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en:games:star_trek_armada_1:zone_file_system [2025-05-05-00-16] – [Directories] 7saturnen:games:star_trek_armada_1:zone_file_system [2025-05-05-00-25] (current) – [Zone File System] 7saturn
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 ====== Zone File System ====== ====== Zone File System ======
-The //Zone File System// is a method used by //Star Trek: Armada// to store game assets in archive-like files, namely the //objtxt.zfs// and //assets.zfs//. Especially the latter contains most of the [[en:games:star_trek_armada_1:modding:ODF files]] as well as the [[en:games:star_trek_armada_1:modding:tech_tree_file|tech tree files]]. The contents are not stored in their plain format, so the whole storage method may be considered kind of a method of obfuscation of actual game assets. The format is, however not very complicated to decipher/unpack.+The //Zone File System// is a method used by //Star Trek: Armada// to store game assets in archive-like files, namely the //objtxt.zfs// and //assets.zfs//. Especially the latter contains most of the [[en:games:star_trek_armada_1:modding:ODF files]] as well as the [[en:games:star_trek_armada_1:modding:tech_tree_file|tech tree files]]. The contents are not stored in their plain format, so the whole storage method may be considered kind of a method of obfuscation of actual game assets. The format is, however not very complicated to decipher/unpack. [[en:games:star_trek_-_armada_2|Star Trek: Armada II]] did not use this method of delivering game contents any more.
 ===== ZFS File Format ===== ===== ZFS File Format =====
 A ZFS has a header as well as directory-like sections and actual file content sections. A ZFS has a header as well as directory-like sections and actual file content sections.
Line 6: Line 6:
 The header has a length of 28 byte, consisting of the following information: The header has a length of 28 byte, consisting of the following information:
 ^  Start Offset  ^  Data Type  ^  Meaning  ^ ^  Start Offset  ^  Data Type  ^  Meaning  ^
-| 0 | uint32 | ID of the File, usually ''ZFSF'' |+| 0 | uint32 | ID of the File, Usually ''ZFSF'' |
 | 4 | uint32 | Version of the Format of the File, for Armada That is 1. | | 4 | uint32 | Version of the Format of the File, for Armada That is 1. |
 | 8 | uint32 | Maximum length of a File Name in Directories (//max. file name length//). | | 8 | uint32 | Maximum length of a File Name in Directories (//max. file name length//). |
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-===== objtxt.zfs ===== 
-The stock game file //objtxt.zfs// contains mostly mission objective texts as well as one //testobjectives.t// file: 
  
-++++ (click to expand) | 
- 
-  * //b1ob1.txt//, 
-  * //b1ob2.txt//, 
-  * //b1ob3.txt//, 
-  * //b1ob4.txt//, 
-  * //b3ob1.txt//, 
-  * //b3ob2.txt//, 
-  * //b4ob1.txt//, 
-  * //b5ob1.txt//, 
-  * //f1ob1.txt//, 
-  * //f1ob2.txt//, 
-  * //f1ob3.txt//, 
-  * //f2ob1.txt//, 
-  * //f2ob2.txt//, 
-  * //f2ob3.txt//, 
-  * //f2ob4.txt//, 
-  * //f2ob5.txt//, 
-  * //f2ob6.txt//, 
-  * //f3ob1.txt//, 
-  * //f3ob2.txt//, 
-  * //f3ob3.txt//, 
-  * //f5ob1.txt//, 
-  * //f5ob2.txt//, 
-  * //f5ob3.txt//, 
-  * //f5ob4.txt//, 
-  * //f5ob5.txt//, 
-  * //fi1ob1.txt//, 
-  * //fi1ob2.txt//, 
-  * //fi4ob1.txt//, 
-  * //fi4ob2.txt//, 
-  * //fi5ob1.txt//, 
-  * //fi5ob2.txt//, 
-  * //fi5ob3.txt//, 
-  * //fi5ob4.txt//, 
-  * //fi5tm1.txt//, 
-  * //fi5tm2.txt//, 
-  * //fi5tm3.txt//, 
-  * //fi5tm4.txt//, 
-  * //fi5tm5.txt//, 
-  * //fi5tm6.txt//, 
-  * //fi5tm7.txt//, 
-  * //fi5tm8.txt//, 
-  * //fi5tm9.txt//, 
-  * //fi6ob1.txt//, 
-  * //fi6ob2.txt//, 
-  * //fi6ob3.txt//, 
-  * //fi6ob4.txt//, 
-  * //fi6ob5.txt//, 
-  * //fi6ob6.txt//, 
-  * //k1ob1.txt//, 
-  * //k1ob2.txt//, 
-  * //k1ob3.txt//, 
-  * //k3ob1.txt//, 
-  * //k4ob1.txt//, 
-  * //k5ob1.txt//, 
-  * //r2ob1.txt//, 
-  * //r2ob10.txt//, 
-  * //r2ob11.txt//, 
-  * //r2ob12.txt//, 
-  * //r2ob2.txt//, 
-  * //r2ob3.txt//, 
-  * //r2ob4.txt//, 
-  * //r2ob5.txt//, 
-  * //r2ob6.txt//, 
-  * //r2ob7.txt//, 
-  * //r2ob8.txt//, 
-  * //r2ob9.txt//, 
-  * //r2tm1.txt//, 
-  * //r2tm2.txt//, 
-  * //r2tm3.txt//, 
-  * //r2tm4.txt//, 
-  * //r3ob1.txt//, 
-  * //r3ob2.txt//, 
-  * //r3ob3.txt//, 
-  * //r3ob4.txt//, 
-  * //r4ob1.txt//, 
-  * //r4ob2.txt//, 
-  * //r5ob1.txt//, 
-  * //r5ob2.txt//, 
-  * //r5ob3.txt//, 
-  * //r5ob4.txt// and 
-  * //testobjectives.t//. 
- 
-++++ 
 ===== assets.zfs ===== ===== assets.zfs =====
 This file contains almost all the [[.modding:ODF files]] as well as [[.modding:Tech Tree File|tech tree files]]: This file contains almost all the [[.modding:ODF files]] as well as [[.modding:Tech Tree File|tech tree files]]:
Line 673: Line 586:
  
