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en:games:nexuiz [2020-05-01-15-52] 7saturnen:games:nexuiz [2023-04-04-11-39] (current) 7saturn
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 ====== Nexuiz ====== ====== Nexuiz ======
-===== Downloads ===== 
-{{ :games:nexuizlogo.png?250|}} 
-==== Intern ==== 
-  * [[ftp://www.mobile-infanterie.de/nexuiz_2_5_2.7z|Nexuiz 2.5.2]]  
-  * [[http://www.mobile-infanterie.de/nexuizstats_0_36.7z|Nexuizstats 0.36]] 
-==== Extern ==== 
-  * [[http://downloads.sourceforge.net/nexuiz/nexuiz-252.zip|Nexuiz 2.5.2]] 
-  * [[https://sourceforge.net/projects/nexuiz/files/mappack/nexmappack_r2/nexmappack_r2.zip/download|Nexuiz Mappack]] 
-  * [[http://maps.nexuizninjaz.com/|Mehr Maps]] 
-  * [[http://nullgaming.com/hoctf/|CTF-Maps]] 
-  * [[http://mwohlauer.christof-b.de/download/nexuizstats_0_36.7z|Nexuizstats 0.36]] 
 ===== Info ===== ===== Info =====
 <block classes right info> <block classes right info>
 +{{ :games:nexuizlogo.png?200 |}}
 **Multiplayer Information** **Multiplayer Information**
   * Internet play: yes    * Internet play: yes 
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   * Lobby search: yes   * Lobby search: yes
   * Direct IP: yes   * Direct IP: yes
-  * Play via [[GameRanger]]: no +  * Play via [[..:game_tech:gameranger]]: no 
-  * [[Coop]]: yes+  * [[..:gaming_theory:coop]]: yes
   * Singleplayer campaign: yes   * Singleplayer campaign: yes
   * Hotseat: no   * Hotseat: no
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 Nexuiz is a multiplayer shooter in the style of Unreal Tournament, with the difference that it is completely open source and available on different platforms. Up to 32 players can play per map. Unfortunately, switching between modes is not as easy as in [[Unreal Tournament 2004|UT2004]]. For this it is always necessary to restart the server. But there are mods to avoid this problem. If you just want to watch the game, you can also find corresponding [[https://www.youtube.com/watch?v=xmjlLmX885g|Videos]] on the net. Nexuiz is a multiplayer shooter in the style of Unreal Tournament, with the difference that it is completely open source and available on different platforms. Up to 32 players can play per map. Unfortunately, switching between modes is not as easy as in [[Unreal Tournament 2004|UT2004]]. For this it is always necessary to restart the server. But there are mods to avoid this problem. If you just want to watch the game, you can also find corresponding [[https://www.youtube.com/watch?v=xmjlLmX885g|Videos]] on the net.
 ===== Installation ===== ===== Installation =====
-Actually quite simple: Download and unpack. On Linux you can get the whole thing via the package management. The mappack should be unpacked either to ''Nexuiz\data'' (Windows) or to ''~/.nexuiz/data'' (Linux). But there might be a drawback, depending on how up-to-date the installed version is. Especially via the package management it can happen that nothing has been updated anymore concerning the master servers. A server operator can report his server to them. Clients query this server to find Internet servers. Unfortunately, the default address is no longer correct because the server is down. But this can be fixed very easily by adding the following lines to the config of the client and/or server (on the client this is the file ''config.cfg'', in the same directory where the mappack should end up):<code>+Actually quite simple: Download and unpack. On Linux you can get the whole thing via the package management. The mappack should be unpacked either to ''Nexuiz\data'' (Install folder under Windows) or to ''~/.nexuiz/data'' (Home folder under Linux). But there might be a drawback, depending on how up-to-date the installed version is. Especially via the package management it can happen that nothing has been updated anymore concerning the master servers. A server operator can report his server to them. Clients query this server to find Internet servers. Unfortunately, the default address is no longer correct because the server is down. But this can be fixed very easily by adding the following lines to the config of the client and/or server (on the client this is the file ''config.cfg'', in the same directory where the mappack should end up):<code>
 sv_master1 dpmaster.deathmask.net sv_master1 dpmaster.deathmask.net
 sv_master2 91.121.161.160 sv_master2 91.121.161.160
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 sv_master4 ghdigital.com:27950 sv_master4 ghdigital.com:27950
 </code> </code>
 +===== Graphics Problems =====
 +The original Nexuiz client seems to have major problems with UHD resolution (4K): When playing on a native 4K display, the game does recognize the actual availability of the 3840 x 2160 resolution and let's you set it in the menu. But when applying it, the game only shows a fraction of the interface, basically showing a HD part of it (1920 x 1080). This happens under Windows and Linux. If you really want to play the game in full 4K, you are better of using [[#Rexuiz]]. Setting the resolution manually in the config does //not// help out.
 ===== Game Modes ===== ===== Game Modes =====
 It offers many game modes: It offers many game modes:
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 | Flag is retrieved automatically (laying around for too long) | 10 | | Flag is retrieved automatically (laying around for too long) | 10 |
 | Flag is retrieved by attacker | 6 | | Flag is retrieved by attacker | 6 |
-The points can be overwritten by corresponding [[Nexuiz cvars g Part 1|cvars]] on the server so that other rules can apply. The same points will also be credited to the team score. Depending on the mode, CTF can also be run in such a way that the team with the most points wins instead of the team with the most captures. CTF is therefore actually much more demanding than it is often played. For example, an unsuccessful attempt to steal the flag (pickup (-3) kill (-2) drop (-2) return (-1)) brings -8 points. Successful (pickup (-3) capture (28) gives +25, so the exact procedure makes a big difference. However, the captures tend to weigh a lot in the end. But if a lot of attempts were necessary, the opposing team may still win because it has more points in the end.+| All keys successfully brought together | 100 x keys | 
 +| Fragging the key carrier | 2 | 
 +| Picking up a dropped key | 3 | 
 +| Suicide while carrying a key | -50 | 
 +| Pushing someone into void, who carries a key | 60 | 
 + 
 +The points can be overwritten by corresponding [[.nexuiz:cvars_g_part_1|cvars]] on the server so that other rules can apply. The same points will also be credited to the team score. Depending on the mode, CTF can also be run in such a way that the team with the most points wins instead of the team with the most captures. CTF is therefore actually much more demanding than it is often played. For example, an unsuccessful attempt to steal the flag (pickup (-3) kill (-2) drop (-2) return (-1)) brings -8 points. Successful (pickup (-3) capture (28) gives +25, so the exact procedure makes a big difference. However, the captures tend to weigh a lot in the end. But if a lot of attempts were necessary, the opposing team may still win because it has more points in the end
 +===== Rexuiz ===== 
 +As the Nexuiz community was not quite happy with the way Illfonic proceeded with the original Nexuiz project (which eventually became a proprietary game with the same name, based on the CryENGINE 3, completely redone from scratch), the project (nowadays called >>Nexuiz Classic<<) became dormant, due to lack of support from the open source community. It is not really maintained any more, since roughly 2012. Other's picked up where they left, forking it into [[Xonotic]] and Rexuiz. The latter is a reincarnation of Nexuiz, fully compatible with the original Nexuiz (Classic). It does for example solve problems with UHD resolutions on Windows. There is a launcher available, that downloads latest game files before starting the actual game: [[https://github.com/kasymovga/qrexuizlauncher/releases]]. It is available for Windows, MacOS and Linux. For Linux there is also a snap package of the game, that you can install via ''sudo snap install rexuiz''. Home base of the actual game is [[https://github.com/kasymovga/rexuiz]]. The interface has changed since 2012 but the actutal game play is pretty much the same. 
 + 
 +The configuration file is not written to the game folder under Windows any more, too. It is now placed into ''C:\Users\//username//\Saved Games\rexuiz\data''.
 ===== Network/Internet Server ===== ===== Network/Internet Server =====
-The Mobile Infanterie server has two Nexuiz servers running. If you like Capture the Flag more, you should have a look at ''www.mobile-infanterie.de:26002''. For Deathmatch go here: ''www.mobile-infanterie.de:26000''. See also the [[http://www.mobile-infanterie.de/status.php|Status page]]. If a server is running //not// on the default port and has also //not// been announced to the master servers, it will not be visible at first. Then you either have to work with [[HLSW]] or create the server in your own favorites.+The Mobile Infanterie server has two Nexuiz servers running. If you like Capture the Flag more, you should have a look at ''www.mobile-infanterie.de:26002''. For Deathmatch go here: ''www.mobile-infanterie.de:26000''. And for key hunt join ''www.mobile-infanterie.de:26001''. See also the [[http://www.mobile-infanterie.de/status.php|Status page]]. If a server is running //not// on the default port and has also //not// been announced to the master servers, it will not be visible at first. Then you either have to work with [[..:game_tech:hlsw]] or create the server in your own favorites.
