction. When a ship is adrift (no crew, damaged/deactivated propulsion) the Ferengi will attempt to steal the ship (salvage). If they succeed in getting to the border of the map, the ship is lost. |
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 ===== Screenshots ===== ===== Screenshots =====
-You create them with "CTRL"ALT"Z". But it only works in the game, not in the menu. This means that you can't take screenshots from the final list (stats). However, for some it works that you switch the game with ''ALT''+''Enter'' into the window-mode when you are still in the game, and then just make the screenshot with Windows. It's cumbersome, but you get a result. You just have to switch early enough, because ''Alt''+''Enter'' doesn't work in menus.+You create them with ''CTRL'' ''ALT'' ''Z''. But it only works in the game, not in the menu. This means that you can't take screenshots from the final list (stats). However, for some it works that you switch the game with ''ALT''+''Enter'' into the window-mode when you are still in the game, and then just make the screenshot with Windows. It's cumbersome, but you get a result. You just have to switch early enough, because ''Alt''+''Enter'' doesn't work in menus.
 ===== Controls ===== ===== Controls =====
 Armada itself has quite an efficient control if you know how to use it. Almost everything in the game is accessible via shortcuts. All special weapons can be triggered via the F keys. Units can be combined with ''CTRL''+''<number key>'' to squads of maximum 8 units and then directly selected as a squad by pressing the corresponding number keys. Saves a lot of time, especially since you often lose track of single units in the heat of the battle, because all ships of the same class are (optically) indistinguishable. Armada itself has quite an efficient control if you know how to use it. Almost everything in the game is accessible via shortcuts. All special weapons can be triggered via the F keys. Units can be combined with ''CTRL''+''<number key>'' to squads of maximum 8 units and then directly selected as a squad by pressing the corresponding number keys. Saves a lot of time, especially since you often lose track of single units in the heat of the battle, because all ships of the same class are (optically) indistinguishable.
en/games/star_trek_-_armada_1.txt · Last modified: 2024-01-30-17-49 by 7saturn

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