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en:games:ashes_of_the_singularity_-_escalation:units [2022-03-31-22-21] – ↷ Links angepasst, weil Seiten im Wiki verschoben wurden 7saturnen:games:ashes_of_the_singularity_-_escalation:units [2022-04-01-23-41] (current) – ↷ Links adapted because of a move operation 7saturn
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 ==== Buildings ==== ==== Buildings ====
 === Nexus === === Nexus ===
-{{:en:games:ashes_of_the_singularity_phc_nexus.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:phc_nexus.png?200|}}
  
 The main building, the Nexus, is always present, unless a player has been defeated. It is the starting building, which can produce basic units such as the [[#Engineer]] and the [[#Pan]]. A player can only have one Nexus at a time. If it gets destroyed, the player loses the match and a Turinium Generator spawns in its place. Therefore it is the primary target of any opponent. The main building, the Nexus, is always present, unless a player has been defeated. It is the starting building, which can produce basic units such as the [[#Engineer]] and the [[#Pan]]. A player can only have one Nexus at a time. If it gets destroyed, the player loses the match and a Turinium Generator spawns in its place. Therefore it is the primary target of any opponent.
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     * [[#Pan]]     * [[#Pan]]
 === Sensor Array === === Sensor Array ===
-{{:en:games:ashes_of_the_singularity_phc_sensor_array.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:phc_sensor_array.png?200|}}
  
 The main radar type is the Sensor Array. It shows the approximate positions of enemy units within its radius. The radius can be upgraded, using Quanta. The main radar type is the Sensor Array. It shows the approximate positions of enemy units within its radius. The radius can be upgraded, using Quanta.
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 === Defensive === === Defensive ===
 == Smarty System == == Smarty System ==
-{{:en:games:ashes_of_the_singularity_smarty_system.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:smarty_system.png?200|}}
  
 Cheap versatile ground defense system. Can upgrade into [[#Barrager Turret]] or [[#Artillery Post]]. Cheap versatile ground defense system. Can upgrade into [[#Barrager Turret]] or [[#Artillery Post]].
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       * Range: 800       * Range: 800
 == Barrager Turret == == Barrager Turret ==
-{{:en:games:ashes_of_the_singularity_barrager_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:barrager_turret.png?200|}}
  
 Tough rapid firing ground defense strong against frigates and cruisers. Tough rapid firing ground defense strong against frigates and cruisers.
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     * Quanta: 0     * Quanta: 0
 == Artillery Post == == Artillery Post ==
-{{:en:games:ashes_of_the_singularity_artillery_post.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:artillery_post.png?200|}}
  
 Long range artillery, strong against buildings and stationary units. Long range artillery, strong against buildings and stationary units.
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     * Quanta: 0     * Quanta: 0
 == Sentinel Turret == == Sentinel Turret ==
-{{:en:games:ashes_of_the_singularity_sentinel_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:sentinel_turret.png?200|}}
  
 Medium-range anti-cruiser and anti-dreadnought base defense. Upgrades into [[#Oblivion Turret]]. Medium-range anti-cruiser and anti-dreadnought base defense. Upgrades into [[#Oblivion Turret]].
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       * Range: 800       * Range: 800
 == Oblivion Turret == == Oblivion Turret ==
-{{:en:games:ashes_of_the_singularity_oblivion_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:oblivion_turret.png?200|}}
  
 Boasts powerful single target damage with armor-piercing to stop enemy Dreadnoughts. Boasts powerful single target damage with armor-piercing to stop enemy Dreadnoughts.
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     * Quanta: 0     * Quanta: 0
 == Constable == == Constable ==
-{{:en:games:ashes_of_the_singularity_constable.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:constable.png?200|}}
  
 Cheap anti-air defense, effective against light aircraft. Upgrades into [[#Falcon Anti-Air]] or [[#Air Eliminator Turret|Air Eliminator]]. Cheap anti-air defense, effective against light aircraft. Upgrades into [[#Falcon Anti-Air]] or [[#Air Eliminator Turret|Air Eliminator]].
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       * Range: 1000       * Range: 1000
 == Air Eliminator Turret == == Air Eliminator Turret ==
-{{:en:games:ashes_of_the_singularity_air_eliminator_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:air_eliminator_turret.png?200|}}
  
 Powerful single target damage with long range. Tough and strong versus heavy air units. Powerful single target damage with long range. Tough and strong versus heavy air units.
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     * Quanta: 0     * Quanta: 0
 == Falcon Anti-Air == == Falcon Anti-Air ==
-{{:en:games:ashes_of_the_singularity_falcon_anti-air.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:falcon_anti-air.png?200|}}
  
 Rapid-firing defense with splash damage. Strong versus groups of light air units. Rapid-firing defense with splash damage. Strong versus groups of light air units.
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     * Quanta: 0     * Quanta: 0
 == Drone Bay == == Drone Bay ==
-{{:en:games:ashes_of_the_singularity_drone_bay.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:drone_bay.png?200|}}
  
 Spawns defensive drones which are deadly against Frigates and case chase enemies. Spawns defensive drones which are deadly against Frigates and case chase enemies.
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       * Range: ?       * Range: ?
 == Orbital Nullifier == == Orbital Nullifier ==
-{{:en:games:ashes_of_the_singularity_phc_orbital_nullifier.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:phc_orbital_nullifier.png?200|}}
  
