User Tools

Site Tools


en:games:star_trek_-_voyager_elite_force:versions

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
en:games:star_trek_-_voyager_elite_force:versions [2022-10-23-14-34] – [ioEF] 7saturnen:games:star_trek_-_voyager_elite_force:versions [2022-10-23-14-34] – [ioEF] 7saturn
Line 39: Line 39:
 All these binaries have the limitation, that they are based on code released under the general public license (GPL). As the game code used in the QVMs was never released under the GPL but still falls under the intellectual property rights of [[..:..:development studios:Raven Software]], the tripartite of server code, client code and game code misses the part of the game code (QVM) to be released entirely under the GPL. This also means, certain fixes, that were applied to the game code by Raven Software, cannot be simply integrated into the open source code of the various incarnations of free EF. All these binaries have the limitation, that they are based on code released under the general public license (GPL). As the game code used in the QVMs was never released under the GPL but still falls under the intellectual property rights of [[..:..:development studios:Raven Software]], the tripartite of server code, client code and game code misses the part of the game code (QVM) to be released entirely under the GPL. This also means, certain fixes, that were applied to the game code by Raven Software, cannot be simply integrated into the open source code of the various incarnations of free EF.
 ==== ioEF ==== ==== ioEF ====
-So to say the very first incarnation of ioQuake3 based EF versions. It already contained many improvements but is not maintained any more today. Today it's better to use [[#Lilium Voyager]] or [[#cMod]] right away, simply because that's where the work that Thilo has invested, is being continued so more recent problems are fixed as well. See also [[star_trek_-_voyager_elite_force#pak92.pk3]].+So to say the very first incarnation of ioQuake3 based EF versions. It already contained many improvements but is not maintained any more today. Today it's better to use [[#Lilium Voyager]] or [[#cMod]] right away, simply because that's where the work that Thilo has invested, is being continued so more recent problems are fixed as well. See also [[..:star_trek_-_voyager_elite_force#pak92.pk3]].
  
 [[http://beer-garden.n5net.com/2011/02/09/interview-thilo-schulz-ef-1-37-patch-author-ioq3-maintainer/|Here]] is also a short interview with Thilo. [[http://beer-garden.n5net.com/2011/02/09/interview-thilo-schulz-ef-1-37-patch-author-ioq3-maintainer/|Here]] is also a short interview with Thilo.
en/games/star_trek_-_voyager_elite_force/versions.txt · Last modified: 2023-12-30-22-24 by 7saturn

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki