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en:games:star_trek_-_voyager_elite_force:server_query_protocol

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en:games:star_trek_-_voyager_elite_force:server_query_protocol [2023-07-31-22-59] – [Announce Game Server to Masterserver (Heartbeat)] 7saturnen:games:star_trek_-_voyager_elite_force:server_query_protocol [2023-07-31-23-03] – [Announce Game Server to Masterserver (Heartbeat)] 7saturn
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   - server state changes from full to only occupied,   - server state changes from full to only occupied,
   - console command ''heartbeat'' is issued and   - console command ''heartbeat'' is issued and
-  - server routinely gives a sign of life every five minutes. This is the longest a running game server will run without sending a heartbeat, while actually set to announce itself.+  - server routinely gives a sign of life every five minutes (hard-coded by the //HEARTBEAT_MSEC// variable of the server code in //sv_main.c//). This is the longest a running game server will run without sending a heartbeat, while actually set to announce itself.
  
 This form also applies 1:1 to IPv6 master servers. This form also applies 1:1 to IPv6 master servers.
en/games/star_trek_-_voyager_elite_force/server_query_protocol.txt · Last modified: 2023-08-14-11-07 by 7saturn

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