 Prevents enemy orbital abilities from being cast nearby. Unlocks the [[#PHC Mobile Nullifier|Mobile Nullifier]]. Prevents enemy orbital abilities from being cast nearby. Unlocks the [[#PHC Mobile Nullifier|Mobile Nullifier]].
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   * Energy: 0   * Energy: 0
 == Repair Bay == == Repair Bay ==
-{{:en:games:ashes_of_the_singularity_repair_bay.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:repair_bay.png?200|}}
  
 Spawns repair drones to repair allied units but can be shut down by anti-drone units. Spawns repair drones to repair allied units but can be shut down by anti-drone units.
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       * Range: ?       * Range: ?
 == Carving Turret == == Carving Turret ==
-{{:en:games:ashes_of_the_singularity_carving_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:carving_turret.png?200|}}
  
 A Carving Turret is temporarily instantiated at any location you can see. Devastating damage but targeting systems are only capable of engaging dreadnoughts and juggernauts. A Carving Turret is temporarily instantiated at any location you can see. Devastating damage but targeting systems are only capable of engaging dreadnoughts and juggernauts.
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       * Range: 800       * Range: 800
 == Emergency Turret == == Emergency Turret ==
-{{:en:games:ashes_of_the_singularity_emergency_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:emergency_turret.png?200|}}
  
 A light Emergency Turret is deployed in powered friendly territory to defend enemy attacks. A light Emergency Turret is deployed in powered friendly territory to defend enemy attacks.
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 === Economy === === Economy ===
 == PHC Amplifier == == PHC Amplifier ==
-{{:en:games:phc_amplifier.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:phc_amplifier.png?200|}}
  
 Build on a captured Generator to increase its income by 50 %. Only one Amplifier can be built per region. Build on a captured Generator to increase its income by 50 %. Only one Amplifier can be built per region.
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   * Weapons: none   * Weapons: none
 == PHC Metal Extractor == == PHC Metal Extractor ==
-{{:en:games:phc_metal_extractor.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:phc_metal_extractor.png?200|}}
  
 Produces 1.75 Metal per second. Must be built on a Metal Deposit. Produces 1.75 Metal per second. Must be built on a Metal Deposit.
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   * Weapons: none   * Weapons: none
 == Quantum Relay == == Quantum Relay ==
-{{:en:games:quantum_relay.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:quantum_relay.png?200|}}
  
 Generates Quanta used to unlock Quantum Upgrades or call down Orbital Abilities. Generates Quanta used to unlock Quantum Upgrades or call down Orbital Abilities.
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   * Weapons: none   * Weapons: none
 == Radioactives Extractor == == Radioactives Extractor ==
-{{:en:games:radio_actives_extractor.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:radio_actives_extractor.png?200|}}
  
 Produces 1.75 Radioactives per second. Must be built on a Radioactives Deposit. Produces 1.75 Radioactives per second. Must be built on a Radioactives Deposit.
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   * Weapons: none   * Weapons: none
 == Refinery == == Refinery ==
-{{:en:games:refinery.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:refinery.png?200|}}
  
 Build next to a captured Generator to increase its base income by 20 %. Multiple Refineries can be built per region. Build next to a captured Generator to increase its base income by 20 %. Multiple Refineries can be built per region.
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 === Production === === Production ===
 == Advanced Sky Factory == == Advanced Sky Factory ==
-{{:en:games:ashes_of_the_singularity_advanced_sky_factory.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:advanced_sky_factory.png?200|}}
  
 Constructs heavy aircraft. Constructs heavy aircraft.
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     * [[#Strategic Bomber]]     * [[#Strategic Bomber]]
 == Armory == == Armory ==
-{{:en:games:ashes_of_the_singularity_armory.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:armory.png?200|}}
  
 Constructs cruisers. Constructs cruisers.
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     * [[#PHC Mobile Nullifier|Mobile Nullifier]]     * [[#PHC Mobile Nullifier|Mobile Nullifier]]
 == Dread Launch == == Dread Launch ==
-{{:en:games:ashes_of_the_singularity_dread_launch.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:dread_launch.png?200|}}
  
 Constructs dreadnoughts and juggernauts. Constructs dreadnoughts and juggernauts.
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     * [[#Prometheus]]     * [[#Prometheus]]
 == Factory == == Factory ==
-{{:en:games:ashes_of_the_singularity_factory.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:factory.png?200|}}
  
 Constructs frigates Constructs frigates
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     * [[#Medic]]     * [[#Medic]]
 == Sky Factory == == Sky Factory ==
-{{:en:games:ashes_of_the_singularity_sky_factory.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:sky_factory.png?200|}}
  
 Constructs light aircraft. Constructs light aircraft.
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 === Research === === Research ===
 == Energy Projector == == Energy Projector ==
-{{:en:games:ashes_of_the_singularity_energy_projector.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:energy_projector.png?200|}}
  
