Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision |
en:gaming_theory:deathmatch [2022-04-01-21-39] – ↷ Links adapted because of a move operation 7saturn | en:gaming_theory:deathmatch [2022-04-02-10-49] (current) – 7saturn |
---|
====== Deathmatch ====== | ====== Deathmatch ====== |
This is a game mode mostly used in [[shooter|Shooters]] and is also known as >>free for all<< (FFA). The primary goal is to eliminate as many opponents as possible while avoiding being eliminated yourself. Usually there are two kinds of goals implemented: Reaching a pre-defined number of frags first (no time limit) or getting as many frags as possible within a certain time limit. For [[..:games:strategy_games]] the goal usually is to defeat an opponent permanently. Usually everybody plays against everyone else. A variation of that rule is the [[team deathmatch]]. There are also variations known to alter the scores you get, like the [[..:games:star_trek_-_voyager_elite_force#Game Modes|Action Hero]] mode of Star Trek: Voyager Elite Force. | This is a game mode mostly used in [[shooter|Shooters]] and is also known as >>free for all<< (FFA). The primary goal is to eliminate as many opponents as possible while avoiding being eliminated yourself. Usually there are two kinds of goals implemented: Reaching a pre-defined number of frags first (no time limit) or getting as many frags as possible within a certain time limit. For [[..:gaming theory:strategy games]] the goal usually is to defeat an opponent permanently. Usually everybody plays against everyone else. A variation of that rule is the [[team deathmatch]]. There are also variations known to alter the scores you get, like the [[en:gaming_theory:action_hero|Action Hero]] mode of Star Trek: Voyager Elite Force. |
| |
This mode centers strongly on each player for himself. This is the reason why it is very popular for players trying to play [[competitive]], as the results strongly depend on the abilities of every player for himself. (Much in contrast to other game modes such as [[Capture the Flag]] or team deathmatch.) | This mode centers strongly on each player for himself. This is the reason why it is very popular for players trying to play [[competitive]], as the results strongly depend on the abilities of every player for himself. (Much in contrast to other game modes such as [[Capture the Flag]] or team deathmatch.) |
| |
[ [[..:games:games_database]] ] [ [[..:games:game_related_terms]] ] | [ [[..:Games Database]] ] [ [[..:Game Related Terms]] ] |