 ==== Running a server ==== ==== Running a server ====
 In principle, the port you have configured +1 is sufficient to create the server. The default port is 26000 (UDP), i.e. 26000-26001 UDP. In general, you don't have to do anything to play the game. To set up a server, simply download the Nexuiz archive (Windows) or install it from the package sources (Linux). You should then find the file ''server.cfg'' in the directory ''server'' (in the ''*.zip'' file for Windows). Under Ubuntu it seems that this file has been omitted completely. ( Hints for other distributions are welcome...) If you can't find it on your own disk with the distribution you are using, just take the file from the Windows archive. Works just as well. In principle, the port you have configured +1 is sufficient to create the server. The default port is 26000 (UDP), i.e. 26000-26001 UDP. In general, you don't have to do anything to play the game. To set up a server, simply download the Nexuiz archive (Windows) or install it from the package sources (Linux). You should then find the file ''server.cfg'' in the directory ''server'' (in the ''*.zip'' file for Windows). Under Ubuntu it seems that this file has been omitted completely. ( Hints for other distributions are welcome...) If you can't find it on your own disk with the distribution you are using, just take the file from the Windows archive. Works just as well.
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 sv_curl_defaulturl <url>  //fallback download URL sv_curl_defaulturl <url>  //fallback download URL
 </code> </code>
-This has the disadvantage that you have to rely on an external data source, but the advantage that map downloads are fast or even at all possible. Mappacks are therefore not absolutely necessary, unless we are talking about very low upload bandwidths below 100 kB/s... The maps can also simply be located on a webspace, this does not have to be on the same computer on which the Nexuiz server is running. Only SSL/HTTPS should not be used. Similar to [[Star Trek Voyager Eliteforce|Eliteforce 1]] the game has problems with map downloads, if the map depot should be accessed via HTTPS. For some players it is simply not possible to download the maps.+This has the disadvantage that you have to rely on an external data source, but the advantage that map downloads are fast or even at all possible. Mappacks are therefore not absolutely necessary, unless we are talking about very low upload bandwidths below 100 kB/s... The maps can also simply be located on a webspace, this does not have to be on the same computer on which the Nexuiz server is running. Only SSL/HTTPS should not be used. Similar to [[star_trek_-_voyager_elite_force|Star TrekVoyager Elite Force]] the game has problems with map downloads, if the map depot should be accessed via HTTPS. For some players it is simply not possible to download the maps.
 === Setting up RCON === === Setting up RCON ===
 As you can get desperate if you don't know exactly what you are doing, here's a short description of what you need to do on the server and client side to be able to send commands to the server via RCON. First you have to set both sides to ''rcon_secure 0'' in the config. Other modes would be possible in principle, but require completely synchronous clocks. Since this is anything but guaranteed, better don't set it to anything else. If you set this to another value, the server won't throw out any error messages when you try to authenticate. But it won't react to commands, either, because they don't reach it at all. The command //must// precede the password because it will set the password to the value to the right, when it is executed. If there isn't any thing, the password will be reset. As you can get desperate if you don't know exactly what you are doing, here's a short description of what you need to do on the server and client side to be able to send commands to the server via RCON. First you have to set both sides to ''rcon_secure 0'' in the config. Other modes would be possible in principle, but require completely synchronous clocks. Since this is anything but guaranteed, better don't set it to anything else. If you set this to another value, the server won't throw out any error messages when you try to authenticate. But it won't react to commands, either, because they don't reach it at all. The command //must// precede the password because it will set the password to the value to the right, when it is executed. If there isn't any thing, the password will be reset.
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   * ''pause'': Pause server   * ''pause'': Pause server
   * ''condump <filename>'': Saves all previous console output in the specified file in the Nexuiz user directory (''~/.nexuiz/data/'' or ''nexuiz\data\'' in the My Documents folder).   * ''condump <filename>'': Saves all previous console output in the specified file in the Nexuiz user directory (''~/.nexuiz/data/'' or ''nexuiz\data\'' in the My Documents folder).