 Unlocks the [[#Drone Bay]], [[#Charon]] and the Intensive Care and EMP Pulse orbital abilities. Unlocks the [[#Drone Bay]], [[#Charon]] and the Intensive Care and EMP Pulse orbital abilities.
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   * Weapons: none   * Weapons: none
 == Orbital Command == == Orbital Command ==
-{{:en:games:ashes_of_the_singularity_orbital_command.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:orbital_command.png?200|}}
  
 Unlocks the Orbital Strike orbital ability. Unlocks the Orbital Strike orbital ability.
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   * Weapons: none   * Weapons: none
 == Orbital Fabricator == == Orbital Fabricator ==
-{{:en:games:ashes_of_the_singularity_orbital_fabricator.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:orbital_fabricator.png?200|}}
  
 Produces [[#Engineer|Engineers]]. Unlocks the Engineer Drop, Call [[#Sentry]], Deploy Incursion and Call [[#Sapper]] orbital abilities. Produces [[#Engineer|Engineers]]. Unlocks the Engineer Drop, Call [[#Sentry]], Deploy Incursion and Call [[#Sapper]] orbital abilities.
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     * [[#Engineer]]     * [[#Engineer]]
 == Power Regulator == == Power Regulator ==
-{{:en:games:ashes_of_the_singularity_power_regulator.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:power_regulator.png?200|}}
  
 Unlocks the [[#Repair Bay]] and the Optimize orbital ability. Unlocks the [[#Repair Bay]] and the Optimize orbital ability.
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   * Weapons: none   * Weapons: none
 == Weapons Lab == == Weapons Lab ==
-{{:en:games:ashes_of_the_singularity_weapons_lab.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:weapons_lab.png?200|}}
  
 Unlocks the [[#Hera]] and the Plasma Storm and [[#Carving Turret]] orbital abilities. Unlocks the [[#Hera]] and the Plasma Storm and [[#Carving Turret]] orbital abilities.
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 === Construction === === Construction ===
 == Engineer == == Engineer ==
-{{:en:games:ashes_of_the_singularity_engineer.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:engineer.png?200|}}
  
 Fragile construction unit. Multiple Engineers can speed up build time or boost unit production. Fragile construction unit. Multiple Engineers can speed up build time or boost unit production.
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     * [[#Weapons Lab]]     * [[#Weapons Lab]]
 == Sapper == == Sapper ==
-{{:en:games:ashes_of_the_singularity_sapper.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:sapper.png?200|}}
  
 Heavy Engineer. Builds advanced base defenses. Heavy Engineer. Builds advanced base defenses.
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 === Frigates === === Frigates ===
 == Archer == == Archer ==
-{{:en:games:ashes_of_the_singularity_archer.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:archer.png?200|}}
  
 Fragile but high damage against cruisers and buildings. Mix with Brutes for screening. Fragile but high damage against cruisers and buildings. Mix with Brutes for screening.
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       * Range: 525       * Range: 525
 == Brute == == Brute ==
-{{:en:games:ashes_of_the_singularity_brute.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:brute.png?200|}}
  
 Cheap and high durability, strong against other frigates. Cheap and high durability, strong against other frigates.
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       * Range: 300       * Range: 300
 == Hermes == == Hermes ==
-{{:en:games:ashes_of_the_singularity_hermes.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:hermes.png?200|}}
  
 Land scout. Fast reconnaissance unit with long sight range and radar. Land scout. Fast reconnaissance unit with long sight range and radar.
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       * Range: 400       * Range: 400
 == Medic == == Medic ==
-{{:en:games:ashes_of_the_singularity_medic.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:medic.png?200|}}
  
 Support unit. Has no attack but heals nearby friendly units. Support unit. Has no attack but heals nearby friendly units.
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       * Range: 300       * Range: 300
 == Sentry == == Sentry ==
-{{:en:games:ashes_of_the_singularity_sentry.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:sentry.png?200|}}
  
 Powerful frigate deployed for raiding enemy lines Powerful frigate deployed for raiding enemy lines
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 === Cruiser === === Cruiser ===
 == Apollo == == Apollo ==
-{{:en:games:ashes_of_the_singularity_apollo.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:apollo.png?200|}}
  
 Anti-air and anti-drone cruiser with no ground attack Anti-air and anti-drone cruiser with no ground attack
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 == Artemis == == Artemis ==
-{{:en:games:ashes_of_the_singularity_artemis.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:artemis.png?200|}}
  
 Long-range artillery unit, effective against buildings and groups of static units. Long-range artillery unit, effective against buildings and groups of static units.
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       * Range: 1400       * Range: 1400
 == Athena == == Athena ==
-{{:en:games:ashes_of_the_singularity_athena.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:athena.png?200|}}
  
 Assault cruiser, veratile and expecially effective against other cruisers. Assault cruiser, veratile and expecially effective against other cruisers.
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       * Range: 400       * Range: 400
 == Charon == == Charon ==
-{{:en:games:ashes_of_the_singularity_charon.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:charon.png?200|}}
  
 Mixing a Charon into an army allows reinforcements to be teleported directly onto on the field. Mixing a Charon into an army allows reinforcements to be teleported directly onto on the field.
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       * Range: 300       * Range: 300
 == Hera == == Hera ==
-{{:en:games:ashes_of_the_singularity_hera.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:hera.png?200|}}
  
