User Tools

Site Tools


en:gaming_theory:first_person_shooter

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Last revisionBoth sides next revision
en:gaming_theory:first_person_shooter [2022-04-01-23-39] – ↷ Links adapted because of a move operation 7saturnen:gaming_theory:first_person_shooter [2022-04-01-23-41] – ↷ Links adapted because of a move operation 7saturn
Line 6: Line 6:
 This is a classic look for first person shooters, taken from [[..:games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]]. You have some kind of hud, showing you details of the state or your character, such as ammunition and weapons carried, health or armour. Some games also have a kind of radar view, that may show the direction in which objectives are or opponents or team members. Classically there is some sort of cross hair at the center of the screen, showing you where your character is currently aiming at. This is a classic look for first person shooters, taken from [[..:games:star_trek_-_voyager_elite_force|Star Trek: Voyager Elite Force]]. You have some kind of hud, showing you details of the state or your character, such as ammunition and weapons carried, health or armour. Some games also have a kind of radar view, that may show the direction in which objectives are or opponents or team members. Classically there is some sort of cross hair at the center of the screen, showing you where your character is currently aiming at.
  
-[ [[..:games:games_database]] ] [ [[..:games:game_related_terms]] ]+[ [[..:games_database]] ] [ [[..:game_related_terms]] ]
en/gaming_theory/first_person_shooter.txt · Last modified: 2022-04-02-12-51 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki