en:gaming_theory:high_score
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en:gaming_theory:high_score [2022-04-01-23-39] – ↷ Links adapted because of a move operation 7saturn | en:gaming_theory:high_score [2022-04-01-23-41] – ↷ Links adapted because of a move operation 7saturn | ||
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Other games are kind of open-end, meaning, you cannot actually win them but will be faced with a situation, that will defeat the player eventually. In such settings the higher time of surviving is considered the goal. This can even be combined with [[coop|cooperational play]], like the [[..: | Other games are kind of open-end, meaning, you cannot actually win them but will be faced with a situation, that will defeat the player eventually. In such settings the higher time of surviving is considered the goal. This can even be combined with [[coop|cooperational play]], like the [[..: | ||
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en/gaming_theory/high_score.txt · Last modified: 2022-04-02-12-51 by 7saturn