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en:games:star_trek_-_armada_1 [2020-03-09-22-09] – [Controls] 7saturnen:games:star_trek_-_armada_1 [2020-03-09-22-38] – [Other Map objects] 7saturn
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   * [[https://www.nexusmods.com/startrekarmada/mods/44/?|The Millenium Project]]: New models, textures, maps, etc., but remains compatible with the single player.   * [[https://www.nexusmods.com/startrekarmada/mods/44/?|The Millenium Project]]: New models, textures, maps, etc., but remains compatible with the single player.
   * [[https://www.armadafleetcommand.com/get-files?cw_action=fileview&file_id=1749|Star Trek vs. Star Wars Conversion Mod]], adds the New Republic, the Imperial Remnant and the newly established Federation. There are also some scenarios that can be played.   * [[https://www.armadafleetcommand.com/get-files?cw_action=fileview&file_id=1749|Star Trek vs. Star Wars Conversion Mod]], adds the New Republic, the Imperial Remnant and the newly established Federation. There are also some scenarios that can be played.
 +===== Game Play ======
 +==== Nebulae ====
 +There are five different nebulae with different effects on your ships.
 +^  Depiction  ^  Name  ^  Effect  ^
 +|  {{ :en:games:armada_1_cerulean_nebula.png?nolink&200 |}}  | Cerulean Nebula | Shields and weapon systems are inactive, units inside are hidden from outside scans. |
 +|  {{ :en:games:armada_1_metaphasic_nebula.png?nolink&200 |}}  | Metaphasic Nebula | Increases shield energy, repairs ships systems.|
 +|  {{ :en:games:armada_1_metrion_nebula.png?nolink&200 |}}  | Metreon Gas Nebula | Decreases shields, damages ships systems after there failure until total destruction of the unit. |
 +|  {{ :en:games:armada_1_mutara_nebula.png?nolink&200 |}}  | Mutara Nebula | Renders sensors and shields inoperative, hides units inside from outside scans. |
 +|  {{ :en:games:armada_1_radio_active_nebula.png?nolink&200 |}}  | Radioactive Nabula | Deactivates life support systems, so the crew slowly dies, until the ship is empty. |
 +==== Other Map objects ====
 +^  Depiction  ^  Name  ^  Effect  ^
 +|  {{ :en:games:armada_1_asteroids.png?nolink&200 |}}  | Asteroid field | Blocks the way, can only be overcome with worm holes, phase cloaks or transwarp gates. There are two variations of it, the stationary and the mobile version. The mobile version has asteroid belts moving on fix paths, often with small gaps to have a chance of getting through. |
 +|  {{ :en:games:armada_1_black_hole.png?nolink&200 |}}  | Black hole | Ships without active propulsion systems (damaged, deactivated by special weapon, empty ship) which are too close to their gravity wells are sucked in and destroyed. |
 +|  {{ :en:games:armada_1_dilithium_moon.png?nolink&200 |}}  | Dilithium moon | Primary source of dilithium, besides captured and own ships. Starting amount of dilithium is 20.000 units. |
 +|  {{ :en:games:armada_1_infinite_dilithium_moon.png?nolink&200 |}}  | Infinite dilithium moon | Same as dilithium moon but holding infinite resources. |
 +|  {{ :en:games:armada_1_ferengi_approaching.png?nolink&200 |}}  | Ferengi | Not actually map objects, but not part of a real faction. When a ship is adrift (no crew, damaged/deactivated propulsion) the Ferengi will attempt to steal the ship (salvage). If they succeed in getting to the border of the map, the ship is lost. |
 +|  {{ :en:games:armada_1_planets.png?nolink&200 |}}  | Planets | Planets are depicted by big planet like graphics in the background of the game grid. Star bases placed in their vicinity increase crew faster than usual. If this is the case can be seen by a blue instead of green representation when placing a new star base on the map. |
 +|  {{ :en:games:armada_1_wormhole.png?nolink&200 |}}  | Wormhole closed | This is the closed depiction of a worm hole. There is always a pair of worm holes, never one alone. One side is connected to the other side of each pair. Allows ships to travel to the second one, when sent into the first. During a short period of time while traveling through a worm hole, ships cannot be commanded. |
 +|  {{ :en:games:armada_1_wormhole_open.png?nolink&200 |}}  | Wormhole opened | This representation is used, while a ship is traveling through the worm hole pair. The depiction is the same on both ends. |
 +
 ===== Screenshots ===== ===== Screenshots =====
 You create them with "CTRL" + "ALT" + "Z". But it only works in the game, not in the menu. This means that you can't take screenshots from the final list (stats). However, for some it works that you switch the game with ''ALT''+''Enter'' into the window-mode when you are still in the game, and then just make the screenshot with Windows. It's cumbersome, but you get a result. You just have to switch early enough, because ''Alt''+''Enter'' doesn't work in menus. You create them with "CTRL" + "ALT" + "Z". But it only works in the game, not in the menu. This means that you can't take screenshots from the final list (stats). However, for some it works that you switch the game with ''ALT''+''Enter'' into the window-mode when you are still in the game, and then just make the screenshot with Windows. It's cumbersome, but you get a result. You just have to switch early enough, because ''Alt''+''Enter'' doesn't work in menus.
en/games/star_trek_-_armada_1.txt · Last modified: 2024-01-30-17-49 by 7saturn

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