Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Last revisionBoth sides next revision |
en:gaming_theory:first_person_shooter [2022-04-01-23-39] – ↷ Links adapted because of a move operation 7saturn | en:gaming_theory:first_person_shooter [2022-04-01-23-41] – ↷ Links adapted because of a move operation 7saturn |
---|
This is a classic look for first person shooters, taken from [[..:games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]]. You have some kind of hud, showing you details of the state or your character, such as ammunition and weapons carried, health or armour. Some games also have a kind of radar view, that may show the direction in which objectives are or opponents or team members. Classically there is some sort of cross hair at the center of the screen, showing you where your character is currently aiming at. | This is a classic look for first person shooters, taken from [[..:games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]]. You have some kind of hud, showing you details of the state or your character, such as ammunition and weapons carried, health or armour. Some games also have a kind of radar view, that may show the direction in which objectives are or opponents or team members. Classically there is some sort of cross hair at the center of the screen, showing you where your character is currently aiming at. |
| |
[ [[..:games:games_database]] ] [ [[..:games:game_related_terms]] ] | [ [[..:games_database]] ] [ [[..:game_related_terms]] ] |