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en:games:openxcom [2020-05-01-14-43] – [Savegame Information] 7saturnen:games:openxcom [2020-05-01-14-47] – [Savegame Information] 7saturn
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 {{page>:games:images:OpenXcom&noeditbutton&nofooter}} {{page>:games:images:OpenXcom&noeditbutton&nofooter}}
 ===== Infos ===== ===== Infos =====
-OpenXCom is basically nothing else than X-COM UFO defense or [[Terror from the Deep]] reprogrammed again. However, the game depends on the original graphics data, so you still need UFO in the original. You can still find it at [[https://www.gog.com/game/xcom_ufo_defense|GOG]] and [[http://store.steampowered.com/app/7760|Steam]]. However, since the original practically doesn't run on the current systems anymore, you can easily get over it. But the fact that the game is also available for Linux is really cool.+OpenXCom is basically nothing else than [[X-COM UFO defense]] and [[Terror from the Deep]] reverse-engineered. However, the game depends on the original media data (sounds, textures, maps, etc...), so you still need the original. You can still find it at [[https://www.gog.com/game/xcom_ufo_defense|GOG]] and [[http://store.steampowered.com/app/7760|Steam]]. However, since the original practically doesn't run on the current systems anymore, you can easily get over it. But the fact that the game is also available for Linux is really cool.
  
 Also some changes have been made to improve the gameplay. For example, you can make the setting to display the path the soldier will take and the time unit cost before executing a Go command. Doors can now be opened, as in [[Terror from the Deep|TFTD]], without necessarily going through them. You can walk sideways, you can run, you can choose the base layout when starting a new game. The possibility to display the radar range and the course a craft will take is also ingenious. Also some changes have been made to improve the gameplay. For example, you can make the setting to display the path the soldier will take and the time unit cost before executing a Go command. Doors can now be opened, as in [[Terror from the Deep|TFTD]], without necessarily going through them. You can walk sideways, you can run, you can choose the base layout when starting a new game. The possibility to display the radar range and the course a craft will take is also ingenious.
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 The sample script downloads the sources, unpacks them, copies/unpacks the original/patch files into the UFO directory, changes the version string and compiles a release build including installation. The no longer needed zip file with the sources will also be removed. **Hint**: It is not recommended to run the script twice, if it is possible that the folder structure has changed. Better delete the old OpenXcom master folders before running! (Can of course be automated as well, like many other things....) Of course you can work yourself to the limit here. The sample script downloads the sources, unpacks them, copies/unpacks the original/patch files into the UFO directory, changes the version string and compiles a release build including installation. The no longer needed zip file with the sources will also be removed. **Hint**: It is not recommended to run the script twice, if it is possible that the folder structure has changed. Better delete the old OpenXcom master folders before running! (Can of course be automated as well, like many other things....) Of course you can work yourself to the limit here.
-===== Tech Tree ===== 
-At this point a hint: For someone who doesn't know X-COM yet, the tech tree should not matter for now. At least once you should have played X-COM 1 or 2 without hints. Otherwise the fun factor might be lost faster than necessary. For the tech tree it is true, that it can show quite considerable changes to the original, up to a conversion to a completely different game. The original tech tree looks like this: 
  
 ===== Savegame Information ===== ===== Savegame Information =====
   * Alien bases in OpenXcom savegames: ''alienBases'' starts list of alien bases. If one of them says ''discovered: true'', it is visible.   * Alien bases in OpenXcom savegames: ''alienBases'' starts list of alien bases. If one of them says ''discovered: true'', it is visible.
  
-[[games database|Back to the games database]]+[ [[Games Database|Back to the games database]] ] [ [[X-COM derived games]] ]
en/games/openxcom.txt · Last modified: 2023-04-04-11-41 by 7saturn

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