-See also [[Nexuiz cvars]] and [[Nexuiz commands]]. An interactive search function is available on [[http://toolz.nexuizninjaz.com/cvar/index.php|this page]].+See also [[.nexuiz:cvars]] and [[.nexuiz:commands]]. An interactive search function is available on [[http://toolz.nexuizninjaz.com/cvar/index.php|this page]].
 === Statistics === === Statistics ===
 The Nexuiz system does not provide tools for statistical analysis. However, with the appropriate server settings you can create so-called event logs, which record every frag, accident, suicide, flag theft, etc.... Of course you can also summarize this and create a ranking out of it. Nexuizsstats is a program by Martin Wohlauer that is written in [[http://www.freebasic.net/|Freebasic]] and can therefore be compiled on Windows and Linux systems. Various command line parameters can be used to influence the output format and other behaviour. Detailed documentation is included with the program, as well as the source code, since the program is available under [[http://www.gnu.org/licenses/gpl-3.0|GPLv3]]. The Nexuiz system does not provide tools for statistical analysis. However, with the appropriate server settings you can create so-called event logs, which record every frag, accident, suicide, flag theft, etc.... Of course you can also summarize this and create a ranking out of it. Nexuizsstats is a program by Martin Wohlauer that is written in [[http://www.freebasic.net/|Freebasic]] and can therefore be compiled on Windows and Linux systems. Various command line parameters can be used to influence the output format and other behaviour. Detailed documentation is included with the program, as well as the source code, since the program is available under [[http://www.gnu.org/licenses/gpl-3.0|GPLv3]].
 === Scoring === === Scoring ===
 Especially for CTF you get points for various actions. The archive ''data20091001.pk3'' in the server directory ''data'' also contains the file ''ctfscoring-div0.cfg'', which controls how the default values look like. By default it looks like this: Especially for CTF you get points for various actions. The archive ''data20091001.pk3'' in the server directory ''data'' also contains the file ''ctfscoring-div0.cfg'', which controls how the default values look like. By default it looks like this:
-<spoiler>+++++ Toggle config |
 <code> <code>
 // Scoring from the democratic poll at http://www.alientrap.org/forum/viewtopic.php?p=49529#49529 // Scoring from the democratic poll at http://www.alientrap.org/forum/viewtopic.php?p=49529#49529
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 set g_ctf_personalscore_return_rogue_by_killer       10 set g_ctf_personalscore_return_rogue_by_killer       10
 </code> </code>
-</spoiler> +++++ 
-The corresponding variables can be found in the [[Nexuiz cvars]] and can be overwritten with their own values in a corresponding server configuration.+The corresponding variables can be found in the [[.nexuiz:cvars]] and can be overwritten with their own values in a corresponding server configuration.
 ===== Web links ===== ===== Web links =====
   * [[https://icculus.org/twilight/darkplaces/readme.html#NetworkingTips]], slightly older list with infos about the engine   * [[https://icculus.org/twilight/darkplaces/readme.html#NetworkingTips]], slightly older list with infos about the engine
   * [[http://dl.xonotic.co/]] Map repository   * [[http://dl.xonotic.co/]] Map repository
 +===== Downloads =====
 +==== Intern ====
 +  * [[http://www.mobile-infanterie.de/nexuizstats_0_36.7z|Nexuizstats 0.36]]
 +==== Extern ====
 +  * [[http://downloads.sourceforge.net/nexuiz/nexuiz-252.zip|Nexuiz 2.5.2]]
 +  * [[https://sourceforge.net/projects/nexuiz/files/mappack/nexmappack_r2/nexmappack_r2.zip/download|Nexuiz Mappack]]
 +  * [[http://maps.nexuizninjaz.com/|Mehr Maps]]
 +  * [[http://nullgaming.com/hoctf/|CTF-Maps]]
 +  * [[http://mwohlauer.christof-b.de/download/nexuizstats_0_36.7z|Nexuizstats 0.36]]
 +  * [[https://github.com/kasymovga/qrexuizlauncher/releases|RequizLauncher]]
  
-[[games database|Back to the games database]]+[[..:games_database|Back to the games database]]
en/games/nexuiz.1588341143.txt.gz · Last modified: 2020-05-01-15-52 by 7saturn

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