en:gaming_theory:action_hero
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en:gaming_theory:action_hero [2022-04-01-23-39] – ↷ Links adapted because of a move operation 7saturn | en:gaming_theory:action_hero [2022-04-02-21-20] – 7saturn | ||
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- | ====== Action Hero (Game Mode) ====== | + | ====== Action Hero ====== |
This mode is a variation of [[deathmatch]]. The concept is, that one player starts out as a special role player. He receives certain bonuses such as increased health, automatically recovering from wounds over time or possessing all weapons and all ammunition from the start. There is exactly one player with the role of the Action Hero. The rest are ordinary player. In return, fragging the Action Hero in particular gives extra points and makes the fragger the Action Hero himself. If the player with the Action Hero role causes his own death (suicide/ | This mode is a variation of [[deathmatch]]. The concept is, that one player starts out as a special role player. He receives certain bonuses such as increased health, automatically recovering from wounds over time or possessing all weapons and all ammunition from the start. There is exactly one player with the role of the Action Hero. The rest are ordinary player. In return, fragging the Action Hero in particular gives extra points and makes the fragger the Action Hero himself. If the player with the Action Hero role causes his own death (suicide/ | ||
- | [[..:games: | + | [[..: |
en/gaming_theory/action_hero.txt · Last modified: 2023-02-05-07-16 by 7saturn