Inhaltsverzeichnis

Phoenix Point Skills

Each soldier in Phoenix Point has one or two classes from which it can learn skills. Here is a list of skill cheat codes to be used in conjunction with the teach <skill> command. Note: issuing the teach command can be done using abbreviated skill names, e.g. the effect of teach AdrenalineRush_AbilityDef can also be achieved by entering teach adrenalinerush.

Sorted Skills

Code Skill
AdrenalineRush_AbilityDef Adrenaline Rush
AreaStun_AbilityDef Stomp
ArmourBreak_AbilityDef Armour Break
Assault_ClassProficiency_AbilityDef Assault proficiency
AssaultRiflesTalent_AbilityDef Trooper, +10% accuracy
Berserker_ClassProficiency_AbilityDef Berserker proficiency
BigBooms_AbilityDef Boom Blast
BioChemist_AbilityDef Biochemist
BloodLust_AbilityDef Bloodlust
Brawler_AbilityDef Brawler
Brainiac_AbilityDef Far Sight
Cautious_AbilityDef Cautious
CloseQuartersSpecialist_AbilityDef Close Combat Specialist
Crafty_AbilityDef Bombardier
Dash_AbilityDef Dash
Decoy_AbilityDef Deploy Decoy
Devoted_AbilityDef +2 WP
DoublePerception_AbilityDef Perception increased 100%
EagleEye_AbilityDef Perception range x2
ElectricReinforcement_AbilityDef Electric Reinforcement
EnhancedVision_AbilityDef Night Vision
ExpertHealer_AbilityDef Healer
ExpertHeavyWeapons_AbilityDef +20% heavy weapon damage
ExpertLightWeapons_AbilityDef +20% damage when using rifles and handguns
ExpertMelee_AbilityDef +25% melee damage
ExpertMountedWeapons_AbilityDef +20% mounted weapon range
ExpertPacker_AbilityDef +25% max weight
ExpertRunner_AbilityDef +2 Speed
ExpertShooter_AbilityDef +20% accuracy when shooting
ExpertThrower_AbilityDef +50% throw range
ExtraMove_AbilityDef Dash Copy
ExtremeFocus_AbilityDef Extreme Focus
FastUse_AbilityDef Fast Use
FieldMedic_AbilityDef Field medic
FieldRepairKit_AbilityDef Field Repair Kit
FireImmunity_DamageMultiplierAbilityDef Immunity to fire
Focused_AbilityDef Sniperist
GoodShot_AbilityDef ?
GooImmunity_AbilityDef Immunity to goo
GrenadesTalent_AbilityDef +10 Grenade Range
Gunslinger_AbilityDef Gunslinger: Using a proficient weapon does not cost any action points, costs 2 will points.
GymRat_AbilityDef +2 strength
HandgunsTalent_AbilityDef +10% accuracy for handguns
Heavy_ClassProficiency_AbilityDef Heavy proficiency
HeavyWeaponsTalent_AbilityDef +10% accuracy for heavy weapons
Helpful_AbilityDef Healer
Humanoid_HighJump_AbilityDef jump 1 story up/down
IgnorePain_AbilityDef Ignore Pain
InducePanic_AbilityDef Induce Panic
Infiltrator_ClassProficiency_AbilityDef Infiltrator proficiency
Inspire_AbilityDef Inspire
JetJump_AbilityDef Jetpack
LaunchGrenade_ShootAbilityDef Grenade Launcher
MachineEntity_ClassProficiencyAbilityDef Makes the unit a machine entity, unaffected by bio effects but 0 will points
ManualControl_AbilityDef Manual Control
MarkedForDeath_AbilityDef Marked for Death
MartialArtist_AbilityDef Using a melee weapons only costs 1 action point.
MasterMarksman_AbilityDef Master Marksman
Medkit_AbilityDef Medkit
MeleeProficiency_AbilityDef Melee proficiency
MindCrush_AbilityDef Mind Crush
Priest_MindControl_AbilityDef Mind Control
MindSense_AbilityDef Mind Sense
MistBreather_AbilityDef Breathe Mist Perk
MotionDetection_AbilityDef Motion detector
MountedWeaponTalent_AbilityDef +10 Mount Accuracy
Overwatch_AbilityDef Overwatch, breaks existing Overwatch on characters if added to character
PDWTalent_AbilityDef +10% PDW Accuracy
Pitcher_AbilityDef Quarterback
PoisonImmunity_DamageMultiplierAbilityDef Immunity to poison
Priest_ClassProficiency_AbilityDef Priest proficiency
PsychicImmunity_DamageMultiplierAbilityDef Immunity to psychic attacks
PsychicWard_AbilityDef Psychic Ward
QuickAim_AbilityDef Quick Aim
Rally_AbilityDef Rally the Troops, each ally within 10 tiles regains 1 action point. You need to direct it at a unit within 10 tiles. Otherwise the closest person to be directed target will use 2 action points to give to target.
RapidClearance_AbilityDef Rapid Clearance
ReadyForAction_AbilityDef Ready for Action
Reckless_AbilityDef Reckless
RemoteDeployment_AbilityDef Remote Deployment
Resourceful_AbilityDef Resourceful
ReturnFire_AbilityDef Return Fire
SelfDefenseSpecialist_AbilityDef Self Defense Specialist
ShotgunTalent_AbilityDef +10% Shotgun Accuracy
SilencedWeaponTalent_AbilityDef +10% accuracy for silenced weapons
SneakAttack_AbilityDef Sneak Attack
Sniper_ClassProficiency_AbilityDef Sniper proficiency
SpitPoison_ShootAbilityDef spit poison
Stealth_AbilityDef Thief, +25% stealth
Stimpack_AbilityDef Stimpack
Strike_ShootAbilityDef presumably the fire button for melee only characters
Strongman_AbilityDef Strongman
StunStatusImmunity_AbilityDef Immunity to daze
SurpriseAttack_AbilityDef Surprise Attack
Technician_ClassProficiency_AbilityDef Technician proficiency
ThrowGrenade_ShootAbilityDef Throw Grenade
Vanish_AbilityDef Vanish
VirusImmunity_DamageMultiplierAbilityDef Immunity to virus
WarCry_AbilityDef War Cry
WeakSpot_AbilityDef Weak Spot

Other Skills

These here need clarification but are part of the game.

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