en:games:star_trek_armada_1:sensor_stations
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en:games:star_trek_armada_1:sensor_stations [2022-03-31-19-41] – ↷ Page moved and renamed from en:games:armada_1_sensor_stations to en:games:star_trek_armada_1:sensor_stations 7saturn | en:games:star_trek_armada_1:sensor_stations [2022-08-11-19-07] (current) – 7saturn | ||
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====== Armada 1 Sensor Stations ====== | ====== Armada 1 Sensor Stations ====== | ||
- | The sensor stations of the game //Star Trek: Armada// are the eyes of the player. Their scanning range of 1000 is the highest in the entire game. When enhanced with a [[Armada 1 Tachyon Detection Grid|Tachyon Detection Grid]] they can even uncover [[Armada 1 Cloak|cloaked]] ships. This makes them the ideal surveillance tool. Their shields are with a value of 1000 not too low, but they won't hold out long against an attacker. Their only drawback is their lack of an offensive system. | + | The sensor stations of the game //Star Trek: Armada// are the eyes of the player. Their scanning range of 1000 is the highest in the entire game. When enhanced with a [[tachyon_detection_grid|Tachyon Detection Grid]] they can even uncover [[cloak|cloaked]] ships. This makes them the ideal surveillance tool. Their shields are with a value of 1000 not too low, but they won't hold out long against an attacker. Their only drawback is their lack of an offensive system. |
^ Depiction | ^ Depiction | ||
- | | {{ :en:games:star_trek_armada_1_borg_sensorstation.png? | + | | {{ en:games:star_trek_armada_1: |
- | | {{ :en:games:star_trek_armada_1_fed_sensor.png? | + | | {{ en:games:star_trek_armada_1: |
- | | {{ :en:games:star_trek_armada_1_kling_sensor.png? | + | | {{ en:games:star_trek_armada_1: |
- | | {{ :en:games:star_trek_armada_1_rom_sensorstation.png? | + | | {{ en:games:star_trek_armada_1: |
- | {{page>.: | + | ===== See Also ===== |
+ | * [[Optimal Sensor Placement]] | ||
+ | |||
+ | {{page>footer& |
en/games/star_trek_armada_1/sensor_stations.1648755691.txt.gz · Last modified: 2022-03-31-19-41 by 7saturn