en:gaming_theory:tournament
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en:gaming_theory:tournament [2024-01-05-02-02] – 7saturn | en:gaming_theory:tournament [2024-01-05-02-03] (current) – 7saturn | ||
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As an example: First player A wins, then player B wins, then player A wins again. Then the score is 2:1 for player A, regardless of the details of the single matches frag counts. This style is used by [[..: | As an example: First player A wins, then player B wins, then player A wins again. Then the score is 2:1 for player A, regardless of the details of the single matches frag counts. This style is used by [[..: | ||
- | Another variation is when more players are allowed to be active on the same server, the duel combinations are rotated, | + | Another variation is when more players are allowed to be active on the same server, the duel combinations are rotated. Whenever a player gets fragged, he is moved to spectator and another takes his place. So each player will have to play against any other player |
[[..: | [[..: |
en/gaming_theory/tournament.1704420122.txt.gz · Last modified: 2024-01-05-02-02 by 7saturn