en:game_tech:directx
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Games using DirectX 7 or older, are affected by a problem, that only occurs, if the game tries to exceed 2048 pixels in x- or y-direction. Once the game tries to set that resolution (might happen right away, when the menu is rendered in that resolution, or only later, when the actual game is rendered) it crashes. Without any further means, this cannot be prevented, except by setting a lower resolution. There is however, the [[..: | Games using DirectX 7 or older, are affected by a problem, that only occurs, if the game tries to exceed 2048 pixels in x- or y-direction. Once the game tries to set that resolution (might happen right away, when the menu is rendered in that resolution, or only later, when the actual game is rendered) it crashes. Without any further means, this cannot be prevented, except by setting a lower resolution. There is however, the [[..: | ||
===== See Also ===== | ===== See Also ===== | ||
- | * [[..:Network_terms]] | + | * [[..:Network Terms]] |
[[..: | [[..: |
en/game_tech/directx.1648853774.txt.gz · Last modified: 2022-04-01-22-56 by 7saturn