 Heavy cruiser. Slow but tough with long-range damage effective against cruisers and buildings. Heavy cruiser. Slow but tough with long-range damage effective against cruisers and buildings.
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       * Range: 900       * Range: 900
 == Nemesis == == Nemesis ==
-{{:en:games:ashes_of_the_singularity_nemesis.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:nemesis.png?200|}}
  
 Anti-dreadnought cruiser with powerfull armor-piercing attack. Long range but little health. Anti-dreadnought cruiser with powerfull armor-piercing attack. Long range but little health.
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       * Range: 400       * Range: 400
 == PHC Mobile Nullifier == == PHC Mobile Nullifier ==
-{{:en:games:ashes_of_the_singularity_phc_mobile_nullifier.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:phc_mobile_nullifier.png?200|}}
  
 Creates a mobile zone which blocks enemy Orbitals. Creates a mobile zone which blocks enemy Orbitals.
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       * Range: 500       * Range: 500
 == Zeus == == Zeus ==
-{{:en:games:ashes_of_the_singularity_zeus.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:zeus.png?200|}}
  
 Tough, short-ranged cruiser strong versus frigates. Tough, short-ranged cruiser strong versus frigates.
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 === Dreadnought === === Dreadnought ===
 == Cronus == == Cronus ==
-{{:en:games:ashes_of_the_singularity_cronus.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:cronus.png?200|}}
  
 Long range artillery dreadnought, devastating against buildings and static armies. Long range artillery dreadnought, devastating against buildings and static armies.
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       * Range: 600       * Range: 600
 == Hyperion == == Hyperion ==
-{{:en:games:ashes_of_the_singularity_hyperion.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:hyperion.png?200|}}
  
 Overwhelms large armies with rapid firing weaponry and rough survivability. Overwhelms large armies with rapid firing weaponry and rough survivability.
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       * Range: 400       * Range: 400
 == Prometheus == == Prometheus ==
-{{:en:games:ashes_of_the_singularity_prometheus.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:prometheus.png?200|}}
  
 Anti-Dreadnought unit with full armor-piercing, but weak against large armies of cruisers. Anti-Dreadnought unit with full armor-piercing, but weak against large armies of cruisers.
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 === Juggernauts === === Juggernauts ===
 == Agamemnon == == Agamemnon ==
-{{:en:games:ashes_of_the_singularity_agamemnon.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:agamemnon.png?200|}}
  
 The Agamemnon packs two deadly laser batteries and area of effect missile launchers to obliterate swarms of units in its path. Lacks the armor-piercing to be effective against other Juggernauts or multiple Dreadnoughts. The Agamemnon packs two deadly laser batteries and area of effect missile launchers to obliterate swarms of units in its path. Lacks the armor-piercing to be effective against other Juggernauts or multiple Dreadnoughts.
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       * Range: 1250       * Range: 1250
 == Leonidas == == Leonidas ==
-{{:en:games:ashes_of_the_singularity_leonidas.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:leonidas.png?200|}}
  
 The Leonidas wields the most powerful weapon in the PHC arsenal, capable of destroying Dreadnoughts and enemy Juggernauts with ease. Can be overwhelmed by air or large armies of low tier units. The Leonidas wields the most powerful weapon in the PHC arsenal, capable of destroying Dreadnoughts and enemy Juggernauts with ease. Can be overwhelmed by air or large armies of low tier units.
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 === Light === === Light ===
 == Fury == == Fury ==
-{{:en:games:ashes_of_the_singularity_fury.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:fury.png?200|}}
  
 Air superiority fighter. Fast and deadly versus enemy bombers. Air superiority fighter. Fast and deadly versus enemy bombers.
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       * Range: 500       * Range: 500
 == Hades == == Hades ==
-{{:en:games:ashes_of_the_singularity_hades.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:hades.png?200|}}
  
 Area-of-effect bomber, strong versus structures and groups of light units. Area-of-effect bomber, strong versus structures and groups of light units.
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       * Range: 1200       * Range: 1200
 == Pan == == Pan ==
-{{:en:games:ashes_of_the_singularity_pan.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:pan.png?200|}}
  
 Airborne scout. Cheap reconnaissance unit with long sight range and radar. Airborne scout. Cheap reconnaissance unit with long sight range and radar.
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 === Heavy === === Heavy ===
 == Air Marauder == == Air Marauder ==
-{{:en:games:ashes_of_the_singularity_air_marauder.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:air_marauder.png?200|}}
  
 Ground attack gunship, useful for harassment and effective against lightly armored units. Ground attack gunship, useful for harassment and effective against lightly armored units.
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       * Range: 800       * Range: 800
 == Instigator == == Instigator ==
-{{:en:games:ashes_of_the_singularity_instigator.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:instigator.png?200|}}
  
 Heavy air scout which can capture enemy territory. Heavy air scout which can capture enemy territory.
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       * Range: 800       * Range: 800
 == Strategic Bomber == == Strategic Bomber ==
-{{:en:games:ashes_of_the_singularity_strategic_bomber.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:strategic_bomber.png?200|}}
  
