en:gaming_theory:strategy_game
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en:gaming_theory:strategy_game [2022-04-01-21-39] – ↷ Page moved from en:games:gaming_theory:strategy_game to en:gaming_theory:strategy_game 7saturn | en:gaming_theory:strategy_game [2022-04-02-10-58] (current) – 7saturn | ||
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===== Examples ===== | ===== Examples ===== | ||
==== RTS ==== | ==== RTS ==== | ||
- | * [[Starcraft Broodwar]] | + | * [[..:games:Starcraft Broodwar]] |
- | * [[Starcraft 2]] | + | * [[..:games:Starcraft 2]] |
- | * [[Rise of Nations]] | + | * [[..:games:Rise of Nations]] |
- | * [[Ashes of the Singularity | + | * [[..: |
- | * [[Total Annihilation]] | + | * [[..:games:Total Annihilation]] |
- | * [[Star Trek - Armada | + | * [[..: |
==== TBS ==== | ==== TBS ==== | ||
- | * [[X-COM UFO defense]] | + | * [[..:games:X-Com UFO Defense]] |
- | * [[UFO2000]] | + | * [[..:games:UFO2000]] |
- | * [[Warlords 1]] | + | * [[..:games:Warlords 1]] |
===== Critics on the Term ===== | ===== Critics on the Term ===== | ||
There is a very important difference between the meanings of the word strategy and the word tactic. Strategy aims more at a grand concept of defeating an opponent while tactics are more small-sized. A crude discrimination might be, that tactics describe more how you achieve something while strategy describes what is to be achieved. | There is a very important difference between the meanings of the word strategy and the word tactic. Strategy aims more at a grand concept of defeating an opponent while tactics are more small-sized. A crude discrimination might be, that tactics describe more how you achieve something while strategy describes what is to be achieved. | ||
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For example the decision whether to go for a more economy-driven game instead of an early attack campaign can be considered strategy while the selection of proper units for the actual attacks and their deployment is tactics. | For example the decision whether to go for a more economy-driven game instead of an early attack campaign can be considered strategy while the selection of proper units for the actual attacks and their deployment is tactics. | ||
- | The distinction also depends on the kind of game you play, respectively what game mechanics are involved. While in [[Starcraft Broodwar|Starcraft]] grand scale strategies are not really an issue (and on the other hand, very early skrimishs are very common), in games such as [[Supreme Commander]] or [[Company of Heroes]] it might very much make a big difference how you plan on progressing your campaign to take map points. Actually early attacks on a great Supreme Commander map might not even be feasible, as traversing the map simply takes too much time to use [[rush]] tactics or early reconnaissance. | + | The distinction also depends on the kind of game you play, respectively what game mechanics are involved. While in [[..: |
This is why some people say, the term " | This is why some people say, the term " | ||
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* [[Real Time Strategy]] | * [[Real Time Strategy]] | ||
- | [ [[Games Database]] ] [ [[Game Related Terms]] ] | + | [ [[..:Games Database]] ] [ [[..:Game Related Terms]] ] |
en/gaming_theory/strategy_game.1648849147.txt.gz · Last modified: 2022-04-01-21-39 by 7saturn