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en:games:conflict_global_storm [2020-05-01-15-13] – [Infos] 7saturn | en:games:conflict_global_storm [2020-05-21-21-52] – 7saturn |
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====== Conflict: Global Storm ====== | ====== Conflict: Global Storm ====== |
{{page>:games:images:Conflict Global Storm&nofooter&noeditbutton}} | {{page>:games:images:Conflict Global Storm&nofooter&noeditbutton}} |
===== Infos ===== | ===== Info ===== |
<block classes right info> | <block classes right info> |
| {{ :games:images:cgslogo.jpg?200|}} |
**Multiplayer Information** | **Multiplayer Information** |
* Internet play: | * Internet play: untested |
* LAN play: | * LAN play: untested |
* Lobby search: | * Lobby search: yes |
* Direct IP: | * Direct IP: untested |
* Play via [[GameRanger]]: | * Play via [[GameRanger]]: no |
* [[Coop]]: | * [[Coop]]: yes |
* Singleplayer campaign: | * Singleplayer campaign: yes |
* Hotseat: | * Hotseat: no |
</block> | </block> |
Global Storm is part of the [[:en:games:conflict_series|Conflict Series]], which also includes Desert Storm 1 & 2, [[:en:games:conflict_vietnam|Vietnam]] and [[:en:games:conflict_denied_ops|Denied Ops]]. It is also known as **Conflict: Global Terror**. The game is graphically somewhat better than [[conflict_desert_storm_2|Desert Storm 2]], as is the physics engine. Overall however, the movement has been improved by the ability to climb over obstacles or into windows, shortcut keys for inventory, and a heat-vision device. But the interface is still quite similar to DS2. The characters are practically the same, with the exception of Foley, who was replaced by Cherman (a female character). The missions feature a variety of themes, from hostage rescue to search & destroy to preventing the melt down of a nuclear reactor. Varried terrain and detailed textures skillfully round off the atmosphere. In comparison, DS2 is almost monotonous and boring. You won't find the relatively widespread graphic bugs in DS2 anymore, with the exception of a problem that weapons shine in squeaky bright colors. The problem can be solved by switching off the "Per Pixel Lighting" in the graphics options. | Global Storm is part of the [[:en:games:conflict_series|Conflict Series]], which also includes Desert Storm 1 & 2, [[:en:games:conflict_vietnam|Vietnam]] and [[:en:games:conflict_denied_ops|Denied Ops]]. It is also known as **Conflict: Global Terror**. The game is graphically somewhat better than [[conflict_desert_storm_2|Desert Storm 2]], as is the physics engine. Overall however, the movement has been improved by the ability to climb over obstacles or into windows, shortcut keys for inventory, and a heat-vision device. But the interface is still quite similar to DS2. The characters are practically the same, with the exception of Foley, who was replaced by Cherman (a female character). The missions feature a variety of themes, from hostage rescue to search & destroy to preventing the melt down of a nuclear reactor. Varried terrain and detailed textures skillfully round off the atmosphere. In comparison, DS2 is almost monotonous and boring. You won't find the relatively widespread graphic bugs in DS2 anymore, with the exception of a problem that weapons shine in squeaky bright colors. The problem can be solved by switching off the "Per Pixel Lighting" in the graphics options. |