 Heavy bomber with devastating area of effect damage. Heavy bomber with devastating area of effect damage.
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 ==== Buildings ==== ==== Buildings ====
 === Substrate Nexus === === Substrate Nexus ===
-{{:en:games:ashes_of_the_singularity_substrate_nexus.png?400|}}+{{en:games:ashes_of_the_singularity_-_escalation:substrate_nexus.png?400|}}
  
 The main building, the Nexus, is always present, unless a player has been defeated. It is the starting building, which can produce basic units such as the [[#Constructor]] and the [[#Searcher]]. A player can only have one Nexus at a time. If it gets destroyed, the player loses the match and a Turinium Generator spawns in its place. Therefore it is the primary target of any opponent. The main building, the Nexus, is always present, unless a player has been defeated. It is the starting building, which can produce basic units such as the [[#Constructor]] and the [[#Searcher]]. A player can only have one Nexus at a time. If it gets destroyed, the player loses the match and a Turinium Generator spawns in its place. Therefore it is the primary target of any opponent.
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 === Defensive === === Defensive ===
 == Annihilator Cannon == == Annihilator Cannon ==
-{{:en:games:ashes_of_the_singularity_annihilator_cannon.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:annihilator_cannon.png?200|}}
  
 Cheap base defense system. Short rate but moderate damage versus all ground targets. Upgrades into [[#Heavy Annihilator]] then [[#Disruptor Cannon]]. Cheap base defense system. Short rate but moderate damage versus all ground targets. Upgrades into [[#Heavy Annihilator]] then [[#Disruptor Cannon]].
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       * Range: 800       * Range: 800
 == Blossom Launcher == == Blossom Launcher ==
-{{:en:games:ashes_of_the_singularity_blossom_launcher.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:blossom_launcher.png?200|}}
  
 Cheap anti-air defense, can upgrade to more potent turrets. Upgrades into [[#Sky Ender]] or [[#Star Burst]]. Cheap anti-air defense, can upgrade to more potent turrets. Upgrades into [[#Sky Ender]] or [[#Star Burst]].
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       * Range: 1100       * Range: 1100
 == Disruptor Cannon == == Disruptor Cannon ==
-{{:en:games:ashes_of_the_singularity_disruptor_cannon.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:disruptor_cannon.png?200|}}
  
 The ultimate ground defense. Shoots out powerful lightning against multiple enemies. Annihilates frigates and cruisers. The ultimate ground defense. Shoots out powerful lightning against multiple enemies. Annihilates frigates and cruisers.
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     * Quanta: 0     * Quanta: 0
 == Drone MRV == == Drone MRV ==
-{{:en:games:ashes_of_the_singularity_drone_mrv.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:drone_mrv.png?200|}}
  
 Long-range base defense with area-of-effect damage. Strong versus frigates. Upgrades into [[#Shredder Turret]]. Long-range base defense with area-of-effect damage. Strong versus frigates. Upgrades into [[#Shredder Turret]].
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       * Range: 1200       * Range: 1200
 == Exterminator Turret == == Exterminator Turret ==
-{{:en:games:ashes_of_the_singularity_exterminator_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:exterminator_turret.png?200|}}
  
 Boasts powerful single target damage with armor-piercing to stop enemy Dreadnoughts. Boasts powerful single target damage with armor-piercing to stop enemy Dreadnoughts.
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     * Quanta: 0     * Quanta: 0
 == Heavy Annihilator == == Heavy Annihilator ==
-{{:en:games:ashes_of_the_singularity_heavy_annihilator.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:heavy_annihilator.png?200|}}
  
 Heavy rapid-firing defense strong against frigates and cruisers. Upgrades into [[#Disruptor Cannon]]. Heavy rapid-firing defense strong against frigates and cruisers. Upgrades into [[#Disruptor Cannon]].
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     * Quanta: 0     * Quanta: 0
 == Pulverizer Turret == == Pulverizer Turret ==
-{{:en:games:ashes_of_the_singularity_pulverizer.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:pulverizer.png?200|}}
  
 Medium-range turret strong versus cruisers and dreadnoughts. Upgrades into [[#Exterminator Turret]]. Medium-range turret strong versus cruisers and dreadnoughts. Upgrades into [[#Exterminator Turret]].
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       * Range: 900       * Range: 900
 == Serpentine Turret == == Serpentine Turret ==
-{{:en:games:ashes_of_the_singularity_serpentine_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:serpentine_turret.png?200|}}
  
 A quickly deployable turret made to secure weakly defended or ambushed positions. A quickly deployable turret made to secure weakly defended or ambushed positions.
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       * Range: 800       * Range: 800
 == Shredder Turret == == Shredder Turret ==
-{{:en:games:ashes_of_the_singularity_shredder_turret.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:shredder_turret.png?200|}}
  
 Long range defense with splash damage. Spawns drone swarms. Long range defense with splash damage. Spawns drone swarms.
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     * Quanta: 0     * Quanta: 0
 == Sky Ender == == Sky Ender ==
-{{:en:games:ashes_of_the_singularity_sky_ender.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:sky_ender.png?200|}}
  
 Heavy air defense. Powerful single target damage with long range, tough and strong versus heavy air units. Heavy air defense. Powerful single target damage with long range, tough and strong versus heavy air units.
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     * Quanta: 0     * Quanta: 0
 == Star Burst == == Star Burst ==
-{{:en:games:ashes_of_the_singularity_star_burst.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:star_burst.png?200|}}
  
