en:games:star_trek_armada_1:modding
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en:games:star_trek_armada_1:modding [2022-04-17-08-21] – created 7saturn | en:games:star_trek_armada_1:modding [2024-01-16-22-02] (current) – [File Types] 7saturn | ||
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The game //Star Trek: Armada// allows for extensive [[: | The game //Star Trek: Armada// allows for extensive [[: | ||
- | Armada is based on the [[: | + | Armada is based on the [[: |
> You will lead a small force behind enemy lines to destroy the Furies launch pad. You will only have a limited amount of time to hit your target and then you must return to the dust off site before the moon explodes. | > You will lead a small force behind enemy lines to destroy the Furies launch pad. You will only have a limited amount of time to hit your target and then you must return to the dust off site before the moon explodes. | ||
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| bzn | Map object definition, this defines where and which objects are placed on the map. | | | bzn | Map object definition, this defines where and which objects are placed on the map. | | ||
| bmp | Bitmap graphics, used for different aspects of the game. | | | bmp | Bitmap graphics, used for different aspects of the game. | | ||
- | | odf | Object Definition File, defines the game mechanic properties (e.g. shields, weapons, scanning rang, etc.) of a unit or station or weapon. | | + | | odf | [[.: |
- | | tt | Tech Tree file. Contains | + | | tt | [[.: |
| dsl | script file | | | dsl | script file | | ||
| drl | Rules file | | | drl | Rules file | | ||
| sav | Saved game, actually just another extension for bzns. | | | sav | Saved game, actually just another extension for bzns. | | ||
- | | ias | Additional information on saved games that were made from an Instant Action match. | | + | | ias | Additional information on saved games that were made from an //Instant Action// match. | |
- | | sod | Storm3D Object Definition | + | | sod | Storm3D Object Definition |
| wav | audio file | | | wav | audio file | | ||
- | | spr | Sprite, the representation of a map object | + | | spr | [[.modding: |
- | | tga | Truevision TGA graphics, used for the textures | | + | | tga | Truevision TGA graphics, used for [[en: |
| 1 to 6 | Also TGA files, but with a different extension. | | | 1 to 6 | Also TGA files, but with a different extension. | | ||
| zfs | Zone File System, contains data that is not to be presented in plain. | | | zfs | Zone File System, contains data that is not to be presented in plain. | | ||
===== Assets and Overriding with Addons ===== | ===== Assets and Overriding with Addons ===== | ||
By default, the odf files and tt files are not available as single files. They are stored in the zfs files. Most of them are password protected. The odf files are stored inside // | By default, the odf files and tt files are not available as single files. They are stored in the zfs files. Most of them are password protected. The odf files are stored inside // | ||
+ | |||
+ | ===== Tools ===== | ||
+ | ==== Storm3D Tool ==== | ||
+ | For viewing and slightly altering SOD files, the so-called //Storm3D Tool// may be used. This tool has one problem: It only works with the CD version of //Star Trek: Armada// (see also [[..: | ||
+ | ---- | ||
+ | [\_**[[Modding]]**\_] [\_[[.: | ||
{{page> | {{page> |
en/games/star_trek_armada_1/modding.1650183694.txt.gz · Last modified: 2022-04-17-08-21 by 7saturn