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en:games:six_pool [2022-04-01-23-41] – ↷ Links adapted because of a move operation 7saturnen:games:six_pool [2022-04-02-12-29] (current) – [Countering a Six Pool] 7saturn
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 A Zerg cannot wall himself in, so the only real defense against this is having some units present by the time a six pool attack might occur. Usually it is already sufficient to have 2-4 Zerglings at his disposal, to make the opponent withdraw his Zerlings (or loose them). As both factions' Zerlings are equally fast and the attacked player can morph reinforcements in fast, the attack can be averted. A Zerg cannot wall himself in, so the only real defense against this is having some units present by the time a six pool attack might occur. Usually it is already sufficient to have 2-4 Zerglings at his disposal, to make the opponent withdraw his Zerlings (or loose them). As both factions' Zerlings are equally fast and the attacked player can morph reinforcements in fast, the attack can be averted.
  
-[ [[..:games_database]] ] [ [[..:game_related_terms]] ]+[ [[..:Games Database]] ] [ [[..:Game Related Terms]] ]
en/games/six_pool.1648849306.txt.gz · Last modified: 2022-04-01-23-41 by 7saturn

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