User Tools

Site Tools


en:gaming_theory:modification

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
en:gaming_theory:modification [2022-04-02-10-54] 7saturnen:gaming_theory:modification [2022-04-02-19-31] (current) 7saturn
Line 1: Line 1:
 ====== Modification ====== ====== Modification ======
-A modification, or usually just >>mod<< is an alteration of a computer game, that (in contrast to commercial changes to such a game) is made by private persons. Other than [[Downloadable Content|DLC]]s or game modes already present in the game, a part of the game is altered or extended by mods, hence the simple name. There are many variations of mods, ranging from simple re-skins over changes to game mechanics and adding new content up to complete conversions, which alter the entire game altogether, so that basically a completely new game is made from the original game. The people, who create mods are often referd to as >>modders<<.+A modification, or usually just >>mod<< is an alteration of a computer game, that (in contrast to commercial changes to such a game) is made by private persons. Other than [[Downloadable Content|DLC]]s or game modes already present in the game, a part of the game is altered or extended by mods, hence the simple name. There are many variations of mods, ranging from simple re-skins over changes to game mechanics and adding new content up to complete conversions, which alter the entire game altogether, so that basically a completely new game is made from the original game. The people, who create mods are often referred to as >>modders<<.
  
 Mods may or may not be intended outcomes by the owners of rights to the original game. While some games are explicitly designed to allow and encourage modding of the game, others were never intended to be modded. Therefore the challenges to mod a game may be either rather low (at least for simple changes, like adding a new player's model) or highly demanding (when the game's design makes it difficult and/or the intended kind of modification is rather elaborate). Mods may or may not be intended outcomes by the owners of rights to the original game. While some games are explicitly designed to allow and encourage modding of the game, others were never intended to be modded. Therefore the challenges to mod a game may be either rather low (at least for simple changes, like adding a new player's model) or highly demanding (when the game's design makes it difficult and/or the intended kind of modification is rather elaborate).
en/gaming_theory/modification.1648896882.txt.gz · Last modified: 2022-04-02-10-54 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki