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en:games:nexuiz_ctf_strategy [2020-04-17-22-27] – [And now some real theory] 7saturnen:games:nexuiz_ctf_strategy [2022-04-01-23-42] (current) – ↷ Links adapted because of a move operation 7saturn
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-====== Nexuiz CTF strategy ====== +====== Nexuiz CTF Strategy ====== 
-This article will shed some light on the teamplay behavior for Capture the Flag games. Even though CTF seems to be self-explanatory at first, many people don't know how to achieve an optimal teamplay. The following text is originally from a posting in the former Alientrap forum. Since this forum no longer exists, the posting can only be found [[https://web.archive.org/web/20101213001636/http://alientrap.org/forum/viewtopic.php?t=849|via archive.org]].+This article will shed some light on the teamplay behavior for Capture the Flag games. Even though [[..:gaming_theory:capture_the_flag|CTF]] seems to be self-explanatory at first, many people don't know how to achieve an optimal teamplay. The following text is originally from a posting in the former Alientrap forum. Since this forum no longer exists, the posting can only be found [[https://web.archive.org/web/20101213001636/http://alientrap.org/forum/viewtopic.php?t=849|via archive.org]].
 ===== Before the action ===== ===== Before the action =====
 First you choose a server, enter a match and join a team and even right there some people make their first mistake. Do not just join any team! That is very bad for the team balance! Take a look at the player list and scores to see which of the two teams needs help. If in doubt join the smaller team. Most of the time thats the one which needs help. The easy way is to press the "auto" button in the team selection menu which will do just that (either join the smaller team or if both are the same size it makes you join the team with less points). It often happens that several people see that one team has fewer players and all join this team but then teams might be unbalanced again. The "auto" button will prevent that. The only reason to use the red/blue team buttons should be to change teams to restore balance or if you want to get certain players in a team. You can change teams anytime by pressing ''F5'' (by default) that will bring up the team selection menu. Or just press ''F6'' thats a shortcut for the AUTO button so you do not need to press ''F5'' and click the auto button. First you choose a server, enter a match and join a team and even right there some people make their first mistake. Do not just join any team! That is very bad for the team balance! Take a look at the player list and scores to see which of the two teams needs help. If in doubt join the smaller team. Most of the time thats the one which needs help. The easy way is to press the "auto" button in the team selection menu which will do just that (either join the smaller team or if both are the same size it makes you join the team with less points). It often happens that several people see that one team has fewer players and all join this team but then teams might be unbalanced again. The "auto" button will prevent that. The only reason to use the red/blue team buttons should be to change teams to restore balance or if you want to get certain players in a team. You can change teams anytime by pressing ''F5'' (by default) that will bring up the team selection menu. Or just press ''F6'' thats a shortcut for the AUTO button so you do not need to press ''F5'' and click the auto button.
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   * Armor shards, single health bubbles, near the base often do not vastly improve your armor stats but they can help to //hear// attackers that pick them up. Leave them as bait ("mikectf2", "runningmanctf").   * Armor shards, single health bubbles, near the base often do not vastly improve your armor stats but they can help to //hear// attackers that pick them up. Leave them as bait ("mikectf2", "runningmanctf").
   * Items that will mostly help enemy attackers, because their effect wears off too fast for your own, have to be taken by your own team. Those items also respawn (reappear) after a certain time after they were taken. Look at the HUD or scoreboard to know when they are back and grab them again at all costs ("mikectf2" - the 100 health, "facingworlds" - then quad, "cbctf4" - the quad/shield, the quads on "reservoir").   * Items that will mostly help enemy attackers, because their effect wears off too fast for your own, have to be taken by your own team. Those items also respawn (reappear) after a certain time after they were taken. Look at the HUD or scoreboard to know when they are back and grab them again at all costs ("mikectf2" - the 100 health, "facingworlds" - then quad, "cbctf4" - the quad/shield, the quads on "reservoir").
-  * Tighly packed or powerful items that will turn someone into a unstoppable fragging machine (quad/shield in general, "ctctf6" - the room behind the flags with the 50 health, 100 armor, nexgun, rocketlauncher and mortar, on "moonstone", the nex room with the small armor, the 50 health, small health and big armor nearby) those places are also perfect to "hide" in case of a crosscapture.+  * Tightly packed or powerful items that will turn someone into a unstoppable fragging machine (quad/shield in general, "ctctf6" - the room behind the flags with the 50 health, 100 armor, nexgun, rocketlauncher and mortar, on "moonstone", the nex room with the small armor, the 50 health, small health and big armor nearby) those places are also perfect to "hide" in case of a crosscapture.
   * Shield/quad damage spawn areas. Most classical CTF maps have such a spawn in the middle of the map. Your team has to fight to control that arena around 5-10 seconds before it will respawn again to be able to take and //use// it. If just one of your team is there to take it, he might get fragged too fast.   * Shield/quad damage spawn areas. Most classical CTF maps have such a spawn in the middle of the map. Your team has to fight to control that arena around 5-10 seconds before it will respawn again to be able to take and //use// it. If just one of your team is there to take it, he might get fragged too fast.
  
-[[games database|Back to the games database]]+[[..:games_database|Back to the games database]]
en/games/nexuiz_ctf_strategy.1587155275.txt.gz · Last modified: 2020-04-17-22-27 by 7saturn

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