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en:games:unreal_tournament [2021-11-15-21-53] – [Do not Use Stats] 7saturnen:games:unreal_tournament [2021-12-12-09-29] – [Basic Settings] 7saturn
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 ===== Network/Internet Servers ===== ===== Network/Internet Servers =====
 ==== Basic Settings ==== ==== Basic Settings ====
-For your own UT server you have to enable ports 7777 and 7778 (UDP). 7777 is necessary for the actual joining7778 is for the server data query (map, player and such stuff are queried via it).+=== Internet Server === 
 +For your own UT server you have to forward the set UDP port. The defaults are 7777 7778. 7777 is necessary for the actual joining/playing while 7778 is for the server data query (map, player and such stuff are queried via it)
 +=== LAN Server === 
 +As the server uses different ports for LAN and online play, additional ports might have to be allowed in a blocking firewall of the LAN server. By default that would be 8777 (UDP). This port is used to find out about the actual ports, mentioned in the above section. Clients will send a broadcast on ports 8777-8786 (UDP) and listen for answers. So when setting the LAN port, make sure to use a port within this range. The actual internet play port is then told to the client by the server and participation is possible. It is //not// recommended, to forward that port on your NAT router, as it is solely meant for LAN play. 
 +=== Query Details === 
 +Read article [[Unreal Tournament 99 Query Protocol]] on details about that subject.
 ==== Do not Use Stats ==== ==== Do not Use Stats ====
 When starting a server, you should set your game stats value to false (''?gamestats=false''). Also set the [[cvar]] ''SendStats=False'' in section //[IpDrv.MasterServerUplink]// of your ini file. On 13.11.2018 the stats servers went offline. As [[https://www.reddit.com/r/unrealtournament/comments/9qg784/ut99_and_ut2004_stats_database/|Epic's stats servers will not return]], it does not make any sense to require players to use the stats with a pseudo account for this feature. When starting a server, you should set your game stats value to false (''?gamestats=false''). Also set the [[cvar]] ''SendStats=False'' in section //[IpDrv.MasterServerUplink]// of your ini file. On 13.11.2018 the stats servers went offline. As [[https://www.reddit.com/r/unrealtournament/comments/9qg784/ut99_and_ut2004_stats_database/|Epic's stats servers will not return]], it does not make any sense to require players to use the stats with a pseudo account for this feature.
en/games/unreal_tournament.txt · Last modified: 2023-08-19-09-47 by 7saturn

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