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en:games:star_trek_armada_1:modding

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en:games:star_trek_armada_1:modding [2023-12-05-22-23] 7saturnen:games:star_trek_armada_1:modding [2024-01-16-22-10] – [File Types] 7saturn
Line 35: Line 35:
 | drl | Rules file | | drl | Rules file |
 | sav | Saved game, actually just another extension for bzns. | | sav | Saved game, actually just another extension for bzns. |
-| ias | Additional information on saved games that were made from an Instant Action match. |+| ias | Additional information on saved games that were made from an //Instant Action// match. |
 | sod | Storm3D Object Definition file, information on meshes, hardpoints and sprite markers. | | sod | Storm3D Object Definition file, information on meshes, hardpoints and sprite markers. |
 | wav | audio file | | wav | audio file |
-| spr | Sprite, the representation of a map object on the tactical map. |+| spr | [[.modding:Sprites|Sprite]], the optical representation of an element, e.g. a weapon or a map object. |
 | tga | Truevision TGA graphics, used for the textures | | tga | Truevision TGA graphics, used for the textures |
 | 1 to 6 | Also TGA files, but with a different extension. | | 1 to 6 | Also TGA files, but with a different extension. |
en/games/star_trek_armada_1/modding.txt · Last modified: 2024-01-16-23-02 by 7saturn

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