en:games:star_trek_-_voyager_elite_force:versions
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en:games:star_trek_-_voyager_elite_force:versions [2022-10-23-14-34] – [ioEF] 7saturn | en:games:star_trek_-_voyager_elite_force:versions [2022-10-23-14-35] – [Building Lilium Voyager] 7saturn | ||
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All these binaries have the limitation, that they are based on code released under the general public license (GPL). As the game code used in the QVMs was never released under the GPL but still falls under the intellectual property rights of [[..: | All these binaries have the limitation, that they are based on code released under the general public license (GPL). As the game code used in the QVMs was never released under the GPL but still falls under the intellectual property rights of [[..: | ||
==== ioEF ==== | ==== ioEF ==== | ||
- | So to say the very first incarnation of ioQuake3 based EF versions. It already contained many improvements but is not maintained any more today. Today it's better to use [[#Lilium Voyager]] or [[#cMod]] right away, simply because that's where the work that Thilo has invested, is being continued so more recent problems are fixed as well. See also [[star_trek_-_voyager_elite_force# | + | So to say the very first incarnation of ioQuake3 based EF versions. It already contained many improvements but is not maintained any more today. Today it's better to use [[#Lilium Voyager]] or [[#cMod]] right away, simply because that's where the work that Thilo has invested, is being continued so more recent problems are fixed as well. See also [[..:star_trek_-_voyager_elite_force# |
[[http:// | [[http:// | ||
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The source files can be found [[https:// | The source files can be found [[https:// | ||
=== Building Lilium Voyager === | === Building Lilium Voyager === | ||
- | As written above, only the source files are published. You have to compile the executables (" | + | As written above, only the source files are published. You have to compile the executables (" |
==== cMod ==== | ==== cMod ==== | ||
There is another variation of EF based on ioQuake3 source, the cMod. First checkins are from 2017. At this point, some more information should be added here. The original resources can be found [[https:// | There is another variation of EF based on ioQuake3 source, the cMod. First checkins are from 2017. At this point, some more information should be added here. The original resources can be found [[https:// |
en/games/star_trek_-_voyager_elite_force/versions.txt · Last modified: 2023-12-30-22-24 by 7saturn