en:games:building_lilium_voyager
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en:games:building_lilium_voyager [2020-06-01-09-41] – [Linux] 7saturn | en:games:building_lilium_voyager [2024-12-25-16-24] (current) – 7saturn | ||
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====== Building Lilium Voyager ====== | ====== Building Lilium Voyager ====== | ||
For the source files of Lilium Voyager please use [[https:// | For the source files of Lilium Voyager please use [[https:// | ||
+ | |||
+ | Also note, that building for Windows x86 does not result in a build that works on Windows 9x/ME any more. You need at least XP for that to work. (But then again, if you are concerned with security issues for needing to use a more modern client, you should not use those systems either any longer.) | ||
===== Linux ===== | ===== Linux ===== | ||
On Linux it is possible to build for both variations, x86 and amd64. It is also possible to cross compile for Windows (32 and 64 bit), see next section for that. To compile on Linux you require the following prerequisites installed: | On Linux it is possible to build for both variations, x86 and amd64. It is also possible to cross compile for Windows (32 and 64 bit), see next section for that. To compile on Linux you require the following prerequisites installed: | ||
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If you want to compile the 32 bit version on an amd64 platform, you might also need to do these steps: | If you want to compile the 32 bit version on an amd64 platform, you might also need to do these steps: | ||
- | - '' | + | - '' |
- '' | - '' | ||
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'' | '' | ||
- | So what '' | + | So what '' |
===== Cross compile for Windows via Linux ===== | ===== Cross compile for Windows via Linux ===== | ||
- | For cross-compiling from Linux to Windows the MingW environment is necessary. Use something like '' | + | For cross-compiling from Linux to Windows the MingW environment is necessary. Use something like '' |
'' | '' | ||
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* Remove the build directory if you previously built ioq3 using make, because it defaults to 10.7 compatibility. | * Remove the build directory if you previously built ioq3 using make, because it defaults to 10.7 compatibility. | ||
- | * Run '' | + | |
If you're running Mac OS 10.7 or newer you can build a x86 / x86_64 universal binary that is compatible with 10.7 or later. (Not particularly useful since all Mac OS 10.7 and later are x86_64.) | If you're running Mac OS 10.7 or newer you can build a x86 / x86_64 universal binary that is compatible with 10.7 or later. (Not particularly useful since all Mac OS 10.7 and later are x86_64.) | ||
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* '' | * '' | ||
* '' | * '' | ||
+ | |||
+ | You can also compile for Linux, when adding '' | ||
After the build completes the output files will be in the '' | After the build completes the output files will be in the '' | ||
- | [[Star Trek - Voyager Eliteforce#Building Lilium Voyager|Back to Star Trek - Voyager Elite Force]] | + | ===== Pre-Compiled Binaries ===== |
+ | As many users would find it requiring too much effort compiling Lilium Voyager themselves, pre-compiled binaries can be found [[https:// | ||
+ | |||
+ | [ [[star_trek_-_voyager_elite_force#Building Lilium Voyager|Back to Star Trek - Voyager Elite Force]] |
en/games/building_lilium_voyager.1591004505.txt.gz · Last modified: 2020-06-01-09-41 by 7saturn