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en:game_tech:vertex [2024-01-07-21-25] – created 7saturnen:game_tech:vertex [2024-01-07-21-37] (current) 7saturn
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 ====== Vertex ====== ====== Vertex ======
-A Vertex is a term of computer graphics, meaning a usually three-dimensional, but also two-dimensional point, very similar to a point an a mathematical three- or two-dimensional space. A vertex by itself is usually not visible. It may be depicted in 3D modeling tools, to make working with them easier. But normally they are only used as a means to technically describe three-dimensional objects, such as edges, [[face|faces]] or polyhedra.+A Vertex is a term of computer graphics, meaning a usually three-dimensional, but also two-dimensional point, very similar to a point an a mathematical three- or two-dimensional space. A vertex by itself is usually not visible. It may be depicted in 3D modeling tools, to make working with them easier. But normally they are only used as a means to technically describe three-dimensional objects, such as edges, [[face|faces]] or polyhedra ([[mesh]]).
  
 Just like a mathematical point a vertex has no width, height or depth, in contrast to a [[voxel]]. Just like a mathematical point a vertex has no width, height or depth, in contrast to a [[voxel]].
  
 [ [[en:Games Database]] ] [ [[en:Game Tech]] ] [ [[en:Games Database]] ] [ [[en:Game Tech]] ]
en/game_tech/vertex.1704659105.txt.gz · Last modified: 2024-01-07-21-25 by 7saturn

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