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en:games:star_trek_-_voyager_elite_force:voting_system [2024-08-10-09-01] – [Rules for the Vote Results] 7saturn | en:games:star_trek_-_voyager_elite_force:voting_system [2024-08-10-14-51] (current) – [How to Call for a Vote] 7saturn |
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* ''map //[mapname]//'': Switches directly to the map given by ''//[mapname]//''. Note: This is the **technical** name of the map, e.g. ''hm_voy1''. | * ''map //[mapname]//'': Switches directly to the map given by ''//[mapname]//''. Note: This is the **technical** name of the map, e.g. ''hm_voy1''. |
* ''kick //[playername]//'': Asks whether the player with the nick defined by ''//[playername]//'' should be kicked from the server. | * ''kick //[playername]//'': Asks whether the player with the nick defined by ''//[playername]//'' should be kicked from the server. |
* ''clientkick //[number]//'': Same as ''kick'', just this time with the players number ''//[number]//''. To get the number of a player, use ''/serverstatus''. | |
* ''g_gametype //[number]//'': Switch the game type, e. g. from [[en:gaming_theory:deathmatch|DM]] to [[en:gaming_theory:capture_the_flag|CTF]]. The change will take effect only after a changing the current map. See also [[en:games:star_trek_-_voyager_elite_force:setting_up_game_servers#game_types_and_modes|Game Types and Modes]] on valid values for ''//[number]//''. | * ''g_gametype //[number]//'': Switch the game type, e. g. from [[en:gaming_theory:deathmatch|DM]] to [[en:gaming_theory:capture_the_flag|CTF]]. The change will take effect only after a changing the current map. See also [[en:games:star_trek_-_voyager_elite_force:setting_up_game_servers#game_types_and_modes|Game Types and Modes]] on valid values for ''//[number]//''. |
===== How to Vote ===== | ===== How to Vote ===== |