en:games:star_trek_armada_1:single-player_campaign
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en:games:star_trek_armada_1:single-player_campaign [2022-07-27-19-14] – [Tasks] 7saturn | en:games:star_trek_armada_1:single-player_campaign [2023-04-16-11-06] – [Bugs] 7saturn | ||
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In order to gather all the ships spread out on the map, implement kind of a snow-ball system: Collect the ships near your starting base by beaming in one(!) boarding party of five crew onto each ship. Re-crew and repair them and then send the Defiants and Ventures (they are the fastest) on their way to get the other ships, too. The Enterprise should help with that, too. In the beginning there is very little threat from the Borg, so you should be fine, as long as you act quickly. | In order to gather all the ships spread out on the map, implement kind of a snow-ball system: Collect the ships near your starting base by beaming in one(!) boarding party of five crew onto each ship. Re-crew and repair them and then send the Defiants and Ventures (they are the fastest) on their way to get the other ships, too. The Enterprise should help with that, too. In the beginning there is very little threat from the Borg, so you should be fine, as long as you act quickly. | ||
- | Once having all the ships gathered, make sure to protect the Mining Station with them. In the beginning it is particularly vulnerable, as it has no defenses surrounding it. You may also want to change that. Also it might help to add a third [[Federation Dilithium Freighter|Dilithium Freighter]] for maximum efficiency. It is debatable if repairing the two freighters present at the beginning | + | Once having all the ships gathered, make sure to protect the Mining Station with them. In the beginning it is particularly vulnerable, as it has no defenses surrounding it. You may also want to change that. Also it will help to add a third [[Federation Dilithium Freighter|Dilithium Freighter]] for maximum efficiency. Once done your income will be just enough to sustain continuous production on your yard. It is debatable if repairing the two freighters present at the beginning |
The gathered [[Defiant]] class ships are useful in the beginning, but later on they are not powerful enough to resist the on-going waves of Borg attacks. You may want to deconstruct them during mid-game for their resources. | The gathered [[Defiant]] class ships are useful in the beginning, but later on they are not powerful enough to resist the on-going waves of Borg attacks. You may want to deconstruct them during mid-game for their resources. | ||
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=== Bugs === | === Bugs === | ||
The mission narrative states during the cinematics and later, that the mission is placed around the starbase 612. In fact the [[Federation Starbase|starbase]] placed on the map is named //Starbase 312//. | The mission narrative states during the cinematics and later, that the mission is placed around the starbase 612. In fact the [[Federation Starbase|starbase]] placed on the map is named //Starbase 312//. | ||
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+ | Also the game states, that you may not get the Starbase or the Enterprise-E destroyed. That's to be taken literally. Nobody will keep you from deconstructing both for their resources and starting off somewhere else... This will have two effects: The initial wave, the cinematics will warn you about, will not head to the Starbase, as the objective for that mission script step is no longer existing. The ships will stand still at their spawning location. | ||
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+ | {{ : | ||
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+ | And also will it prevent you from losing the game by losing station or ship. They are no longer present, so cannot be destroyed. Also: If the Starbase or the Enterprise-E lose all their crew, the mission is //not// yet over. You can even deconstruct everything, and the mission is still on-going. | ||
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+ | {{ : | ||
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+ | It's debatable whether this is intentional or not, but it looks like it actually is a bug/ | ||
===== Klingon Missions ===== | ===== Klingon Missions ===== | ||
==== To the Gates of Sto' | ==== To the Gates of Sto' | ||
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=== Bugs === | === Bugs === | ||
Not actually a bug, but a peculiarity that is a consequence of the limitations of the game's engine: Whenever only one wormhole is placed, instead of a pair, trying to enter it //will// crash the game. For that reason there //must// be a second wormhole, besides the destination wormhole for the Avenger. The wormhole is not present right from the beginning but after reaching Martok' | Not actually a bug, but a peculiarity that is a consequence of the limitations of the game's engine: Whenever only one wormhole is placed, instead of a pair, trying to enter it //will// crash the game. For that reason there //must// be a second wormhole, besides the destination wormhole for the Avenger. The wormhole is not present right from the beginning but after reaching Martok' | ||
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+ | Some oversight in mission design is the player' | ||
==== A Good Day to Die ==== | ==== A Good Day to Die ==== | ||
{{: | {{: |
en/games/star_trek_armada_1/single-player_campaign.txt · Last modified: 2023-04-16-11-20 by 7saturn