 Rapid-firing air defense with splash damage. Strong versus groups of light air units. Rapid-firing air defense with splash damage. Strong versus groups of light air units.
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 === Economy === === Economy ===
 == Substrate Amplifier == == Substrate Amplifier ==
-{{:en:games:ashes_of_the_singularity_substrate_amplifier.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:substrate_amplifier.png?200|}}
  
 Build on a captured Generator to increase its income by 50%. Only one Amplifier can be built per region. Build on a captured Generator to increase its income by 50%. Only one Amplifier can be built per region.
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   * Weapons: none   * Weapons: none
 == Substrate Metal Extractor == == Substrate Metal Extractor ==
-{{:en:games:ashes_of_the_singularity_metal_extractor.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:metal_extractor.png?200|}}
  
 Produces 1.75 Metal per second. Must be built on a Metal Deposit. Produces 1.75 Metal per second. Must be built on a Metal Deposit.
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   * Weapons: none   * Weapons: none
 == Quantum Archive == == Quantum Archive ==
-{{:en:games:ashes_of_the_singularity_quantum_archive.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:quantum_archive.png?200|}}
  
 Generates Quanta used to unlock Quantum Upgrades or call down Orbital Abilities. Generates Quanta used to unlock Quantum Upgrades or call down Orbital Abilities.
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   * Weapons: none   * Weapons: none
 == Radioactives Harvester == == Radioactives Harvester ==
-{{:en:games:ashes_of_the_singularity_radio_actives_harvester.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:radio_actives_harvester.png?200|}}
  
 Produces 1.75 Radioactives per second. Must be built on a Radioactives Deposit. Produces 1.75 Radioactives per second. Must be built on a Radioactives Deposit.
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 === Production === === Production ===
 == Advanced Assembly == == Advanced Assembly ==
-{{:en:games:ashes_of_the_singularity_advanced_assembly.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:advanced_assembly.png?200|}}
  
 Constructs dreadnoughts and juggernauts. Constructs dreadnoughts and juggernauts.
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     * [[#Nest of the Queen]]     * [[#Nest of the Queen]]
 == Assembly == == Assembly ==
-{{:en:games:ashes_of_the_singularity_assembly.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:assembly.png?200|}}
  
 Constructs fritages and cruisers. Constructs fritages and cruisers.
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     * [[#Substrate Mobile Nullifier|Mobile Nullifier]]     * [[#Substrate Mobile Nullifier|Mobile Nullifier]]
 == Aviary == == Aviary ==
-{{:en:games:ashes_of_the_singularity_aviary.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:aviary.png?200|}}
  
 Constructs light and heavy air craft. Constructs light and heavy air craft.
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 === Support === === Support ===
 == Gateway == == Gateway ==
-{{:en:games:ashes_of_the_singularity_gateway.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:gateway.png?200|}}
  
 Produces [[#Constructor|Constructors]]. Unlocks the [[#Air Rampager]] and the Call [[#Avatar]], Call [[#Saboteur]] and Nano-Transport orbital abilities. Produces [[#Constructor|Constructors]]. Unlocks the [[#Air Rampager]] and the Call [[#Avatar]], Call [[#Saboteur]] and Nano-Transport orbital abilities.
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   * Weapons: none   * Weapons: none
 == Listening Post == == Listening Post ==
-{{:en:games:ashes_of_the_singularity_listening_post.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:listening_post.png?200|}}
  
 Detects enemy forces at extreme range. Detects enemy forces at extreme range.
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   * Weapons: none   * Weapons: none
 == Quantum Jammer == == Quantum Jammer ==
-{{:en:games:ashes_of_the_singularity_quantum_jammer.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:quantum_jammer.png?200|}}
  
 Prevents enemy orbital abilities from being cast nearby. Unlocks the [[#Substrate Mobile Nullifier|Mobile Nullifier]]. Prevents enemy orbital abilities from being cast nearby. Unlocks the [[#Substrate Mobile Nullifier|Mobile Nullifier]].
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   * Weapons: none   * Weapons: none
 == Regenerator == == Regenerator ==
-{{:en:games:ashes_of_the_singularity_regenerator.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:regenerator.png?200|}}
  
 Restores shield integrity of nearby units and structures. Restores shield integrity of nearby units and structures.
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 === Research === === Research ===
 == Energy Modulator == == Energy Modulator ==
-{{:en:games:ashes_of_the_singularity_energy_modulator.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:energy_modulator.png?200|}}
  
 Unlocks the [[#Caregiver]], [[#Regenerator]] and the Boost and Regenerate orbital abilities. Unlocks the [[#Caregiver]], [[#Regenerator]] and the Boost and Regenerate orbital abilities.
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   * Weapons: none   * Weapons: none
 == Orbital Drone Relay == == Orbital Drone Relay ==
-{{:en:games:ashes_of_the_singularity_orbital_drone_relay.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:orbital_drone_relay.png?200|}}
  
