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en:games:star_trek_-_voyager_elite_force:voting_system

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en:games:star_trek_-_voyager_elite_force:voting_system [2024-08-10-09-01] – [Rules for the Vote Results] 7saturnen:games:star_trek_-_voyager_elite_force:voting_system [2024-08-10-14-51] (current) – [How to Call for a Vote] 7saturn
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   * ''map //[mapname]//'': Switches directly to the map given by ''//[mapname]//''. Note: This is the **technical** name of the map, e.g. ''hm_voy1''.   * ''map //[mapname]//'': Switches directly to the map given by ''//[mapname]//''. Note: This is the **technical** name of the map, e.g. ''hm_voy1''.
   * ''kick //[playername]//'': Asks whether the player with the nick defined by ''//[playername]//'' should be kicked from the server.   * ''kick //[playername]//'': Asks whether the player with the nick defined by ''//[playername]//'' should be kicked from the server.
-  * ''clientkick //[number]//'': Same as ''kick'', just this time with the players number ''//[number]//''. To get the number of a player, use ''/serverstatus''. 
   * ''g_gametype //[number]//'': Switch the game type, e. g. from [[en:gaming_theory:deathmatch|DM]] to [[en:gaming_theory:capture_the_flag|CTF]]. The change will take effect only after a changing the current map. See also [[en:games:star_trek_-_voyager_elite_force:setting_up_game_servers#game_types_and_modes|Game Types and Modes]] on valid values for ''//[number]//''.   * ''g_gametype //[number]//'': Switch the game type, e. g. from [[en:gaming_theory:deathmatch|DM]] to [[en:gaming_theory:capture_the_flag|CTF]]. The change will take effect only after a changing the current map. See also [[en:games:star_trek_-_voyager_elite_force:setting_up_game_servers#game_types_and_modes|Game Types and Modes]] on valid values for ''//[number]//''.
 ===== How to Vote ===== ===== How to Vote =====
en/games/star_trek_-_voyager_elite_force/voting_system.txt · Last modified: 2024-08-10-14-51 by 7saturn

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