en:games:quake_3_arena_cvars
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en:games:quake_3_arena_cvars [2022-04-01-21-28] – ↷ Links adapted because of a move operation 7saturn | en:games:quake_3_arena_cvars [2023-04-06-19-57] (current) – 7saturn | ||
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====== Quake 3 Arena Cvars ====== | ====== Quake 3 Arena Cvars ====== | ||
- | Here is a selection of the configuration variables ([[.game_tech: | + | Here is a selection of the configuration variables ([[..:game_tech: |
^ Cvar ^ Description | ^ Cvar ^ Description | ||
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| cl_motd | enables message of the day | | | cl_motd | enables message of the day | | ||
| cl_motdstring | content of the message of the day | | | cl_motdstring | content of the message of the day | | ||
+ | | dedicated | Is the server a dedicated server? //listen server// (accessible via internet, not announced) = '' | ||
| dmflags | no falling damage = '' | | dmflags | no falling damage = '' | ||
| fraglimit | set fraglimit on a server (0 is no limit) | | | fraglimit | set fraglimit on a server (0 is no limit) | | ||
Line 46: | Line 47: | ||
| logfile | enable server log file | | | logfile | enable server log file | | ||
| net_ip | set the ip of the network card to be used by your server, not used in ioQuake derivatives | | | net_ip | set the ip of the network card to be used by your server, not used in ioQuake derivatives | | ||
+ | | net_mcast6addr | Sets the multicast address to be used for LAN server discovery. Default is // | ||
| net_port | set external port of your server | | | net_port | set external port of your server | | ||
| net_port6 | set external port of your server on ipv6 | | | net_port6 | set external port of your server on ipv6 | | ||
| net_qport | the source port your client utilizies | | | net_qport | the source port your client utilizies | | ||
| password | set password | | | password | set password | | ||
+ | | protocol | game version, e.g. '' | ||
+ | | r_logFile | '' | ||
| rconaddress | set remote console address | | | rconaddress | set remote console address | | ||
| rconpassword | set rcon password for remote operation from a client connected to the server. client must store the correct password in the rconpassword variable before they can issue console commands to the server preceeded by " | | rconpassword | set rcon password for remote operation from a client connected to the server. client must store the correct password in the rconpassword variable before they can issue console commands to the server preceeded by " | ||
+ | | sv_allowDownload | Are uploads to the clients allowed? '' | ||
| sv_cheats | allows cheats | | | sv_cheats | allows cheats | | ||
| sv_dlurl | the base of the http or ftp site that holds custom pk3 files for your server | | | sv_dlurl | the base of the http or ftp site that holds custom pk3 files for your server | | ||
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| sv_hostname | set the name of the server | | | sv_hostname | set the name of the server | | ||
| sv_keywords | set list of keywords for server browsers that support searching server lists | | | sv_keywords | set list of keywords for server browsers that support searching server lists | | ||
+ | | sv_killserver | Are clients able to issue a // | ||
| sv_lanforcerate | if this is enabled and dedicated mode is not 2, clients on your same subnet will ignore the " | | sv_lanforcerate | if this is enabled and dedicated mode is not 2, clients on your same subnet will ignore the " | ||
| sv_mapchecksum | current map’s bsp checksum, server-internal only | | | sv_mapchecksum | current map’s bsp checksum, server-internal only | | ||
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| sv_minping | set the minimum ping allowed on the server to keep low ping players out | | | sv_minping | set the minimum ping allowed on the server to keep low ping players out | | ||
| sv_minrate | set the minimum rate allowed on the server | | | sv_minrate | set the minimum rate allowed on the server | | ||
+ | | // | ||
| sv_packetdelay | simulate packet latency (0: off) | | | sv_packetdelay | simulate packet latency (0: off) | | ||
| sv_padpackets | force server to pad snapshot packets | | | sv_padpackets | force server to pad snapshot packets | | ||
Line 88: | Line 95: | ||
| sv_voip | ioq3: enables voip | | | sv_voip | ioq3: enables voip | | ||
| sv_zombietime | set inactivity time before clients (zombies) are disconnected | | | sv_zombietime | set inactivity time before clients (zombies) are disconnected | | ||
+ | | // | ||
| timelimit | amount of time before new map loads or next match begins | | | timelimit | amount of time before new map loads or next match begins | | ||
+ | | timescale | Sets server timescale modifier | | ||
| username | set username | | | username | set username | | ||
- | [ [[Quake 3 Arena]] ] [ [[Games Database]] ] | + | [ [[Quake 3 Arena]] ] [ [[..:Games Database]] ] |
en/games/quake_3_arena_cvars.1648848520.txt.gz · Last modified: 2022-04-01-21-28 by 7saturn