 Unlocks the [[#Masochist]] and the Drone Swarm and Nanite Assassination orbital abilities. Unlocks the [[#Masochist]] and the Drone Swarm and Nanite Assassination orbital abilities.
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   * Weapons: none   * Weapons: none
 == Subspace Streamer == == Subspace Streamer ==
-{{:en:games:ashes_of_the_singularity_subspace_streamer.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:subspace_streamer.png?200|}}
  
 Unlocks [[#Eradicator]], [[#Air Harbinger]] and the Antimatter Detonation orbital ability. Unlocks [[#Eradicator]], [[#Air Harbinger]] and the Antimatter Detonation orbital ability.
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 === Construction === === Construction ===
 == Avatar == == Avatar ==
-{{:en:games:ashes_of_the_singularity_avatar.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:avatar.png?200|}}
  
 Advanced Constructor with light weapon for defense. Can build advanced base defenses. Advanced Constructor with light weapon for defense. Can build advanced base defenses.
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     * [[#Star Burst]]     * [[#Star Burst]]
 == Constructor == == Constructor ==
-{{:en:games:ashes_of_the_singularity_constructor.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:constructor.png?200|}}
  
 Fragile construction unit. Multiple Constructors can speed up build time or boost unit production. Fragile construction unit. Multiple Constructors can speed up build time or boost unit production.
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 === Frigates === === Frigates ===
 == Capacitor == == Capacitor ==
-{{:en:games:ashes_of_the_singularity_capacitor.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:capacitor.png?200|}}
  
 Support unit with radar. Recharges the weapon energy of nearby units allowing them to fire for longer. Support unit with radar. Recharges the weapon energy of nearby units allowing them to fire for longer.
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       * Range: 250       * Range: 250
 == Martyr == == Martyr ==
-{{:en:games:ashes_of_the_singularity_martyr.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:martyr.png?200|}}
  
 Fast and cheap anti-frigate unit. Fast and cheap anti-frigate unit.
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       * Range: 300       * Range: 300
 == Reaper == == Reaper ==
-{{:en:games:ashes_of_the_singularity_reaper.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:reaper.png?200|}}
  
 Anti-cruiser and anti-building. Requires Capacitors to recharge its weapons. Anti-cruiser and anti-building. Requires Capacitors to recharge its weapons.
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       * Range: 525       * Range: 525
 == Saboteur == == Saboteur ==
-{{:en:games:ashes_of_the_singularity_saboteur.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:saboteur.png?200|}}
  
 Weak but numerous, built to harass vulnerabilities in enemy lines. Weak but numerous, built to harass vulnerabilities in enemy lines.
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       * Range: 600       * Range: 600
 == Sky Cleanser == == Sky Cleanser ==
-{{:en:games:ashes_of_the_singularity_sky_cleanser.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:sky_cleanser.png?200|}}
  
 Anti-air and anti-drone fritgate. Anti-air and anti-drone fritgate.
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 === Cruiser === === Cruiser ===
 == Avenger == == Avenger ==
-{{:en:games:ashes_of_the_singularity_avenger.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:avenger.png?200|}}
  
 Cheap anti-frigate cruiser. Cheap anti-frigate cruiser.
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       * Range: 350       * Range: 350
 == Caregiver == == Caregiver ==
-{{:en:games:ashes_of_the_singularity_caregiver.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:caregiver.png?200|}}
  
 Support unit. Replenishes shields of nearby allied units. Support unit. Replenishes shields of nearby allied units.
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       * Range: 300       * Range: 300
 == Destructor == == Destructor ==
-{{:en:games:ashes_of_the_singularity_destructor.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:destructor.png?200|}}
  
 Long-range cruiser effective against buildings and stationary targets. Long-range cruiser effective against buildings and stationary targets.
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       * Range: 500       * Range: 500
 == Drone Hive == == Drone Hive ==
-{{:en:games:ashes_of_the_singularity_drone_hive.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:drone_hive.png?200|}}
  
 Spawns anti-air drones to clear the skies of enemies. Has weak anti-ground defense. Spawns anti-air drones to clear the skies of enemies. Has weak anti-ground defense.
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       * Range: 600       * Range: 600
 == Eradicator == == Eradicator ==
-{{:en:games:ashes_of_the_singularity_eradicator.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:eradicator.png?200|}}
  
 Heavy Cruiser. Slow but tough with long-range and armor-piercing weaponry powerful against dreadnoughts. Heavy Cruiser. Slow but tough with long-range and armor-piercing weaponry powerful against dreadnoughts.
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       * Range: 400       * Range: 400
 == Masochist == == Masochist ==
-{{:en:games:ashes_of_the_singularity_masochist.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:masochist.png?200|}}
  
 Heavy anti-frigate unit. Attacks become more powerful as it takes damage. Heavy anti-frigate unit. Attacks become more powerful as it takes damage.
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       * Range: 400       * Range: 400
 == Mauler == == Mauler ==
-{{:en:games:ashes_of_the_singularity_mauler.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:mauler.png?200|}}
  
 Assault cruiser, veratile and expecially effective against other cruisers. Assault cruiser, veratile and expecially effective against other cruisers.
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       * Range: 450       * Range: 450
 == Substrate Mobile Nullifier == == Substrate Mobile Nullifier ==
-{{:en:games:ashes_of_the_singularity_substrate_mobile_nullifier.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:substrate_mobile_nullifier.png?200|}}
  