 ++++ ++++
 +
 +===== objtxt.zfs =====
 +The stock game file //objtxt.zfs// contains mostly mission objective texts as well as one //testobjectives.t// file:
 +
 +++++ (click to expand) |
 +
 +  * //b1ob1.txt//,
 +  * //b1ob2.txt//,
 +  * //b1ob3.txt//,
 +  * //b1ob4.txt//,
 +  * //b3ob1.txt//,
 +  * //b3ob2.txt//,
 +  * //b4ob1.txt//,
 +  * //b5ob1.txt//,
 +  * //f1ob1.txt//,
 +  * //f1ob2.txt//,
 +  * //f1ob3.txt//,
 +  * //f2ob1.txt//,
 +  * //f2ob2.txt//,
 +  * //f2ob3.txt//,
 +  * //f2ob4.txt//,
 +  * //f2ob5.txt//,
 +  * //f2ob6.txt//,
 +  * //f3ob1.txt//,
 +  * //f3ob2.txt//,
 +  * //f3ob3.txt//,
 +  * //f5ob1.txt//,
 +  * //f5ob2.txt//,
 +  * //f5ob3.txt//,
 +  * //f5ob4.txt//,
 +  * //f5ob5.txt//,
 +  * //fi1ob1.txt//,
 +  * //fi1ob2.txt//,
 +  * //fi4ob1.txt//,
 +  * //fi4ob2.txt//,
 +  * //fi5ob1.txt//,
 +  * //fi5ob2.txt//,
 +  * //fi5ob3.txt//,
 +  * //fi5ob4.txt//,
 +  * //fi5tm1.txt//,
 +  * //fi5tm2.txt//,
 +  * //fi5tm3.txt//,
 +  * //fi5tm4.txt//,
 +  * //fi5tm5.txt//,
 +  * //fi5tm6.txt//,
 +  * //fi5tm7.txt//,
 +  * //fi5tm8.txt//,
 +  * //fi5tm9.txt//,
 +  * //fi6ob1.txt//,
 +  * //fi6ob2.txt//,
 +  * //fi6ob3.txt//,
 +  * //fi6ob4.txt//,
 +  * //fi6ob5.txt//,
 +  * //fi6ob6.txt//,
 +  * //k1ob1.txt//,
 +  * //k1ob2.txt//,
 +  * //k1ob3.txt//,
 +  * //k3ob1.txt//,
 +  * //k4ob1.txt//,
 +  * //k5ob1.txt//,
 +  * //r2ob1.txt//,
 +  * //r2ob10.txt//,
 +  * //r2ob11.txt//,
 +  * //r2ob12.txt//,
 +  * //r2ob2.txt//,
 +  * //r2ob3.txt//,
 +  * //r2ob4.txt//,
 +  * //r2ob5.txt//,
 +  * //r2ob6.txt//,
 +  * //r2ob7.txt//,
 +  * //r2ob8.txt//,
 +  * //r2ob9.txt//,
 +  * //r2tm1.txt//,
 +  * //r2tm2.txt//,
 +  * //r2tm3.txt//,
 +  * //r2tm4.txt//,
 +  * //r3ob1.txt//,
 +  * //r3ob2.txt//,
 +  * //r3ob3.txt//,
 +  * //r3ob4.txt//,
 +  * //r4ob1.txt//,
 +  * //r4ob2.txt//,
 +  * //r5ob1.txt//,
 +  * //r5ob2.txt//,
 +  * //r5ob3.txt//,
 +  * //r5ob4.txt// and
 +  * //testobjectives.t//.
 +
 +++++
 +
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en/games/star_trek_armada_1/zone_file_system.1746404176.txt.gz · Last modified: 2025-05-05-00-16 by 7saturn

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