 Creates a mobile zone which blocks enemy Orbitals. Creates a mobile zone which blocks enemy Orbitals.
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 === Dreadnoughts === === Dreadnoughts ===
 == Overmind == == Overmind ==
-{{:en:games:ashes_of_the_singularity_overmind.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:overmind.png?200|}}
  
 Overwhelms enemies with swarms of drones effective against all targets, including air. Drones can be shot down with anti-air weaponry. Overwhelms enemies with swarms of drones effective against all targets, including air. Drones can be shot down with anti-air weaponry.
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       * Range: 600       * Range: 600
 == Retributor == == Retributor ==
-{{:en:games:ashes_of_the_singularity_retributor.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:retributor.png?200|}}
  
 Tough Dreadnought that can annihilate large armies of cruisers and frigates. Tough Dreadnought that can annihilate large armies of cruisers and frigates.
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       * Range: 400       * Range: 400
 == Savager == == Savager ==
-{{:en:games:ashes_of_the_singularity_savager.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:savager.png?200|}}
  
 High armor-piercing allows the Savager to duel any Dreadnought. High armor-piercing allows the Savager to duel any Dreadnought.
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 === Juggernauts === === Juggernauts ===
 == Eye of Darkness == == Eye of Darkness ==
-{{:en:games:ashes_of_the_singularity_eye_of_darkness.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:eye_of_darkness.png?200|}}
  
 The pinnacle of Substrate‘s technological superiority, ruptures the fabric of spacetime to destabilize targets at the molecular level. Has area of effect damage with armor-piercing, strong against all ground targets but lacks anti-air. The pinnacle of Substrate‘s technological superiority, ruptures the fabric of spacetime to destabilize targets at the molecular level. Has area of effect damage with armor-piercing, strong against all ground targets but lacks anti-air.
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       * Range: 1000       * Range: 1000
 == Nest of the Queen == == Nest of the Queen ==
-{{:en:games:ashes_of_the_singularity_nest_of_the_queen.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:nest_of_the_queen.png?200|}}
  
 Spawns rapidly replacing frigates and drones to overwhelm enemy armies and air units. Weak against enemy Juggernauts in direct fight, but has rapid regeneration and supports friendlies. Spawns rapidly replacing frigates and drones to overwhelm enemy armies and air units. Weak against enemy Juggernauts in direct fight, but has rapid regeneration and supports friendlies.
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 === Light === === Light ===
 == Air Rampager == == Air Rampager ==
-{{:en:games:ashes_of_the_singularity_air_rampager.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:air_rampager.png?200|}}
  
 Light gunship, effective at harassment and against small groups of units. Light gunship, effective at harassment and against small groups of units.
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       * Range: 900       * Range: 900
 == Punisher == == Punisher ==
-{{:en:games:ashes_of_the_singularity_punisher.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:punisher.png?200|}}
  
 Precision bomber. Strong versus cruisers and buildings. Can target radar contacts. Precision bomber. Strong versus cruisers and buildings. Can target radar contacts.
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       * Range: 1200       * Range: 1200
 == Searcher == == Searcher ==
-{{:en:games:ashes_of_the_singularity_searcher.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:searcher.png?200|}}
  
 Airborne scout. Cheap reconnaissance unit with long sight range and radar. Airborne scout. Cheap reconnaissance unit with long sight range and radar.
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 === Heavy === === Heavy ===
 == Air Harbinger == == Air Harbinger ==
-{{:en:games:ashes_of_the_singularity_air_harbinger.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:air_harbinger.png?200|}}
  
 Heavy gunship with devastating single target armor-piercing attack. Strong against Dreadnoughts. Heavy gunship with devastating single target armor-piercing attack. Strong against Dreadnoughts.
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       * Range: 1000       * Range: 1000
 == Dominator == == Dominator ==
-{{:en:games:ashes_of_the_singularity_dominator.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:dominator.png?200|}}
  
 Air superiority fighter. Fast and deadly versus enemy bombers. Air superiority fighter. Fast and deadly versus enemy bombers.
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       * Range: 1200       * Range: 1200
 == Harvester == == Harvester ==
-{{:en:games:ashes_of_the_singularity_harvester.png?200|}}+{{en:games:ashes_of_the_singularity_-_escalation:harvester.png?200|}}
  
 Economy unit. Move to a Generator to increase its base income by 15 %. Multiple Harvesters can enhance a reagion. Economy unit. Move to a Generator to increase its base income by 15 %. Multiple Harvesters can enhance a reagion.
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   * Energy: 0   * Energy: 0
   * Weapons: none   * Weapons: none
-[ [[..:ashes_of_the_singularity_-_escalation|Back to Ashes of the Singularity: Escalation]] ] [ [[..:games_database|Back to the games database]] ]+[ [[..:ashes_of_the_singularity_-_escalation|Back to Ashes of the Singularity: Escalation]] ] [ [[en:games_database|Back to the games database]] ]
en/games/ashes_of_the_singularity_-_escalation/units.1648758063.txt.gz · Last modified: 2022-03-31-22-21 by 7saturn

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